Firefly Reborn as
Online Universe on Wired News (thanks
Shacknews) has word
that Firefly, the late lamented science fiction television series, is going to be
making a return in the form of an MMORPG from
Multiverse. The official announcement
is expected tomorrow, but in the meantime, Wired is wired with some details on
the game, which may be released as soon as 2008. Here's a bit:
What made
the show special was the wry, often self-deprecating humor of its characters,
from the captain with the checkered past to the unwittingly sexy engineer, the
dull hunk of a mercenary with a girl's name, and the mysterious young woman
passenger with special gifts.
The online version will move away from those central characters -- after all,
there's only one Mal Reynolds. In an MMORPG, "everybody has to have their own
story," says Multiverse co-founder and executive producer Corey Bridges.
"Television series can be really good properties to turn into MMOs, because when
you make a TV series, not only do you need great characters, but you need to
create a full, rich, compelling place," Bridges says. "If you're doing science
fiction, you have to really think it out and create an incredibly rich
environment that is compelling in its own right, and worth exploring and going
back to week after week. That's what Joss Whedon did with Firefly."
The universe of Firefly and its spinoff film, Serenity, featured everything from
Old West-style towns to futuristic urban environments, gritty spaceships and
pastoral retreats -- freedom fighters, oppressive government agents, smugglers,
outlaws, mercenaries, trader, townsfolk, futuristic geishas and a race of
corrupted humans known as the Reavers.
Bringing those environments and character types to life as an online game will
be a challenge: Multiverse is not a game developer, but rather a platform
provider whose product is still in beta. Instead of making the game itself, the
company will hire a development team that will craft the virtual galaxy using
Multiverse tools.
"We want to find someone who wants to do something unique and fun and
interesting, not just a re-skin of World of Warcraft or Star Wars Galaxies,"
Bridges says.
Because the underlying technology is already in place, "I feel confident that
we'll see something the public can play sometime in 2008," he adds.