Guild Wars Updates

The Guild Wars Game Update Notes have details on updates to ArenaNet's MMORPG that have taken place over each of the past three days. Most notably, the game's Dragon Festival is now underway. Thanks Frans.
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9.
 
Re: That's brilliant
Jul 1, 2006, 19:33
9.
Re: That's brilliant Jul 1, 2006, 19:33
Jul 1, 2006, 19:33
 

The way I think of it, is that Factions gives you more places to go, but nothing to accomplish.

I would guess, that they aimed Factions at existing players who'd have PvP / Clan / etc relationships going, so the grouped playing bit would perhaps be more important than the story.

To be honest, I got bored with it myself though.

Freespace 2: Lost Souls
http://www.sectorgame.com/aldo/
8.
 
Re: That's brilliant
Jul 1, 2006, 19:16
nin
8.
Re: That's brilliant Jul 1, 2006, 19:16
Jul 1, 2006, 19:16
nin
 
4 quests is grinding?

Exactly...I don't recall any grinding at all.


must admit, I'm quite unthrilled by Factions. Where Guild Wars (original) was a breath of fresh air compared to the FPS ennui I was in, they (Anet) have managed to drop the ball massively with Factions.

I'd agree 100% with that, as well as the part that Complicity quoted and agreed with. They had a great concept, but Factions just isn't nearly as fun. Part of the reason why, until this weekend, I haven't touched it in a month or so...



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GW: Nilaar Madalla, lvl 20 R/Mo / Tolyl Nor, lvl 20 E/Mo / Xylos Gath, lvl 16 W/Mo

http://www.nin.com/
7.
 
Guild Wars Vs WOW
Jul 1, 2006, 19:15
7.
Guild Wars Vs WOW Jul 1, 2006, 19:15
Jul 1, 2006, 19:15
6.
 
Re: That's brilliant
Jul 1, 2006, 16:57
6.
Re: That's brilliant Jul 1, 2006, 16:57
Jul 1, 2006, 16:57
 
The progression to level 20 was *so* much more satisfying in Guild Wars than Factions.
You nailed it.

The way I think of it, is that Factions gives you more places to go, but nothing to accomplish.
A message of hope to those who choose to hear it,
and a warning to those who do not.
5.
 
Re: That's brilliant
Jul 1, 2006, 15:26
5.
Re: That's brilliant Jul 1, 2006, 15:26
Jul 1, 2006, 15:26
 
I must admit, I'm quite unthrilled by Factions. Where Guild Wars (original) was a breath of fresh air compared to the FPS ennui I was in, they (Anet) have managed to drop the ball massively with Factions.

It's a shame, as I *really* liked Guild Wars, but Factions is a dull, contrived slog, going through the motions while Anet make those areas last as long as they can, and make you revisit them as much as you can endure, and generally reduce the exploratory aspect in favour of shunting you along the storyline.

Forming a party is still a chore and seems to take longer than the missions themeselves. I'd say quests, but getting folks to join you on those is even more remote. This could be done better, it could be simpler, it could be trying to encourage you to meet people with similar quests. It could even highlight players with same quests as yourself...(massive hint Anet!)

The balance between accomodating the previous batch of players and the new players has been handled badly. As a "local" you are rushed to level 20, then it's: buy skills, do quests, go back here, buy a few more skills, repeat. The progression to level 20 was *so* much more satisfying in Guild Wars than Factions. However, it's hard to see what they could have done about it, and it doesn't really bode well for future packs.

Because of the above, it feels like each species got a ramp up of level and pack quota, just so the folk arriving from Tyria weren't too bored by the seeming easiness. Too often it feels like one oppresive horde after another, rather than packs. Yes, this was basically the original system, but it feels like a chore this time around.

To summarise, yes it sounds like a moan, but it's only because I actually *really* liked the original, and seeing Factions make, what I consider a hamfist of it, is sad.

4.
 
Depends on what you consider grind to be
Jul 1, 2006, 15:13
4.
Depends on what you consider grind to be Jul 1, 2006, 15:13
Jul 1, 2006, 15:13
 
By doing the new (and stupidly easy) quests you can get to within a few dozen orbs required for a mask. Getting 250 orbs takes about 30-45 mins per character. Grind? you decide.

3.
 
Re: That's brilliant
Jul 1, 2006, 15:11
3.
Re: That's brilliant Jul 1, 2006, 15:11
Jul 1, 2006, 15:11
 

4 quests is grinding?

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It may be that one day a young man will adore a Pinata.
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I'm not even angry. I'm being so sincere right now, even though you broke my heart and killed me.
2.
 
That's brilliant
Jul 1, 2006, 15:02
2.
That's brilliant Jul 1, 2006, 15:02
Jul 1, 2006, 15:02
 
Back when I was still playing, Anet was vehementaly against grinding, said that it completely went against the spirit of the game.

Now they have a Dragon Festival, where you can get a Dragon Helm by handing over 250 orbs. Orbs you acquire by, you guessed it, grinding.

Bravo!

Creston

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1.
 
Phear my magic missile!
Jul 1, 2006, 11:56
1.
Phear my magic missile! Jul 1, 2006, 11:56
Jul 1, 2006, 11:56
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