X-Men Game Talent

Activision reveals some of the talent behind the upcoming X-Men: The Official Game, including write Chris Claremont, who propelled the comic series to its exalted status back in the day, transforming it from a series on underwear perverts:
Santa Monica, CA – March 27, 2006 – Activision, Inc. (Nasdaq: ATVI) has tapped world class film, comic book and musical talent to contribute their creative powers to its upcoming Marvel-inspired title, X-Men: The Official Game, the only game tied to Twentieth Century Fox and Marvel Studios’ upcoming film, “X-Men: The Last Stand.” Co-written by Zak Penn, co-screenwriter for the feature film, and legendary comic book writer, Chris Claremont, the game will immerse players in an original storyline that serves as a prelude to the upcoming movie. X-Men: The Official Game will feature a dynamic musical score created by leading sound company Womb Music, and Chance Thomas, renowned composer of King Kong, Lord of the Rings and Unreal videogames.

For the first time ever, X-Men: The Official Game will allow players to command the superpowers of three popular characters from the X-Men movie universe and immerse themselves in the roles of Wolverine, Nightcrawler, and Iceman as they traverse unique environments that showcase each character’s Super Hero abilities in an epic struggle to preserve mutant-kind.

X-Men: The Official Game is being developed by Z-Axis for the PlayStation®2 computer entertainment system and the Xbox™ and Xbox™ 360 video game systems from Microsoft. The Nintendo® GameCube™ version is being developed by Hypnos Entertainment; the Nintendo DS™ version by Amaze Entertainment; the Game Boy® Advance version by Wayforward Technologies and Beenox Studios is developing the PC version.

The PC and console games are rated "T" (Teen - with violence) by the ESRB and the Game Boy Advance and Nintendo DS titles are rated "E-10+" for (Everyone 10 and older - with fantasy violence). X-Men: The Official Game will debut at retail outlets nationwide on Tuesday, May 16, 2006.
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10.
 
Re: One Ring to Rule them all
Apr 5, 2006, 11:50
10.
Re: One Ring to Rule them all Apr 5, 2006, 11:50
Apr 5, 2006, 11:50
 
"none of these studios are going to have artistic freedom or time to do anything"

Actually, we had quite a bit of freedom on the game, and I think the game we created is pretty fun. I directed the GBA version and in ours you can play as Nightcrawler, Iceman, Wolverine and Colossus. We also have a Danger Room where you can simulate battle against any enemy or boss, and even choose how many people you're fighting and in what location.

- Adam

9.
 
Re: Hoofah
Mar 27, 2006, 21:37
9.
Re: Hoofah Mar 27, 2006, 21:37
Mar 27, 2006, 21:37
 
Must be a failure to publicize it's impending release sooner. Most of the PS2 dev team is done with this project and moved or moving on already to other projects.

As I understand it, the game focuses on one character at a time with a lot of effort to really get into the style of THAT character. I also gather that the three characters were chosen for offering really different gameplay styles.

But I haven't played it either, so we shall see...


8.
 
One Ring to Rule them all
Mar 27, 2006, 21:04
Kxmode
 
8.
One Ring to Rule them all Mar 27, 2006, 21:04
Mar 27, 2006, 21:04
 Kxmode
 
One Ring was given to Z-Axis for PS2. O
Two Rings were given to Hypnos for the Gamecube. O O
Three Rings were given to Amaze for the DS. O O O
Four Rings to Wayforward for GBA. O O O O
And to Beenox, who is developing for PC, five rings. O O O O O

And in secret a master ring was forged by Activision to control all others. *O

(none of these studios are going to have artistic freedom or time to do anything)


-----
latest track: http://www.kxmode.com/media/music/kxmode_-_driftwood.mp3
more free music: http://music.download.com/kxmode

This comment was edited on Mar 27, 21:05.
"Listen, Peter... with great horsepower comes... the sickest drifts..." - source
Avatar 18786
7.
 
Bah
Mar 27, 2006, 17:06
7.
Bah Mar 27, 2006, 17:06
Mar 27, 2006, 17:06
 
Never forget rule #1 : Don't bash a game before it's out.

That said, the Wolvie/Nighty/Icy trio idea is interesting. Not only is it interesting from a story stand point but also for a gameplay standpoint. Wolvie is the ultimate badass and should be tons of fun to play with. Nightcrawler while not the most powerfull of the gang has a good range of possibilities beside teleporting: great acrobat, can walk on walls/ceilings, can turn almost invisible in the dark, and has great fencing skills. Iceman could be very fun too and has some possibilities..

Will watch this one closely.

6.
 
Re: Great title
Mar 27, 2006, 16:50
6.
Re: Great title Mar 27, 2006, 16:50
Mar 27, 2006, 16:50
 
X-Men: The Official Game? Did no one tell them how many other X-Men games are already out there? Here's hoping they come up with an actual title.

My guess is they're following the same idea as "Spiderman: the Movie" games. They were actually pretty good, and covered the movies decently (with the exception of extra villains/missions, but that's needed for time's sake).

Hopefully they're change the name so, particularly to something like "X-Men the Movie: The Last Stand"



Wolverine, Iceman and Nightcrawler? That's it?!

Yeh, no offense to Activision or Marvel, but playing only a super super small subset of the X-Men team is kind of lame. And NightCrawler???

They should have a bigger list of heroes, but allow only a certain group for each mission. Like, I doubt they could construct a mission that both Wolerine AND Cyclops couldn't finish (no flying, ice-bridges, hovering, teleportation).

Group them into abilities and leave the maps alone:
Need a air superiority: Storm, Iceman, Jean, etc
Need ground-based: Wolverine, Cyclops, Colossus, etc
Need fast reflexes/melee: Wolverine, Nightcrawler, etc


"Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you."
-Fry, Futurmama

This comment was edited on Mar 27, 16:54.
"Space. It seems to go on and on forever. But then you get to the end and a gorilla starts throwing barrels at you."
-Fry, Futurama
5.
 
Re: Great title
Mar 27, 2006, 15:54
5.
Re: Great title Mar 27, 2006, 15:54
Mar 27, 2006, 15:54
 
Yeah, three X-men seems sorta barren. It looks like X-men Legends is a better game than this.

4.
 
Great title
Mar 27, 2006, 14:24
4.
Great title Mar 27, 2006, 14:24
Mar 27, 2006, 14:24
 
X-Men: The Official Game? Did no one tell them how many other X-Men games are already out there? Here's hoping they come up with an actual title.

This comment was edited on Mar 27, 14:24.
3.
 
Re: Hoofah
Mar 27, 2006, 13:55
3.
Re: Hoofah Mar 27, 2006, 13:55
Mar 27, 2006, 13:55
 
Iceman was never popular.

Avatar 15920
2.
 
Re: Hoofah
Mar 27, 2006, 13:37
2.
Re: Hoofah Mar 27, 2006, 13:37
Mar 27, 2006, 13:37
 
Oh yeah, another cheapass Beenox PC port. How do these guys get work?! Never mind, answered my own question.

1.
 
Hoofah
Mar 27, 2006, 13:33
1.
Hoofah Mar 27, 2006, 13:33
Mar 27, 2006, 13:33
 
And how much influence can these major talents have on a game that is due in 45 days? Did they just neglect to announce this title until it was 45 days out... or is this just another in a long list of titles that cashes in on movie hype while offering no redeeming content?

Wolverine, Iceman and Nightcrawler? That's it?!

This comment was edited on Mar 27, 13:33.
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