Galactic Command Announcement

This press release offers the promised official announcement of Galactic Command, the next space combat game from 3000AD that will make use of the ever-more-trendy episodic distribution format, as well as a Universal Combat Collector's Edition, containing all eight titles in the UC/Battlecruiser series. The release of the Collector's Edition and the first episode in Galactic Command are both expected in March 2007, and here's word on the new game:
When Derek Smart and his team set out to develop a fast paced space combat shooter, they didn’t want to do just your regular run-of-the-mill shooter. Instead they wanted to blend in all the elements that made the space combat genre of yester years awesome, with the current generation technology found in our industry recognized suite of games.

The result is a visceral pure action aerial and space combat action shooter with massive scale combat engagements, an intricate story line campaign, interesting and challenging missions which take place both in space and on planet surfaces, as well as all the graphics eye candy that your system can muster. Throw in an intuitive help system, easy to use GUI interface and control scheme (game pad support!) and what you have is a game you can pick up and be playing like an expert in ten minutes or less.

This episodic (four in all) game tells the story of the struggle between the Terran Military forces of Galactic Command and their opposition counterparts, the Insurgents, who are fast becoming the new threat to the organization’s stability and security.

The GCV-Excalibur and GCV-Merlin are two new attack carriers developed by GALCOM and on their first maiden voyage are tasked with engaging the Insurgents. As the leader of a combat flight crew of fighters assigned to the Excalibur, your mission is to carry out your assignments while protecting your fleet from being destroyed by hostile forces operating deep behind enemy lines.

Episode one is included in the full game, with three additional episodes (each sold separately) to follow every two to three months. GALCOM is scheduled to be released in Q1/07 (March) at an MSRP of $29.95. Future episodes are sold separately at $19.95
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Dec 5, 2006, 00:59
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Re: No subject Dec 5, 2006, 00:59
Dec 5, 2006, 00:59
 
And lets not even get into the North American numbers for X3, even with all its reviews.

1) HORRIBLE release by a truly inept publisher. The game was delayed for so many weeks that actually a ton of people bought the import version from Gogamer (with Starforce and all), and I know a lot of guys who frequent their message board who just gave up and ordered it directly from Egosoft themselves. So just because the publisher reported bad numbers doesn't mean the game didn't do well.
It didn't do as well as X2, however, and that's mostly because :
2) Same game as X2, except better graphics.

I didn't get the license and a bunch of idiots who think they matter in the general scheme of things, felt that a Freespace 3 by any developer other than the original developers would not be Freespace 3.

Hey Derek, what if we gave the Battlecruiser franchise to someone else, someone who actually knows how to make a good game, like say... the Freespace guys! Would it still be Battlecruiser?

The "idiots who think they matter" may not matter all that much to you, but apparently they mattered enough to the people who owned Freespace that you didn't get the license, which is really all we wanted anyways.

As for your new game, all I will say is good luck.

Creston

This comment was edited on Dec 5, 01:04.
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