Unreal Anthology Announced

Midway Announces Unreal Anthology Coming Fall 2006 (thanks Frans) announces plans for an Unreal compilation this fall:
CHICAGO--(BUSINESS WIRE)--June 15, 2006--Midway Games Inc. (NYSE:MWY - News), a leading interactive entertainment publisher and developer, today announced it has acquired the retail publishing rights to select games from Epic Games' catalog of existing Unreal® PC titles, including critically acclaimed and top-selling titles Unreal Tournament® and the original Unreal. Since its debut in 1998, the Unreal franchise has sold more than seven million units worldwide. Midway also announced plans to publish the first-ever compilation of Unreal and Unreal Tournament titles, Unreal® Anthology, scheduled to ship this fall for personal computers at a U.S. suggested MSRP of $29.95. Unreal Anthology will include:

    • Unreal® (including Return to Na Pali expansion pack)
    • Unreal®II: The Awakening
    • Unreal Tournament® (Game of the Year Edition)
    • Unreal Tournament® 2004 (Editors Choice Edition)
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45 Replies. 3 pages. Viewing page 1.
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45.
 
Re: You know
Jun 16, 2006, 22:32
45.
Re: You know Jun 16, 2006, 22:32
Jun 16, 2006, 22:32
 
I think Unreal 2 would have been better if it had continued with that same character stranded on that spaceship.

And maybe he gets taken aboard by a strange alien ship (not Skaarj but some new unknown and even stranger race) and then the ship lands on an extremely bizaare alien world with weird alien technology including gravity alterations, organic machines, underground cities, and other cool things like that.

Then you'd have the same basic sense of discovery, exploration and awe that made the original Unreal so captivating, and not the disjointed rambling mess that was Unreal 2.

(Although I enjoyed Unreal 2 and thought it was O.K.)

((But I think I'm easier to please than most FPS gamers))

44.
 
Re: You know
Jun 16, 2006, 16:38
44.
Re: You know Jun 16, 2006, 16:38
Jun 16, 2006, 16:38
 
I wish they'd make Unreal 3. (single player)

I thought Unreal 2 was a pretty good game. It was fun, and had some cool levels and ideas.

Although its pretty different levels ended up being way too short and your spaceship was pointless, I liked U2 overall while I was never a big fan of the first Unreal. However I see how fans of the latter couldn't really get into U2, considering they don't have much in common other than Skaarjs and the Unreal name...

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This comment was edited on Jun 16, 16:38.
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43.
 
Re: You know
Jun 16, 2006, 03:14
43.
Re: You know Jun 16, 2006, 03:14
Jun 16, 2006, 03:14
 
you are now a solider in the military? Huh? What? How is that a continuation of the story?

It wasn't, and I don't think it was ever intended to be. The only comparison between unreal and unreal 2 is that there's Skaarj in them. (And they're FAR more scary in Unreal than they are in Unreal 2.)

I miss the decapatating blade fire gun. That skaarj thing. That was awesome. Especially when you killed a skaarj with it, and his body kept swinging for a few seconds before dropping.

The only annoyance in Unreal was that temple level, I think it was the fifth level or so. Way too complicated. I played Unreal ten times or so, and I think I still got lost on my tenth time through.

I really liked how levels just transitioned into each other.

Shit, I really would like to play it again.

Creston


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42.
 
Re: You know
Jun 16, 2006, 02:02
42.
Re: You know Jun 16, 2006, 02:02
Jun 16, 2006, 02:02
 
I wish they'd make Unreal 3. (single player)

I thought Unreal 2 was a pretty good game. It was fun, and had some cool levels and ideas.

Blah Blah Blah, etc. etc. etc.

41.
 
Re: You know
Jun 15, 2006, 22:22
41.
Re: You know Jun 15, 2006, 22:22
Jun 15, 2006, 22:22
 
XMP was fun, but needed a few balance tweaks and needed to be rebuilt as to not be such a resource hog

i made fun of XMP because i thought Tribes:V would own it.. little did i know both games would fail

40.
 
