That's a pretty accurate summary yeah. I'm a bit annoyed that the monsters are ALWAYS tougher than you are. When you get steel weapons, they get silver. When you get silver, they get dwarven. Etc.
Also, I'm pretty certain you need to do the Oblivion gate quests (or at least the first one) as soon as you possibly can. I waited until I had already levelled to level 14, and it's just a sheer fucking nightmare to try to complete that damn plane.
Every five steps there's a Clannfear (one of those lunging demons that basically hits you from stun to stun, I'm surprised there's no voice in the background going "Mega Hyper 85 Hit Commmbbbooooooooo!!!!!!"
So one of them kills me. If I'm lucky, I can barely kill it, then I have to wait about 15 minutes to recharge and repair everything.
Then I move five steps, and there's another one. And another, and another etc.
Until I finally managed to make it to a tower, where in a small room, TWO fucking Clannfear attacked me. Needless to say I died about 8000 times there, and finally gave up in disgust, activated god mode to see what was ahead.
About three rooms later, I'll have to fight a Dremora knight, a dremora wizard (who keeps going invisible, then launches lightning bolts from a distance), AND a Clannfear. All at once. Okay Bethesda, whatever you say. I'd love to see one of your designers do that when all you have is a silver fucking sword...
They've made their levelling process just too strong, it seems, where opponents are concerned. I like the idea of opposition levelling with you, but the base formula for enemies now seems to be :
Your level +2, Your items +1 class.
I'd have rather seen that stay the same. I entered a goblin mine awhile back (near Pkingrad) and immediately got gangraped by four Insane Goblins. I think I died in about 0.083 seconds.
Light armor is completely fucking useless.
Blergh. That Oblivion gate level pisses me the fuck off.