HALF-LIFE® 2: EPISODE ONE AVAILABLE JUNE 1
Valve Launches First of an Episodic Trilogy
Bellevue, WA, May 22, 2006 - Valve®, developer of the blockbuster series Half-Life® and Counter-Strike™, announced Half-Life® 2: Episode One has gone gold. Episode One is the first in a trilogy of episodes that will conclude by Christmas of 2007.
Half-Life 2: Episode One advances the 15-million unit selling franchise and launches the first in a new, three-part series that leads far beyond City 17. Half-Life 2: Episode One does not require Half-Life 2 to play, and will be available via Steam® and at retail stores in North America for just $19.95 on June 1st. Also included in Episode One is a first look at Episode Two, which will ship by year's end.
"Given the rapid changes in PC gaming, we expect episodic games will have the same impact on single-player gaming that Counter-Strike had on multiplayer," said Gabe Newell, president and co-founder of Valve. "The frequent releases of upgraded technology and new content works better for both consumers and developers, and is one of the key reasons Counter-Strike grew to be 80% of the online action market. We decided that a follow-up to Half-Life 2 delivered in 18 months with our first episode was more in tune with what our customers want than waiting 6 years for another monolithic product."
Episode One offers a new single player experience created by Valve, and is designed to be four to six hours in length. Stepping into the hazard suit of Dr. Gordon Freeman, you face the immediate repercussions of your actions in City 17 and the Citadel. Alyx Vance and her robot, Dog, will accompany you in your efforts to aid in the human resistance's desperate battle against the totalitarian alien menace of the Combine.
In addition to the new single player experience, two multiplayer games are included. And those who purchase Episode One will have free access via Steam (www.steamgames.com) to Half-Life 2: Lost Coast, the interactive technology demo that introduces High Dynamic Range lighting to the Source™ Engine, Valve's award-winning game technology.
Going back to HL2 after FEAR felt awful.I'm one of those people who liked FEAR, but didn't think it was that revolutionary (it certainly didn't "blow by the bar HL2 set"). It did a few things better than HL2 (AI, graphics) but pretty much everything else was equal or worse. Maybe that clouds my opinion, but I've replayed HL2 after playing FEAR, and I still like HL2 better. I really doubt I'll replay FEAR, but I've already played through HL2 twice, and I doubt it'll be my last replay of it. Good AI isn't the only (or even necessarily the biggest) factor in a good FPS. Then again, I'm one of the few who didn't think the AI in HL2 was bad - you'd think I'd notice that playing through the entire game twice. Who knows, maybe I have low expectations.
I don’t understand that statement, they made one fucking game –a great game to be sure -- and its sequel, and are hugely famous for a mod that a fan made.It's not really that hard to understand: Valve made HL, HL2, bought and heavily updated CS, made CS:S, bought and updated DoD, made DoD:S and bought and updated TF. Each of those things was done very successfully, therefore the statement I made is perfectly valid. Regardless of your obvious dislike of Valve their products have always received very good reviews and I have most certainly enjoyed them. I have no problem with you disliking Valve or their games, however that does NOT invalidate my point.
Valve has always produced top notch gaming, in my opinion and that of most reviewers and gamers, so why is everyone predicting that this will suddenly be their downfall?
How exactly do you know they havent? Episode 1 for both HL2 and SiN has taken 6 months longer than originally expected. You can guarantee there is overlap of development from 1 episode to the next, which is obvious from the "teaser" of Ep2 shown at the end of SiN. Do not dilute yourself to think that Valve or Ritual tell the public everything they are working on and when.
Episode One is the first in a trilogy of episodes that will conclude by Christmas of 2007.
Also included in Episode One is a first look at Episode Two, which will ship by year's end.
Sorry to disappoint you... From the same PC Gamer article : "The G-man's tiny role in Ep1 leaves him as enigmatic as ever."I hadn't seen about that... it's a bit disappointing actually. It was nice how vague HL2 was in some ways but I'm hoping that Ep1 actually has some serious plot progression - they can't keep dragging it out in the vague manner they have. Unless they actually develop the plot considerably I'll just skip Ep2.
I paid my 17.95 for it already, and I'm hoping it will be worth it. If not, I will be bitching about it as much as possible, and I won't buy the second episode. But I'll give them the benefit of the doubt for the first one.That's exactly my philosophy.