Re: You know
Jun 15, 2006, 21:46
Enahs
 
40.
Re: You know Jun 15, 2006, 21:46
Jun 15, 2006, 21:46
 Enahs
 
Man, I thought unreal started great. I loved the start of the story, you have no memory, you just find our you where a prisoner on a transport ship that went down. Then the story kinda got muted….then “Unreal 2”….you are now a solider in the military? Huh? What? How is that a continuation of the story?

I still got 2 copies of Unreal lying around here, might play through it again sometime….but then again maybe not. ( I originally bought one because I was going to be getting a new video card to play it on, but the video card came with it too, that is why I have two copies).

But yes with the latest patches you can enable good D3D support (or OpenGL I believe too, but the D3D is better implemented), then go into the advanced options and turn everything way up, throw on AA and AF and it looks decent still.


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39.
 
Re: Weak Ass Series
Jun 15, 2006, 21:39
39.
Re: Weak Ass Series Jun 15, 2006, 21:39
Jun 15, 2006, 21:39
 
I dont know Epic makes any money as every Unreal product (UT, UT2004, & U2) I bought sucks.

true dat!! preach it brother...

Unreal - sucked
RTNP - better, but.... still no cigar, sucked
UT - sucked, (can you get AIDS from playing a game? if so let me suggest that this is the game that will give it to you, it was gaaaaayyyyyy, with a capital G, sucked
UT2003 - meh, ok, but no cigar, sucked
UT2004 - big time gay suckage
U2, I mean U POO, I mean POO 2, I mean... well you know what I mean - possibly the worst game ever, right up there with Pariah.

So basically if you buy this new pack, you'll be buying a whole lotta suck.

This comment was edited on Jun 15, 21:44.
38.
 
You know
Jun 15, 2006, 21:38
38.
You know Jun 15, 2006, 21:38
Jun 15, 2006, 21:38
 
For the past couple of years I've really been wanting to replay Unreal, but I can't find it anywhere, and I've long since given my copy away to the poor starving children of Zambia.

So I'm tempted to buy the anthology. Then I see the price. Hahahaha. Yeah, like I'm going to pay 30 bucks for all your old shit.

Creston


Avatar 15604
37.
 
Re: No subject
Jun 15, 2006, 19:16
37.
Re: No subject Jun 15, 2006, 19:16
Jun 15, 2006, 19:16
 
I agree with everyone who loved the first Unreal game. It really was mind blowing back then. One of my fondest old gaming memories.

After that, I couldn't get into it. I remember thinking that the Unreal engine looked more "real" than the other game engines out at the time, and I fully expected it (in my mind) to continue down that path. Instead it evolved into the cartoony turd we have today. The Unreal 3 engine finally looks like a step back in the right direction, but only time will tell.

Unreal 2 was kinda fun, and not bad looking. I LOVED the weapons, but it wasn't awe inspiring like Unreal 1.

-----
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36.
 
Re: No subject
Jun 15, 2006, 18:27
36.
Re: No subject Jun 15, 2006, 18:27
Jun 15, 2006, 18:27
 
I think I went from a voodoo rush board to a voodoo2


Wow, I still have my Rush card, too. The Voodoo 2 was the first real accelerated v-card I ever spent a considerable amount of money to upgrade to, only it was for Quake 2 initially.

35.
 
Weak Ass Series
Jun 15, 2006, 18:03
35.
Weak Ass Series Jun 15, 2006, 18:03
Jun 15, 2006, 18:03
 
I dont know Epic makes any money as every Unreal product (UT, UT2004, & U2) I bought sucks.

34.
 
Re: No subject
Jun 15, 2006, 17:31
PHJF
 
34.
Re: No subject Jun 15, 2006, 17:31
Jun 15, 2006, 17:31
 PHJF
 
Given the environment of both games I would say comparing Halo / Halo 2 to Unreal 2 would be apt, and in such a case it is easy to declare Unreal 2 better than either Bungie game.

So no, Unreal 2 is not a bad game by any means.

