NWN Support Ending?

Neverwinter Vault relays unconfirmed reports that ATARI may be ending support for Neverwinter Nights (thanks Joystiq and Mike Martinez), reporting comments blaming this on the troubled state of publisher ATARI during a recent chat session. If accurate, this means an end to future patches for the D&D RPG as well as the premium module program that just released a new dungeon (story).
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45.
 
No subject
May 31, 2006, 01:05
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No subject May 31, 2006, 01:05
May 31, 2006, 01:05
 
Originally the game wasn't even going to have a single player storyline, just some 'tutorial modules'.

And I think this point should be stressed, because I do remember all that before the game came out. It was the negative reactions from the fans that had them including an OC, which turned out to be lackluster. To say NWN cannot be judged by its custom content is ignoring the entire reason this game was created.

44.
 
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May 30, 2006, 20:21
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Re: ... May 30, 2006, 20:21
May 30, 2006, 20:21
 
I would agree normally that community made material cannot represent the official package.

However, this is Neverwinter Nights.. the community made mods ARE the official package. From day 1 NWN was shown as a toolset that poeple could use to make their own D&D adventures, and the players went on to do just that, creating award winning and highly memorable content for the game. Originally the game wasn't even going to have a single player storyline, just some 'tutorial modules'.

So in NWN's case, community content absolutely represents the official package and thus, NWN is a classic.

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May 30, 2006, 18:37
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Re: ... May 30, 2006, 18:37
May 30, 2006, 18:37
 
No... it doesn't. Community-made material cannot represent the official package.
This is were I have to disagree. I didn't even go anywhere near any of the single player games, and yet as a "construction tool" and game engine, it was the perfect vehicle for making my own modules and play D&D with my friends that are now scattered all over the country. That in my books makes it a absolute classic and a game we will long remember.

This comment was edited on May 30, 18:38.
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May 30, 2006, 18:17
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Re: ... May 30, 2006, 18:17
May 30, 2006, 18:17
 

No... it doesn't. Community-made material cannot represent the official package.

Yes, it does. The original intent of this game was for its continued life through community support and Bioware/Atari patching. It has more then pulled through on its goal, and has secured its place in RPG history as a gem.

The demograph of this type of game is expected to reach further then the OC, visiting sites like NWVault and participating in a community of adventures and addons. It has exceeded anyones expectations, no matter how grand, in this respect.

It has enjoyed a reign of the largest community support for a CRPG ever in the history of video games, and as such, it has more then earned its spot in RPG history as a classic, not only accomplishing just this feat, but expanding beyond most RPG classics to provide countless more content then any other could hope to achieve.

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May 30, 2006, 14:20
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Re: ... May 30, 2006, 14:20
May 30, 2006, 14:20
 
"I bought NWN a while back and I've started the single player story 2 or 3 times, but could never make myself keep playing it. Does it get better as you go along?"

The original games single player story is pretty lackluster, but the expansions (Shadows of Undrentide and Hordes of the Underdark) are simply fantastic and worth it to buy for any 'classic' CRPG fan.

Whats better is you can start a guy at level 1 with SoU and take him all the way to mid 20's in HotU. You may need a 'filler' module to bridge the gap, but there was a contest a while back for it and there are several fantastic player made mods that bridge the gap. They continue the story of SoU and leave you just before HotU begins, or very close to it.

If your still interested (even though the sequal is but a summer away) you can get all these with the Diamond Edition of the game for around $20 at walmarts everywhere. Yes that shows the longevity of the game. It's still at walmart after 5 years!

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40.
 
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May 30, 2006, 14:14
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Re: ... May 30, 2006, 14:14
May 30, 2006, 14:14
 
I agree. The games original single player game was fairly week. It wasn't to bad and could be fun in spots. But the game really started to shine (not only single player but multiplayer) with all the new stuff that was introduced with the expansions. Not only did SoU and HotU play well together and were fantastic (especially HotU, that rivaled Planescape: Torment in my mind, and indeed the various options for defeating Asmodius, which was awesome, were a great addition.)

