Especially when all it would take to remedy the entire situation is a few dollars extra to the sticker price
That would not fix the problem. Whatever Intel's baseline graphic solution is, it will always pale in comparison to the speed of more expensive video cards which happen to be the very same video cards which developers use when they develop their games. Game developers not only ignore or abandon integrated graphics quickly, they also abandon or ignore the entry level graphics cards. The problem here is a combination of the graphics bar being set to high by developers and the the forced frequent upgrade cycle.
because developers need tech to sell copies ( it's impossible to get media attention without tech,
Why is technology oh so nececssary to get attention for a PC game, and yet it isn't for a console game? Is that simply a misconception by developers or is the PC gaming press biased against all but the latest graphics?