It was just a total shame it did not ship with XMP, as I think it would have greatly caught on. By then people were saying, "Well, multiplayer? Why wasn't this in the box?"

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33.
 
No subject
Jun 15, 2006, 16:42
33.
No subject Jun 15, 2006, 16:42
Jun 15, 2006, 16:42
 
...and I'd suggest you don't really want Unreal 2.

I never understood all the hate for Unreal 2. no, it wasn't up to the standards that people expected but it was as good as anything Raven had put out up to that point.

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32.
 
Re: XMP
Jun 15, 2006, 16:19
32.
Re: XMP Jun 15, 2006, 16:19
Jun 15, 2006, 16:19
 
There's a version of XMP available for UT 2004:

http://download.beyondunreal.com/fileworks.php/mods/utxmp_publicrelease3_full_ins.exe

Yeah, that game was a lot of fun, though I remember there weren't very many servers. It's strange how a game can be very good but without the right marketing it can just fade away.

The problem with making mods for Unreal engines is that you can spend a year or two developing a mod, tweaking it, updating it; then the new engine comes out and you have to start all over. I wish someone (Atari, Epic, ?) would have just taken the time to support and promote XMP. And didn't Legend close down after the Unreal II/XMP release?

31.
 
Re: No subject
Jun 15, 2006, 16:17
DG
31.
Re: No subject Jun 15, 2006, 16:17
Jun 15, 2006, 16:17
DG
 
The only one I don't have is Unreal 2, but if I really wanted it I could get it in the <$20 bargain bin.
...and I'd suggest you don't really want Unreal 2.


Cant really critisize the pricetag too much myself, but I couldnt reccommend any of thse games now. Sure there's a few old greats there, but mainly for their MP and while UT and UT2004 have an admirable playercount for their ages, I cant say I'd want to launch myself as a newbie into what appears to be a fully matured (i.e. shrinking and very experienced) bunch of players.

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30.
 
Re:
Jun 15, 2006, 16:09
30.
Re: Jun 15, 2006, 16:09
Jun 15, 2006, 16:09
 
XMP was fantastic; that was the kind of multiplay Halo should have "evolved" into.

If Atari would've gone the same route as Activision did with Enemy Territory (free release), XMP would've had a much bigger community than it ended up with. It was one of the best MP games I've played in the past several years.

Evidently Epic will have deployables in UT2007 that sound very similar to XMP's (turrets, energy fences, etc) so maybe theres still hope for a similar kind of game.


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This comment was edited on Jun 15, 16:10.
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"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."

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29.
 
Re: No subject
Jun 15, 2006, 15:48
nin
29.
Re: No subject Jun 15, 2006, 15:48
Jun 15, 2006, 15:48
nin
 
...but DAMNIT if it wasn't one of the most beautiful and immersive (visually and aurally) games ever...

Oh yeah. I still remember wandering around the wrecked ship and thinking "damn."


Got that right...I think I went from a voodoo rush board to a voodoo2 (kept the rush for 2d windows functions), just for that game.




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28.
 
Re: No subject
Jun 15, 2006, 15:45
28.
Re: No subject Jun 15, 2006, 15:45
Jun 15, 2006, 15:45
 
oh crap I'm sorry for the mixup - but Digital Extremes also did Pariah and WarPath, amirite?

{ There is no such thing as innocence, only degrees of guilt }
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27.
 
Re: No subject
Jun 15, 2006, 15:26
27.
Re: No subject Jun 15, 2006, 15:26
Jun 15, 2006, 15:26
 
...but DAMNIT if it wasn't one of the most beautiful and immersive (visually and aurally) games ever...

Oh yeah. I still remember wandering around the wrecked ship and thinking "damn."

26.
 
Re: No subject
Jun 15, 2006, 13:54
26.
Re: No subject Jun 15, 2006, 13:54
Jun 15, 2006, 13:54
 
Unreal II was designed by Legend Entertainment (Unreal expansion + Wheel Of Time people).

Digital Extremes worked on Unreal and the Unreal Tournament games.

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