Mark Rein Knocks Intel, Episodes

Epic's Mark Rein Intel is killing PC Gaming on Joystiq reflects the opinion the Epic VP expressed to the Develop Conference in Brighton that moves by Intel, in particular the promotion of integrated graphics on the motherboard, are hurting PC gaming. Epic VP: Intel is killing PC gaming! Ars Not really is an article offering an alternate opinion, which is probably not the last editorial that will be written on this topic. During his keynote address Rein also had an episode about episodic gaming, calling it "a broken business." According to the report, Rein's remarks met with some heckling from the audience, accusing him of being a "dinosaur" and "self-serving."
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36.
 
Re: What a fucking hypocrite.
Jul 13, 2006, 07:44
36.
Re: What a fucking hypocrite. Jul 13, 2006, 07:44
Jul 13, 2006, 07:44
 
Most hardware-knowledgeable folks have realized there is no need for separate graphics capabilities from what a modern cpu should be able to render.

Hardware knowledgeable guy... no need for graphics cards?
http://en.wikipedia.org/wiki/Oxymoron

The same can be said for soundcards... completely unnecessary to have cutting edge sound processors instead of the basic just to make a friggin game run

Yes, because as we all know the very first SB16 could produce 5.1 positional audio. I fondly remember hearing Tie-fighters zoom around my back and sides while playing X-wing V.S. Tie on MSN's gaming zone in 1997.

A smart business man would try to make his software fit as many hardware platforms as possible including people with fast new computers but with limited video options. It's basic Marketing 101... you limit your sales to 2% of the population and you are crippling your sales, duh.

Here is some basic marketing for you to consider, he who (Obviously) has a PHD in business.

Making a game to be backwards compatible with dated technology and actually work with modern technology is bad enough. However, if you want the game to have all the "bells and whistles" of a typical modern game (Like ES4 or DOOM 3) yet still be compatible with your 1997 packard bell (And look like Quake 1) then you are going to need MASSIVE amounts of money and Q&A time to do so.

It costs enough to produce and market a game in this environment as it is...we don't need things to get even more expensive just because the deep fry operator at the local Mickey D's wants to play Unreal Tournament 2007 on his 7 year old PC.

Hey Mark Rein, remember when your games used to have software rendering as an option?

Yeah, 1998. Welcome to 2006. We have jet cars now!

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