As for GW Factions, the purpose of the game isn't to use your extra high level to beat the monsters, but instead, to bring the focus on how you make your party
Yeah, I agree that GW is about actually playing the game, as in gameplay being fun. But your statement is not true; Anet didn't include any party-building improvements. No way to group easier, no way to set up the party in a better/faster way once it was formed. So, what 'focus on how you make your party'?