The new SitRep on the
America's
Army Community Rally Point announces plans for America's Army: Overmatch, a
new version 2.7.0 of America's Army Special Forces, which, in spite of the
mundane version number, is described as the "biggest release ever" for the
freeware military shooter (thanks
Frans). Planned for release later this summer,
the update, currently in beta testing, will add a new mode that allows
cooperative multiplayer play versus AI opponents and asymmetric combat with
mismatched numbers of opposing forces. The update goes into detail in describing
how the new AI will operate, and how their spawn points will not be magical:
We recognized the need for an AI that is unpredictable and gameplay that
warrants replay. Therefore we could not employ the usual trappings of magically
spawning enemies, triggered sequences or scripted events. All of our AI is
dynamic and emergent and will react to players based on situation and
circumstance. The first time you see a Commando sneaking up on a unwitting
player you'll be convinced this is something different.
Just a few examples of the various things you can expect: AI can spawn in random
locations, can be suppressed, will react to overwhelming fire, will react
aggressively to grenades, can engage with a variety of weapons (AK-47, AK74su,
VSS, Smoke/frag grenades, RPG and RPK) against U.S. vehicles/soldiers, set
random ambushes, call for mortar support and request reinforcements via
BTR-80.