Call everyone complaining about it whiners if you want. I'm not the only one that thinks it breaks immersion and interrupts gameplay.
I know you're not the only one complaining. I also don't understand how bringing up an "inventory" doesn't break immersion in any RPG. The one in Morrowind was fine, but it certainly broke immersion. A game inventory is a very poor approximation in any
I'm not saying the interface couldn't be improved, but many people are taking it way too far, even to the point of trying to return the game over it. I'm also tired of seeing my fellow PC gamers give us a bad name, by always finding something to bitch about, no matter how little effect it has on gameplay.
Finally, I'd like to close by saying the inventory system in Oblivion is a million times better than Fable's. Oh, and this game is actually good too. Oblivion 2 - Fable 0.
Press TAB then click the equipment icon. Click on your character to zoom it in or out. Equip things as you please, rinse, repeat, profit.
Or even easier, hit F2. And if I'm not mistaken, you're talking about the ability to see your equipped items, which I think everyone already knew about. What they want is the ability to drag items onto your little "paper doll"/avatar. I don't think that is possible.
EDIT: After seeing some other posts, I'm gonna have to check this out myself. I'm getting along just fine without the "drag and drop" paperdoll, but I would use it were it available. My gut instinct still tells me it's not there though.
One more thing--I LIKE THE QUICK TRAVEL INTERFACE! You can quick travel to the first quest completion location even though you haven't traveled there yet (I'm thinking mainly in contrast to WOW where flight paths are not available until you've found both ends of it on foot first). Even in dungeons, you can get to the end and quick travel out. I never really realized how tedious backtracking through a completed dungeon in Morrowind was until I saw this changed in Oblivion.
Actually, I agree with you about Fast Travel. It's not nearly as bad as I thought it would be, and I've found myself using it a few times just to finish up a quest. It's great for testing out different environments after you've changed graphics settings also, without having to keep an "outside" savegame and an "inside" savegame for example.
But I'm not sure I like it for the same reason you do. I don't think the ability to Fast Travel to a city you've never been to should be available. It could easily lead to people missing out on the journey to a new city for the first time (not a problem for me, since I won't use it in that situation). This isn't a problem for undiscovered locations (like caves), as you can only Fast Travel to them after finding them. I think it should be the same with the cities/towns. This comment was edited on Mar 22, 13:05.