Half-Life 2: Episode One The
Half-Life 2: Episode One Q&A on FiringSquad talks with Valve's Doug
Lombardi about the upcoming Half-Life 2 follow-up: "It's just a matter of
having a tighter focus, really: The Episode One team is focusing on
delivering a strong new single player experience, designed to be four to six
hours in length. Freed from having to tie together 15-plus hours of gameplay
into a cohesive experience, the team now has the ability to pack each room,
each set piece, etc., full of primary and secondary interactions, story
reveals, and more."
Richard Garriott The
Richard Garriott Q&A on FiringSquad talks with NCsoft's Lord British
about various topics, including his upcoming MMORPG Tabula Rasa: "Oh yes. TR
is very unique among MMPs. Most MMPs are still in the UO/EQ mold where
'farming for XP' and 'the level grind' are your purpose in life. TR is much
more of a story-based game in a changing battlefield environment. Not the
static ho-hum worlds we’ve seen to date!"
Legion Arena The
Legion
Arena Q&A on Armchair General talks with Ian McNeil of Slitherine
Strategies about their return to the glory days of the Roman Empire: "Legion
Arena is a blend of real time tactics and RPG gameplay. In a series of
battles you take your novice recruits and train them into an elite fighting
force. You allocate new skills, equipment, names, uniforms, replacements,
and generally manage the army. The battles take you through Roman history
from the early Republic up until the Empire is established. Initially you’ll
be expanding the Republic’s influence in Italy, fighting the Samnites,
Sabines, and many more, while also fending off incursions by the Gauls.
Later on you’ll fight the Carthaginians under the mighty Hannibal and
finally march with Caesar himself to oppose Pompey."
ArchLord RPG
Vault's ArchLord Interview - Part 1 kicks off a conversation with
Codemasters about their plans to bring the MMORPG ArchLord to Europe and
North America: "ArchLord takes place in a traditional fantasy / medieval
world known by the name of Chantra. It is an extremely lush and vivid world
with many differing areas that distinguish each from the others. The title
refers to a position that the players can reach, becoming the all-powerful
ArchLord; one player who, with the help of his or her guild, is able to rule
over the entire in-game world."
Sword of the Stars Computer
Games Online's Sword of the Stars Q&A talks with Martin E. Cirulis of
Kerberos Productions about their upcoming space strategy game: "SotS is
about being an Admiral and Emperor, and definitely not a planet Admin, so
planetary development was kept deliberately straightforward. Unlike games
that have metal or other things to be harvested and then depleted, SotS
abstracts the resource level of a planet in terms of RENEWABLE resources. In
other words, all things being equal and with a high tech eye to recycling
and replanting, a planets resource base remains the same and feeds the
infrastructure at a steady pace."
Bigfoot Networks FiringSquad's
Bigfoot Networks Q&A discusses their promised network performance
enhancements: "Ultimately, people still get Viruses on their computers even
with the protection. But they get less of them, and the ones they do get
cause less damage. We want to arm people with a weapon to fight Lag, we call
that weapon (a technology really) LLR Technology. LLR means Lag and Latency
Reduction, not elimination. As a Gamer, I’d take less Lag over the status
quo any day. We are providing a weapon to finally be able to get ‘Less
Lag’."