D&D Online Solo Mode Dawns

Turbine Launches New Solo-Mode For Dungeons & Dragons Online: Stormreach announces that the promised MM-free version of the MMORPG is now live, saying: "Turbine has introduced a series of solo–friendly enhancements and content improvements as part of the new player experience in DDO. New players can now experience over 20 dungeons throughout Stormreach™ harbor in a single-player mode. This feature grows the overall scope and quality of the game by enabling players to journey alone in epic adventure zones or dangerous dungeons. It also is particularly useful to new players, allowing them to hone their skills and better prepare for higher-level quests where they can join with fellow gamers to achieve success. This mode will be in addition to three existing game play options of “Normal,” “Hard” and “Elite.”"
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Solo DDO?
Jun 14, 2006, 12:25
1.
Solo DDO? Jun 14, 2006, 12:25
Jun 14, 2006, 12:25
 
I'm not sure why anyone would want to pay $$$ for an online game and then expect to be able to play it solo? Wouldn't you be better off with something like Oblivion, Dungeon Siege, NWN, Vampire, etc. as these are all offline games.

Aside from all that, the premise of DDO was group dynamics. Unfortunately, the group system does not work well and many people spend forever trying to pick up a group. Joining a guild is the easy solution.

IMHO if Turbine wants to make DDO successful, they need to return to the roots of D&D and focus on the social aspect of the game. More content, rather than tweaking existing content would help.

Perhaps Turbine should read (or re-read if they ever bothered) the D&D FAQ:

http://www.wizards.com/default.asp?x=dnd/whatisdnd

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