Shadowbane Free

The Shadowbane Website (thanks Wedge) has word that Wolfpack Studios' MMORPG is now free to play:
There will be a more in-depth announcement coming soon but, in the meanwhile, I wanted to let our community know that this is not an error. Existing users can now open up their Account Manager and their accounts will now be working, allowing them to play Shadowbane for free! This does include those who had previously canceled accounts!

In addition, those who wish to try out Shadowbane for the first time will also be able to. All you have to do is create a new ubi.com account and then click on Add a Subscription, and you will have free access to the lands of Aerynth! This is not a Free-Trial subscription and it will not run out in 15-days. This is completely free!

If you are looking for a place to download the Shadowbane client, you can get it from FilePlanet by clicking here for the PC version, and here for the Mac version! While these version are labeled for the "Free Trial", they are full versions of the game client and any active accounts can be used to play using them.

No longer will players, existing and new alike, be charged to adventure in the lands of Aerynth! If you happen to be a new player or have not adventured in Shadowbane for many an age, makes sure you check out the Getting Started guide. You can also view the Shadowbane Version and Patch History to see what has changed over the last few years.
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59 Replies. 3 pages. Viewing page 1.
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59.
 
No subject
Mar 17, 2006, 11:40
59.
No subject Mar 17, 2006, 11:40
Mar 17, 2006, 11:40
 
There is a new section that has recently been opened in the forum for player created movies. Anyone who is vaguely interested in playing this game should download the following video:

http://ubbforums.ubi.com/showflat.php?Cat=&Board=media&Number=2649716&page=0&view=collapsed&sb=5&o=&fpart=1

This is my favourite SB video, and believe me ive watched a ton

Watch a crap load of dwarves kick the shit out of a much larger force of opponents at a mine all to the soothing sounds of Queens of the Stoneage.

58.
 
Re: No subject
Mar 17, 2006, 11:05
Prez
 
58.
Re: No subject Mar 17, 2006, 11:05
Mar 17, 2006, 11:05
 Prez
 
Maybe they're trying to attract the "old-school" crowd?

“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
Avatar 17185
57.
 
Re: No subject
Mar 17, 2006, 10:13
57.
Re: No subject Mar 17, 2006, 10:13
Mar 17, 2006, 10:13
 
Advice to the developers: if you want to attract new players, take that gameplay movie down from the website. It is horrible. Amateurish, looks like it's from 1993 instead of 2003, possibly the worst promo movie I've ever seen in my life. I mean, wow.

Edit: I'm trying to be polite about it, but it really makes it tough to say in a nice way. It's that bad.

Boycott Starforce - http://www.glop.org/starforce/
This comment was edited on Mar 17, 10:16.
56.
 
Re: No subject
Mar 17, 2006, 10:10
56.
Re: No subject Mar 17, 2006, 10:10
Mar 17, 2006, 10:10
 
And yes, if you reactivate an old account, your characters will still be there (we have not done a character purge). You may have to migrate them to another server, though.
Ashen Temper
Designer, Community Manager
Wolfpack, A Ubisoft Company
http://chronicle.ubi.com/
55.
 
Re: No subject
Mar 17, 2006, 10:09
55.
Re: No subject Mar 17, 2006, 10:09
Mar 17, 2006, 10:09
 
I definitely have to agree, asrof (#52). How the game was the first year should definitely be brought into consideration. In fact, it was one of the reasons that Shadowbane did not do as initially well as it could of. Our first month, we had a LOT of players. But technical issues quickly degraded our community (understandably). I mean, it takes a lot of faith or love of a game to keep playing through constant client and server crashes.

With that said, that was almost three years ago (at the end of this month, we celebrate Aerynth's 3rd anniversary). About a year into release, Wolfpack became a Ubisoft company. Where as the initial team (which I was a part of) was full of great concepts and a lot of drive, we had little to no experience in game development much less MMO development (which is a much greater beast). The Wolfpack today has the same drive but a lot more talent. Are there still problems? Yes. But if you played Shadowbane back during launch (or helped Beta Test), you'd notice a much better game these days.
Ashen Temper
Designer, Community Manager
Wolfpack, A Ubisoft Company
http://chronicle.ubi.com/
54.
 
