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Crashday Demo

A new Crashday demo is now available, offering the chance to test drive Moon Byte Studios' upcoming stunt/racing game. The demo provides a sample of the game's stunt and demo derby modes as well as multiplayer support. Proving that quitters never prosper, the demo can only be launched 50 times. The 309 MB download (direct link) is available on Atari Deutschland (registration required), and mirrored on 3D Downloads, 3D Gamers, Boomtown (registration required), Computer Games,, Filecloud, FileFront, Gameguru Mania, Gamer's Hell, VGPro, and Worthplaying.

20. Re: huh? Jan 26, 2006, 19:38 Shadowcat
You didn't HAVE to do the story in the Interstate games.
Well I guess. The story and the gameplay are inextricably linked in my brain, is all.
At the end of the trailer, the model of the car looks smashed and BENT! Almost in a curve.
True, but that was the ONLY part of the trailer where damage appeared to be anything other than altered textures (albeit rather nicely done). My assumption was that maybe they just switched models from "car" to "destroyed carcass" if one was completely demolished like that.

There's model deformation. When i tested it out i managed to get my car to have a front that bent to the left and a rear that bent to the right. Roofs can be damaged, parts of cars can come off. Basically the car can be destroyed easily.
Well that all sounds more promising. I'm surprised that this wasn't visible in the trailer, though... I don't think they've had much time to make significant changes since then, and cars take some heavy hits that really ought to crumple some of the body, I would have thought.

Anyway, not to say this would be a real problem or anything. I think Trackmania (which I love) is probably its closest competition in general, and that has no damage or car-car collisions at all

This comment was edited on Jan 26, 19:39.
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>> 20. Jan 26, 19:38      Re: huh? Shadowcat
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