Beyond that were the myriad new options for multiplayer and campaigns. Each introduced things like new models, new monsters, new tilesets, new skills and spells and crafting and a myriad of tools the community quickly devoured to craft their own mods, some of which were absolutely at a professional level. Not only that but some of the most renouned modders went on to become professionals and produced stuff for Bioware itself!

It is because of this.. that I believe NWN2 will be near revolutionary when it comes to CRPGs, just as the original was absolutely revolutionary for them. Makes me want to reinstall it Play through some of the newer and fantastic mods.


Edit: If theres one thing I've seen about NWN2 that will put the original to shame, it's the toolset. It has blown my mind how much more advanced, yet still simple, that toolset is. If you haven't seen any of it. I suggest you go to nwvault.ign.com for one, and download the 18 small movies it has on the toolset. Just some crazy cool stuff that I personally cant WAIT to use and churn out a module!
This comment was edited on May 30, 14:16.
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39.
 
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May 30, 2006, 13:05
39.
Re: ... May 30, 2006, 13:05
May 30, 2006, 13:05
 
While NWN alone isn't enough IMO, I think the Neverwinter Nights Diamond edition could be considered an RPG classic as a whole. The Hordes of Underdark expansion is what should have been included in the original for the CRPG aspect.

Agreed. I wasn't much of a fan of the official campaign...but when I took my level 20 Orcish Monk through the HotUD campaign...with its epic level enemies and ridiculously high challenge factor, I was hooked.

The last boss, that demon...I loved how you could (earlier in the game, through a trick) learn his true name and speak it to him to immediately banish him. Reminded me of how you could trick the Master in Fallout 1 to kill himself by giving him proof that his mutant army was incapable of reproduction.

There were some modules that even surpassed that. The Dreamcatcher and Shadowlords series, the Lone Wolf games, The Ultima 4 mod, the Eye of the Beholder remake...so many great new features were added by the fans that I feel like the NWN community was responsible for "Saving" the initial game from mediocrity.

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May 30, 2006, 10:21
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Re: ... May 30, 2006, 10:21
May 30, 2006, 10:21
 
With all the custom content in NWN, it definitly deserves its place amoung the other RPG classics you listed.

No... it doesn't. Community-made material cannot represent the official package.


While NWN alone isn't enough IMO, I think the Neverwinter Nights Diamond edition could be considered an RPG classic as a whole. The Hordes of Underdark expansion is what should have been included in the original for the CRPG aspect.


This comment was edited on May 30, 10:22.
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Re: ...
May 30, 2006, 10:02
PHJF
 
37.
Re: ... May 30, 2006, 10:02
May 30, 2006, 10:02
 PHJF
 
With all the custom content in NWN, it definitly deserves its place amoung the other RPG classics you listed.

No... it doesn't. Community-made material cannot represent the official package.

------
"I have a grave announcement. Anyone with a weak heart had better leave now. Goodbye."
Steam + PSN: PHJF
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36.
 
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May 30, 2006, 08:49
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Re: ... May 30, 2006, 08:49
May 30, 2006, 08:49
 
"I bought NWN a while back and I've started the single player story 2 or 3 times, but could never make myself keep playing it. Does it get better as you go along?"

No....no it doesnt

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No subject
May 30, 2006, 08:07
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No subject May 30, 2006, 08:07
May 30, 2006, 08:07
 
WOW! I've never seen 34 comments here without a single troll or flame. Not even an "I hate Atari". This is Bluesnews right?

Impressive!


34.
 
No subject
May 30, 2006, 03:49
34.
No subject May 30, 2006, 03:49
May 30, 2006, 03:49
 
With all the custom content in NWN, it definitly deserves its place amoung the other RPG classics you listed.