No subject
Mar 17, 2006, 07:57
54.
No subject Mar 17, 2006, 07:57
Mar 17, 2006, 07:57
 
No #52, it makes perfect sense.

This game is not about leveling. Its not about the journey to max level. Leveling in this game is just a minor bump that gives you the money, stat and training points to make your character. Done correctly it is a quick process.

This game is about guild vs guild and nation vs nation conflict. You can be a solo pk in this game but it isnt very practicle or easy for a newbie to do this.

You need a guild for help, support, donations, better gear and to experiance sieges and mine fights. If you dont have a guild you are missing out on the best parts of the game.


About crashes, i really have had only a couple since i started playing a few months ago. In the interest of balance, other guild members have had many more problems then me, so i guess im lucky. Sure the game has bugs, show me an MMO that doesnt :/

This comment was edited on Mar 17, 07:58.
53.
 
Re: No subject
Mar 17, 2006, 03:28
Duc
53.
Re: No subject Mar 17, 2006, 03:28
Mar 17, 2006, 03:28
Duc
 
How about a Starcraft FP RTS ala battlezone, if that was done right I have a feeling it'd rock.

52.
 
Re: No subject
Mar 16, 2006, 23:06
52.
Re: No subject Mar 16, 2006, 23:06
Mar 16, 2006, 23:06
 
Damn 50 posts and I don't think anyone even tried the game to comment on it, thinking of logging on my account if I can remember the login, I wonder if my characters still exist and what happens when your guild and even world no longer exist... I've been playing Fallout 2 all week so maybe the graphics won't hurt me too bad.

I did enjoy the comment about how you don't deserve to judge the game based on the first fucking YEAR, give me a break. If it wasn't for us suckers who expected a playable game at release they wouldn't have had the money to make it the game you enjoy now.

One thing I don't get is the supporter(s?) of the game say you need to make friends and join a guild at low levels, then go on to say most people level by macroing... that doesn't really add up, does it?

51.
 
Re: No subject
Mar 16, 2006, 22:49
Prez
 
51.
Re: No subject Mar 16, 2006, 22:49
Mar 16, 2006, 22:49
 Prez
 
I hope to God that they don't relegate the Starcraft universe to an MMO-only property like they have with Warcraft. No offense to my MMO-playing brethren, but that would, in a word, suck.

(Unless they made it like Guild Wars.)

“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
Avatar 17185
50.
 
Re: No subject
Mar 16, 2006, 22:22
nin
 
50.
Re: No subject Mar 16, 2006, 22:22
Mar 16, 2006, 22:22
 nin
 
But all in all, I AM SICK AND TIRED OF SWORDS AND MAGIC in MMO's.

*praying for World of Starcraft(


Cross that w/ Planetside (IE less role playing, more focus on direct combat) and it would be a blast...



--------------------------------------------------------------
GW: Nilaar Madalla, lvl 20 R/Mo / Tolyl Nor, lvl 20 E/Mo / Xylos Gath, lvl 16 W/Mo

http://www.placeboworld.co.uk
49.
 
Re: No subject
Mar 16, 2006, 21:20
Prez
 
49.
Re: No subject Mar 16, 2006, 21:20
Mar 16, 2006, 21:20
 Prez
 
Even free, I have no interest in playing this. Hmm - I guess it wasn't the monthly fee all along.

“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
Avatar 17185
48.
 
Re: No subject
Mar 16, 2006, 21:13
48.
Re: No subject Mar 16, 2006, 21:13
Mar 16, 2006, 21:13
 
Over a week?

Now not to piss on your parade, but I honestly can't recall the last time I had a client crash in EQ/SWG/EQ2/Planetside/COH/COV/WoW/.... *digs through rest of his MMO games* and all the rest.

Oh wait I did have one once shortly after a WoW patch and I didn't upgrade my UI interface, but that was before you could load out of date UI's.

My biggest gripe why I never played Shadowbane is cause the Flying race was only open to people who played the game X amount of time, and if I remember correctly it was originally going to be open for pre-orders or some such nonsense.

