Quake III Arena, Wolfenstein Patches

id programmer Timothee Besset's .plan file announces that they are at E3 showing off Enemy Territory: Quake Wars, the Mac Quake 4 patch mentioned earlier, and gives word on patches to close exploits in Quake 3 Arena, Return To Castle Wolfenstein, and Wolfenstein: Enemy Territory, as well as a new Linux installer for RTCW:
Updates to Quake III Arena, Return To Castle Wolfenstein, and Wolfenstein: Enemy Territory:
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We are releasing updates to all three games to fix some security issues discovered following our release of the Quake III Arena source code under GPL.

5e55095e654732063621a2ffa95a2da3 quake3-1.32c.zip [1]
2626b20fc545caa72676677809221d73 Wolf-1.41b.zip [2]
fb83b8732fc7373c277180b663debf57 ET-2.60b.zip [3]

The zips hold binaries for all the operating systems we support. You need to upgrade to the latest through the usual installers first, and replace the engine binaries with the newer ones.

The issues fixed are CVE-2006-2082 ( information leak ), and a buffer overflow exploitable by malicious servers ( CVE-2006-2236 ). More details are in the README.txt in each zip.

[1]: ftp://ftp.idsoftware.com/idstuff/quake3/quake3-1.32c.zip
[2]: ftp://ftp.idsoftware.com/idstuff/wolf/Wolf-1.41b.zip
[3]: ftp://ftp.idsoftware.com/idstuff/et/ET-2.60b.zip


Updated GNU/Linux Return To Castle Wolfenstein 1.41b installer:
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While working on the above I realized the latest GNU/Linux installer for RTCW was quite broken, so I repackaged it into a full setup.

2aa37968aff19d665ed6c001773b2de3 wolf-linux-1.41b.x86.run
ftp://ftp.idsoftware.com/idstuff/wolf/linux/wolf-linux-1.41b.x86.run
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Re: No subject
May 8, 2006, 19:16
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Re: No subject May 8, 2006, 19:16
May 8, 2006, 19:16
 
I remember having good fun playing all the old Doom games online (dwango, anyway), and then all the Quake games, too. Kinda sad how that all ended with Doom3.

I miss the days when lots of mods were popular, maybe its just me but it seemed like at some point everything became about CS and CS clones, and now total conversions are just too much work except for the people who think its going to get them hired (and probably quickly fired) by some major company.

I miss the days when games didn't strive for the pseudorealism that bores me to death. "Real guns" got old real fast!

Uh, yeah.. Q3A patch, pretty weird, huh!

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