Prey Demo Next Week

GameSpot announces they will be premiering the demo for Prey on Wednesday June 21 at 9:00 pm Pacific time, which translates to the stroke of midnight Thursday for those of us on the U.S. east coast. Word is the sample of Human Head's DOOM 3-engine first-person shooter will offer one hour of gameplay and will include two multiplayer maps in addition to single-player mode. Further:
Defy the law of nature with gravity flipping, a feature that allows you to walk on ceilings and turns deathmatch mode upside-down. Explore unreachable areas with wall walking, and transport from one sphere to another through space-bending portals. With all these unique gameplay elements, you don't want to miss this highly anticipated FPS demo!
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TritonUI
Jun 22, 2006, 21:21
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TritonUI Jun 22, 2006, 21:21
Jun 22, 2006, 21:21
 
Now that I'm digging myself out of a nasty server crash at the absolute worst time possible, and transferring life over. Most of the comments I have seen have been about the UI, so I figured I would stop in and talk about that and a couple little items...

First... A Picture says a thousand words, so here are a couple Gs.

http://64.31.138.98/UI_1.jpg
http://64.31.138.98/UI_2.jpg

The MCE interface is more designed for the 10 foot experience, and really isnt as advanced per say as the FPS gamer looks for. However, Multitasking while in and out of gameplay, Queueing, throttling, DX/OGL notification of streaming, Offline mode, Desktop icon play for games, hot weblinking, and a few more things I'll keep to my vest for now. These are only 2 of the screens, and there are quite a few more (In game descrip, shots, video and more)

Oh, and this UI... It is 100% unicode, and can be skinned by anyone with a notepad and some jpegs or PNGs.

As for Prey, bandwidth, and the release. We have 32GBit of bandwidth for streamers, and 48 Tera CDN assist for preload and launch worldwide. So when release day comes, for those that have preloaded. Your playtime will really depend on how fast your hard drive is, not your internet connect.

Back to work for me.

--Royal O'Brien, Founder
obrienr@playtriton.com


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