"Come on now you cant draw equivalence to a brand new game if its the same stuff just expanded."
It's same stuff and expanded but also tons of new gameplay mechanics. Here ya go:
* New Region: Cantha - featuring an Asia themed world.
o New towns and areas
For a list of Factions locations see: Locations (Factions)
o 4 new mission types:
+ Challenge Missions
+ Elite Missions
+ Competitive Missions
+ Alliance Battles
o 14 new missions
These missions will have a three-tier ranking system rather than the two-tier (normal/bonus) system in the Prophecies Campaign.
o New quests
For a list of Factions quests see: Quests (Factions)
o New tutorial area Shing Jea Monastery (similar to Pre-Searing for the Prophecies Campaign)
o Two new Factions that play into both PvE and PvP elements of the game:
+ The Luxon
+ The Kurzick
* 2 new professions (along with the original six core professions):
o Assassin
o Ritualist
* New henchmen with the new professions
* More character slots
o Four slots total for a stand-alone Factions Campaign account.
o Six slots total if a Factions account is combined with a Prophecies account
o More purchasable character slots (to be rolled out soon after the Factions release)
* 300 new Skills, incl. 90 new Elite Skills:
o 75 skills for each new profession
o 25 skills for each core profession
o additionally 5 duplicate skills for each old profession
* New equipment:
o 6 new armor types for each of the new and the old professions - again featuring an Asian theme
o New weapons and items
* New creatures:
o 100+ new monsters
o New NPCs
o New pets for Rangers
+ At least two different tigers (Bengal Tiger, White Tiger), two different crabs (blue, red), a crane, and a black Moa Bird
* New PvP/GvG features:
o 4 New Guild Halls
o Guild Hall Services
o Guild alliances (max 10 guilds per alliance)
o New rating system
o New guild emblems
o New Green Items