Boll Slams Games Industry (Really!)

Uwe Boll bites back on Eurogamer is the you can't make this stuff up story of the day, in which alleged film director Uwe Boll explains where the blame lies for the failings of his game-related cinematic offerings. The problem lies not in the movies themselves, but with the critical gaming press and unsupportive game companies:
Us games journalists, Boll argues, should be pleased that videogame-based movies are getting made at all. "It's tough to convince someone from the studio system to believe in a videogame-based movie. It's way easier to have a great book or to have a comic book [as your source material], because these studio guys, they know Spider-Man, Batman, that kind of stuff."

Boll believes that part of the problem with convincing Hollywood that game movies are a good idea is down to game publishers themselves. He argues that Marvel, for example, are very good at cross-promoting movies based on their properties - whereas videogame companies simply sell off the licence and then forget about it.
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1.
 
No subject
Feb 15, 2006, 11:15
nin
1.
No subject Feb 15, 2006, 11:15
Feb 15, 2006, 11:15
nin
 
Us games journalists, Boll argues, should be pleased that videogame-based movies are getting made at all.


You can't polish a turd, Uwe...and your movies are floaters...



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2.
 
*Clears throat*
Feb 15, 2006, 11:18
2.
*Clears throat* Feb 15, 2006, 11:18
Feb 15, 2006, 11:18
 
Boll believes that part of the problem with convincing Hollywood that game movies are a good idea is down to game publishers themselves. He argues that Marvel, for example, are very good at cross-promoting movies based on their properties - whereas videogame companies simply sell off the licence and then forget about it.

I can't believe I'm going to say this but he may have a point. Some game publishers seem happy just to sell the license off. Of course this doesn't explain the Alone in the Dark "film" or any other Uwe Boll disaster.

I understand that he may be upset with working with publishers and studios, but he's got to meet us (the audience) half-way. His films are so bad, just the mention of his name makes us cringe.

This comment was edited on Feb 15, 11:19.
3.
 
Re: *Clears throat*
Feb 15, 2006, 11:26
3.
Re: *Clears throat* Feb 15, 2006, 11:26
Feb 15, 2006, 11:26
 
...alleged film director Uwe Boll...

heh

4.
 
Re: *Clears throat*
Feb 15, 2006, 11:29
4.
Re: *Clears throat* Feb 15, 2006, 11:29
Feb 15, 2006, 11:29
 
I was going to post what the_culture did - Boll has a point about the bolded line. This appears to be changing with Half Life, assuming that is actively being sold, and absolutely with Halo, though.

Regardless, all that means is that the license is sold off, in the hands of someone else, and auctioned to an idiot like Boll to butcher.
Had publishers cared about the licenses Boll would never touch them. He'd never be allowed to take Bloodrayne out of Nazi Germany and never be allowed to put House of the Dead on a Canadian rave island.

If they took more interest in the license they'd make sure there were no dramatic (and awful) changes, and make strong attempts to make sure the movie was decent (and therefore un-Bolled.)


So he's basically arguing that he should be put out of business. And I agree.

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5.
 
No subject
Feb 15, 2006, 11:36
f13
5.
No subject Feb 15, 2006, 11:36
Feb 15, 2006, 11:36
f13
 
well the movie postal will also have running with scissors in the back, supporting and such

6.
 
Re: No subject
Feb 15, 2006, 11:44
RaZ0r!
 
6.
Re: No subject Feb 15, 2006, 11:44
Feb 15, 2006, 11:44
 RaZ0r!
 
Video game movies are stupid.

Sorry I just can't think of any other way to say it, who the hell would want to go see any of them?

RaZ0r!
http://users.ign.com/about/Cutts
I pwnz j00!
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7.
 
No subject
Feb 15, 2006, 12:08
JM
7.
No subject Feb 15, 2006, 12:08
Feb 15, 2006, 12:08
JM
 
What does marketing and promotion have to do with the quality of the final product? If the film sucks no amount of promotion is going to change that and the film will still tank once it is deemed crap via reviews and word of mouth.


8.
 
Re: No subject
Feb 15, 2006, 12:11
JM
8.
Re: No subject Feb 15, 2006, 12:11
Feb 15, 2006, 12:11
JM
 
Video game movies are stupid.

Sorry I just can't think of any other way to say it, who the hell would want to go see any of them?

If it's a good movie, why wouldn't you want to see it if the subject matter appeals to you? What does it matter if the plot is based off a video game?

9.
 
Re: No subject
Feb 15, 2006, 12:11
9.
Re: No subject Feb 15, 2006, 12:11
Feb 15, 2006, 12:11
 
I just now saw the DOOM movie and I gotta say it wasn't half bad at all. I mean, they took the portal to hell out and put in an extra chromosone, but it was pretty smartly done, the action was awesome and they did one series of scenes from first person view that was clearly aimed at gamers and it made my heart warm.

So it can be done. It's still a neat idea I think.

10.
 
Re: No subject
Feb 15, 2006, 12:22
10.
Re: No subject Feb 15, 2006, 12:22
Feb 15, 2006, 12:22
 
"alleged" director. Damn that's funny!!