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May 30, 2006, 03:39
33.
Re: ... May 30, 2006, 03:39
May 30, 2006, 03:39
 
Think I'm wrong? Go find a RPG fan who doesn't long to see another Ultima III-VII, Bard's Tale, Wizardry, Might and Magic, Wasteland, Gold Box series, etc. Games today do it with better graphics, sound, animation, etc. Few measure up to the "antiques".
Eh... I cut my teeth on Wizardry and Bard's Tale, as well as a ton of RPGs spat out by SSI back in the day (Phantasie, Wizard's Crown, Shard of Spring, Star Command, Roadwar 2000...) and I think a lot of these simply don't hold up any more. In particular, Wizardry 1-5, Ultima 1-3 and all the Bard's Tales are really not worth going back to play, in my opinion, unless you have a fetish for graph paper (well, not for Ultima). If you slapped an automap on Wizardry 1 beating it would be a joke, and in addition to "graphics, sound and animation," you really have to add "plot and characterization", two elements which were generally not major concerns in the early CRPGs.

Games like Baldur's Gate, Planescape, Arcanum, Fallout, Gothic and the Elder Scrolls games absolutely do surpass most of the hoary old titles, in my opinion, and I'd say that second or third tier games like Icewind Dale or Dungeon Siege would be equal to or better than most of the listed titles even without the graphics, sound, etc. Wasteland does still stand as one of the finest RPGs ever made, though, or it would if it weren't for the read-the-paragraph-out-of-the-manual garbage that makes it all but unplayable by modern standards. A shame, that.

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Re: ...
May 30, 2006, 02:23
32.
Re: ... May 30, 2006, 02:23
May 30, 2006, 02:23
 
Woah if what you're saying is true, then that's a huge bummer. But I guess we shouldn't be too surprised. Some of the custom content on the NW Vault is so superior to the stuff that has been officially released, that it makes the official stuff look too bad in comparison. Some of those AI packs. Then there's the PRC which adds like 50 new prestige classes. Awesome tilesets. And the modules... oh the modules. Great stuff there.
Adventures of a video game mercenary
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31.
 
Re: ...
May 30, 2006, 01:58
31.
Re: ... May 30, 2006, 01:58
May 30, 2006, 01:58
 
However, when it is all said and done, the original NWN did it first and did it VERY well

Absolutely. While it's hard to call NWN a great game, because of the terribly lackluster campaign included with it, as an RPG 'engine' it's amazing. It has given birth to some of the most amazing RPG modules I've ever played. I've probably put over a thousand hours into NWN modules over the past few years.

That said, it really IS getting very old and painful to look at. Hopefully NWN2 will do everything NWN did, but with a better campaign, and with a better engine.

Creston


Avatar 15604
30.
 
Re: ...
May 30, 2006, 01:58
30.
Re: ... May 30, 2006, 01:58
May 30, 2006, 01:58
 
there isn't anything left to "support" in the game either

With each patch they added more and more stuff for the community to use!

This comment was edited on May 30, 01:58.
29.
 
War, good god ya'll
May 30, 2006, 01:28
29.
War, good god ya'll May 30, 2006, 01:28
May 30, 2006, 01:28
 
Sure thats not Russian?

No. The Russians can't jump fences.

This comment was edited on May 30, 01:29.
Avatar 13929
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May 30, 2006, 01:23
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Re: ... May 30, 2006, 01:23
May 30, 2006, 01:23
 
It's called nostalgia.

Heh, there's no school like old school, though.

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May 29, 2006, 23:09
27.
Re: ... May 29, 2006, 23:09
May 29, 2006, 23:09
 
Few measure up to the "antiques".

It's called nostalgia.

Avatar 20715
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May 29, 2006, 22:57
26.
Re: ... May 29, 2006, 22:57
May 29, 2006, 22:57
 
but what if you have a technical issue like your screen not being plugged in? WHat will you do for support?

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