But all in all, I AM SICK AND TIRED OF SWORDS AND MAGIC in MMO's.

*praying for World of Starcraft(

Using a steering wheel on a Burnout game is like using the Space Shuttle controls to fly a kite.
https://www.twitch.tv/the_half_elf
Avatar 12670
47.
 
Re: No subject
Mar 16, 2006, 19:54
47.
Re: No subject Mar 16, 2006, 19:54
Mar 16, 2006, 19:54
 
No, we have not. Granted, no game has erradicated their client crashes (at least MMOs). I still play a wide variety of them, errrr, I mean, evaluate. With that said, we have drastically reduced the number of client crashes. I play Shadowbane nightly and haven't had one for well over a week.


This comment was edited on Mar 16, 19:54.
Ashen Temper
Designer, Community Manager
Wolfpack, A Ubisoft Company
http://chronicle.ubi.com/
46.
 
No subject
Mar 16, 2006, 19:34
46.
No subject Mar 16, 2006, 19:34
Mar 16, 2006, 19:34
 
My question still stands, have you guys eradicated the sb.exe crash bug or does the game still have it?
Dr. Michael Bolton's Hairdreser PhD, MD, LLP, DDS
45.
 
Re: So...
Mar 16, 2006, 18:38
45.
Re: So... Mar 16, 2006, 18:38
Mar 16, 2006, 18:38
 
Not really directed at you, just a general statement, Talisorn.

Are there any new user opinions of the game yet? I'm wondering but am lazy to try it myself (so far). Not unknowing slagging haters, and not veterans - new players who just signed up?

Boycott Starforce - http://www.glop.org/starforce/
44.
 
Re: So...
Mar 16, 2006, 18:24
44.
Re: So... Mar 16, 2006, 18:24
Mar 16, 2006, 18:24
 
Careful though, pointless calling down of even legitimate questions regarding it, only weakens your fanboi effort.
OI! Careful who you call a fanboi! You won't find SF on MY system .... of that you can be absolutuely 100% sure.

I'm just getting sick of the topic.

This comment was edited on Mar 16, 18:28.
Avatar 19028
43.
 
hmm
Mar 16, 2006, 17:38
43.
hmm Mar 16, 2006, 17:38
Mar 16, 2006, 17:38
 
I played this for about a week before I got tired of the grind. My brother seemed to love it though...


42.
 
Re: So...
Mar 16, 2006, 17:34
42.
Re: So... Mar 16, 2006, 17:34
Mar 16, 2006, 17:34
 
Very helpful of you, please do! When you're done, be sure to provide a link, so we can be sure the lists are in-sync and up to date.

Boycott Starforce - http://www.glop.org/starforce/
41.
 
Re: So...
Mar 16, 2006, 17:13
41.
Re: So... Mar 16, 2006, 17:13
Mar 16, 2006, 17:13
 
I'm going to launch a website called Boycott "Boycott Starforce", and link every SF game I can find to a store where you can buy it.

And then I'm going to post about it in a thread, especially talking about completly unrelated things, such as a game becoming free, because they have to protect themselves from pirating their own free release.

IT'S GOING TO BE A REVOLUTION.

You can thank me later for supporting foreign economies.

Christ, this movement is almost as stupid as when Blue was being called out as a nazi censorship pusher when he disabled anonymous posting.
This comment was edited on Mar 16, 17:15.
40.
 
Re: So...
Mar 16, 2006, 17:09
40.
Re: So... Mar 16, 2006, 17:09
Mar 16, 2006, 17:09
 
I knew it! I just knew it! SF just HAD to be mentioned!

Even if I didn't, you would have seen it in the sig.

Careful though, pointless calling down of even legitimate questions regarding it, only weakens your fanboi effort.

And hey, it's neat that an Ubisoft rep not only answered the question fast, but twice - Ubi is aware that people are not real keen on SF, and you can bet you'll be seeing changes coming.

You can thank us later.

Boycott Starforce - http://www.glop.org/starforce/

And boycott EA too!

This comment was edited on Mar 16, 17:11.
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