Good points on the interface issues.
But face it, Morrowind was an Xbox title and Oblivion is an Xbox 360 title. It feels like a port to the PC because it IS a port to the PC. If there was more revenue out there for PC titles, publishers and developers would spend more on developing (and porting) titles to PC. I'm sure they got a meager budget for the PC port, and did the best they could inside that budget.
They had a plenty big enough budget for the PC. What happened is more like this - they made it that way for the XBOX360, saw that it didn't actually affect gameplay, and so kept it the same for the PC. Oh, and they probably thought PC gamers wouldn't mind it, forgetting they like to bitch about everything. Honestly, with the overreaction many PC gamers are giving the interface, it's no wonder the PC gaming scene is losing ground to consoles.
I would just like to say I am a PC gamer myself, and that I don't own a console newer than the SNES. I would never play a game like Oblivion on a console, but I don't think the interface merits the word "horrible" and other silly reactions I'm seeing all over the net. You wouldn't find me complaining about a mod or patch to shrink the interface, but it really doesn't bother me enough now to whine about it. The interface in Oblivion is the single
negative thing I can think of in the game, and it is minor
.This comment was edited on Mar 22, 10:35.