Gold - Medieval II: Total War

Medieval II: Total War for the PC Goes Gold is the press release announcing the completion of the new installment in Creative Assembly's huge-scale RTS series. Word is the game will be available in Europe on November 10 and in North America on November 14:
SEGA today announced that the highly anticipated PC Real Time Strategy game Medieval II: Total War has gone gold and will release across Europe on November 10th and in North America on November 14th 2006. Developed by the acclaimed RTS studio The Creative Assembly, this visually stunning game spans the turbulent period of 1080 – 1530 and hands PC gamers the reigns in an attempt to become the greatest power of the Medieval World.

Medieval II: Total War is the latest game in the multi-award winning Total War series and is the follow up to the 2005 Strategy Game Of The Year, Rome: Total War. Medieval II: Total War has already proven a worthy successor, gaining prestigious awards from renowned PC gaming magazines PC Gamer (94%), Gamestar (91%), PC Zone (91%) and PC Powerplay (90%).

Medieval II: Total War is one of the most complete strategy experiences available and a benchmark title within PC gaming. Turn based management, stunning real time battles, over 200 units, epic religious conflict, the advent of gunpowder and the discovery of South America all combine to make Medieval II: Total War the most eagerly anticipated PC RTS of 2006.

Medieval II: Total War will be available on PC across Europe from Friday 10th November 2006. For more information on Medieval II: Total War, please visit www.totalwar.com or www.sega-press.com .
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17.
 
Re: re
Nov 7, 2006, 14:01
Prez
 
17.
Re: re Nov 7, 2006, 14:01
Nov 7, 2006, 14:01
 Prez
 
Thank God. I've been salivating for this one for weeks. I plan to spend months launching dead cows into enemy cities.

Shogun 2 anyone? I'm SOOO there...

"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."

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16.
 
Re: re
Nov 7, 2006, 13:49
16.
Re: re Nov 7, 2006, 13:49
Nov 7, 2006, 13:49
 
Actually, they usually work like this. S:TW -> M:TW was not really an improvement on the engine, just fine-tuning and a change of location. R:TW was a full engine upgrade, and now M:TW2 will be just fine-tuning and a change of location. The next game will likely be a full engine upgrade again.

15.
 
Re: re
Nov 7, 2006, 09:48
15.
Re: re Nov 7, 2006, 09:48
Nov 7, 2006, 09:48
 
The gap between games (Rome and Medieval 2) certainly doesn't seem to be the leap that was apparent between Medieval and Rome.

They're probably just milking the cow. The game is quality though, which is more than can be said for a lot of sequels.


14.
 
Re: re
Nov 7, 2006, 08:58
14.
Re: re Nov 7, 2006, 08:58
Nov 7, 2006, 08:58
 
It isn't a sequel to Rome; it's the sequel to Medieval.
I'm not sure if you were replying to me, but yes, I understand that. However, Rome was the last game in the series, so I think Medieval 2 should bring something new to the series. From my playtime with the demo (which didn't include the campaign map), it seemed to be Rome in the Medieval universe. In other words, the units were different, but that seemed to be about it. Was this game designed for people who didn't play Rome because of the setting?

13.
 
Re: re
Nov 7, 2006, 08:27
13.
Re: re Nov 7, 2006, 08:27
Nov 7, 2006, 08:27
 
Piss jugs FTW!

12.
 
Re: re
Nov 6, 2006, 21:48
12.
Re: re Nov 6, 2006, 21:48
Nov 6, 2006, 21:48
 
Thanks, but I think my post implied I knew about that kind of stuff. I'm more interested in whether the game will actually play differently. In other words, will city sieges involve different strategy? And so on. I just want to know if it's worth buying. If it's essentially the same game with new units and graphics, I'd rather pass.

It allows you to play as a long haul trucker and earn points thru speedy delivery and truck stop hijinx!


11.
 
No subject
Nov 6, 2006, 21:20
11.
No subject Nov 6, 2006, 21:20
Nov 6, 2006, 21:20
 
If they brought back the old style campaign maps I'd be more interested.

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10.
 
Seige?
Nov 6, 2006, 19:58
10.
Seige? Nov 6, 2006, 19:58
Nov 6, 2006, 19:58
 
Seige sucked in Rome TW. If they can get the castle sieges done correctly then this game will rock.

9.
 
No subject
Nov 6, 2006, 18:29
9.
No subject Nov 6, 2006, 18:29
Nov 6, 2006, 18:29
 
Ahhem. cough cough. Gurgle


Wooooooohooooooo.

8.
 
Re: re
Nov 6, 2006, 18:16
nin
8.
Re: re Nov 6, 2006, 18:16
Nov 6, 2006, 18:16
nin
 
i cant wait to download this

7.
 
Re: re
Nov 6, 2006, 17:40
Jow
7.
Re: re Nov 6, 2006, 17:40
Nov 6, 2006, 17:40
Jow
 
I think the point is that Medieval and Rome are in a way like apples and apples... Granny Smith and Red Delicious maybe, but still apples/apples.

6.
 
Re: re
Nov 6, 2006, 17:34
PHJF
 
6.
Re: re Nov 6, 2006, 17:34
Nov 6, 2006, 17:34
 PHJF
 
It isn't a sequel to Rome; it's the sequel to Medieval.

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5.
 
Re: re
Nov 6, 2006, 16:56
5.
Re: re Nov 6, 2006, 16:56
Nov 6, 2006, 16:56
 
New units, new factions, merchants, America, assassin movies etc.
Thanks, but I think my post implied I knew about that kind of stuff. I'm more interested in whether the game will actually play differently. In other words, will city sieges involve different strategy? And so on. I just want to know if it's worth buying. If it's essentially the same game with new units and graphics, I'd rather pass.

4.
 
re
Nov 6, 2006, 16:41
4.
re Nov 6, 2006, 16:41
Nov 6, 2006, 16:41
 
New units, new factions, merchants, America, assassin movies etc.

3.
 
Re: No subject
Nov 6, 2006, 16:15
3.
Re: No subject Nov 6, 2006, 16:15
Nov 6, 2006, 16:15
 
What exactly is new from Rome: Total War, besides better graphics and a different time period? Don't get me wrong, I found the demo pretty fun, but I couldn't exactly see what had been changed.

This comment was edited on Nov 6, 16:20.
2.
 
Re: No subject
Nov 6, 2006, 14:56
2.
Re: No subject Nov 6, 2006, 14:56
Nov 6, 2006, 14:56
 
Some retailers in Europe inadvertently already shipped it to a few lucky customers last week.

1.
 
No subject
Nov 6, 2006, 14:41
1.
No subject Nov 6, 2006, 14:41
Nov 6, 2006, 14:41
 
Roar. Make us wait 4 more days than the Europeans eh?!

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