I liked the Doom movie. I didn't mind too much that the monsters weren't from hell, but it seemed like the monsters kinda took a back seat to everything else.

I like how they did the pinky demon.

This comment was edited on Feb 15, 12:22.
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Re: No subject
Feb 15, 2006, 12:23
11.
Re: No subject Feb 15, 2006, 12:23
Feb 15, 2006, 12:23
 
well the movie postal will also have running with scissors in the back, supporting and such

So it will be a classy movie then...

12.
 
Weeee .... Boll
Feb 15, 2006, 12:23
12.
Weeee .... Boll Feb 15, 2006, 12:23
Feb 15, 2006, 12:23
 
This is no secret I know but Uwe Boll is a giant Hollywood studio tax write-off, a way to reduce income. Now, I like his tenacity when it comes to video game movies, he does seem to like video game properties and might even try to make a good movie, but he couldn’t direct his way out of a paper bag.

He needs to use his vim and vigor and back or collaborate to make a movie, but most assuredly hand over the reins to someone else. He may be the messiah over in Germany, but he is the Holy Fuck of Suck, and I have no idea what the hell that even means, over here.

I hope Halo turns out alright so it is seen that not all video game movies are bad, or hell, maybe Boll will make a good movie soon.


13.
 
Good message, wrong messenger
Feb 15, 2006, 12:55
13.
Good message, wrong messenger Feb 15, 2006, 12:55
Feb 15, 2006, 12:55
 
There is certainly some truth in what Uwe (more like EEEWWW) is saying, but he is the last guy in the world who should be saying it.

This comment was edited on Feb 15, 12:55.
14.
 
Re: Good message, wrong messenger
Feb 15, 2006, 13:07
14.
Re: Good message, wrong messenger Feb 15, 2006, 13:07
Feb 15, 2006, 13:07
 
I dont think his point is valid.

Firstly if his film bombs then via German tax reasons he makes more money..

Secondly and more importantly, a good movie will pull in the crowds, the game story may be shallow, but ive seen some basic movie plots that were great movies (Cube?). His movies suck, his direction sucks.

Think what alone in the dark would have been like if say peter jackson had done it, with it being set as it should have been back in victorian era times, it could have been truly classic.

Way to kill my childhood memories Uwe..

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$1 tax for the national debt?
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15.
 
Re: Good message, wrong messenger
Feb 15, 2006, 13:14
15.
Re: Good message, wrong messenger Feb 15, 2006, 13:14
Feb 15, 2006, 13:14
 
Firstly if his film bombs then via German tax reasons he makes more money..
I thought that particular set of loopholes has now been closed.

Avatar 18712
16.
 
No subject
Feb 15, 2006, 13:20
16.
No subject Feb 15, 2006, 13:20
Feb 15, 2006, 13:20
 
Who is Uwe Boll? I do only know Ed Wood!

17.
 
Re: Good message, wrong messenger
Feb 15, 2006, 13:21
17.
Re: Good message, wrong messenger Feb 15, 2006, 13:21
Feb 15, 2006, 13:21
 
I dont think his point is valid.

This is the point to which I refer. "It's tough to convince someone from the studio system to believe in a videogame-based movie. It's way easier to have a great book or to have a comic book [as your source material], because these studio guys, they know Spider-Man, Batman, that kind of stuff." I think he is dead right that the people who green-light movie production don't play video games and therefore don't give them the consideration and resources they deserve. That said, Uwe has done as much or more to hurt the cause as any studio executive as studios can point to his abominable "movies" as reasons why ideas and material from video games should not be used.

Way to kill my childhood memories Uwe..
Uwe's movies have been made about violent, bloody, M-rated video games. If you played those as a child, that doesn't say much for your parents and upbringing.

This comment was edited on Feb 15, 13:27.
18.
 
Re: Good message, wrong messenger
Feb 15, 2006, 13:22
18.
Re: Good message, wrong messenger Feb 15, 2006, 13:22
Feb 15, 2006, 13:22
 
I thought that particular set of loopholes has now been closed.

It has been closed but only for movies announced after the 1st January 2006. That's why Boll did announce 4-5 different film projects last December. He will still be able to abuse this tax loophole for these movies even if the are released in 2009.

19.
 
Re: Good message, wrong messenger
Feb 15, 2006, 13:33
19.
Re: Good message, wrong messenger Feb 15, 2006, 13:33
Feb 15, 2006, 13:33
 
If you played those as a child, that doesn't say much for your parents and upbringing.

Don't bother with the morality lecture.

Avatar 18712
20.
 
Re: Good message, wrong messenger
Feb 15, 2006, 13:37
20.
Re: Good message, wrong messenger Feb 15, 2006, 13:37
Feb 15, 2006, 13:37
 
Way to kill my childhood memories Uwe..

Uwe's movies have been made about violent, bloody, M-rated video games. If you played those as a child, that doesn't say much for your parents and upbringing.

I don't think the original Alone in the Dark game memory he is referring to was a "violent, bloody, M-rated video game" It was the original survival horror, The goriest it got was the red pixelated blood splashes upon impact of a projectile or swung weapon. It was based around suspense and puzzle solving more than violence.

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