It pains me to say this but unfortunately Stargate SG-1 The Alliance has been canceled.
An official statement is forth coming from MGM and/or perception in the coming days.
I would like to take this opportunity to wish all the employees of Perception all the very best for the future. Having seen the game first hand I know you guys did a fantastic job and you have every right to feel proud of what you have done.
I encourage all the Perception employees who are hidden members of this forum to let yourselves be known. You should be proud of the work you have done and I encourage all members of the forum here to congratulate the Perception crew and to wish them all the very best.
Farscape: crap. Andromeda: real crap. Firefly: boring (sorry). Enterprise: what a shame it was so crappy.
I heard Galileo was one big nutter: thought the world rotated around the sun, or something.
In the end it was pretty obvious MGM wanted the project canned for some reason that eludes everyone except them,It may elude that clueless Perception employee, but it doesn't elude me at all. MGM knew that JoWood would successfully sue the hell out of whoever attempted to publish the game without them.
Developers need publishers to fund the creation of a game.LOL! Perception tried to force its publisher into bankruptcy so it could terminate its contract even after the publisher had paid for development of the game up to that point, and now it bitches when it no longer has funding. You reap what you sow, fool!
.....and not surprisingly people like Overon and wildone were once again proven to not know what the heck they are talking about while shooting their mouths off anyway.Oh Hellbinder...
Suggesting that "Good games don’t get cancelled" is as about a Clueless and infantile statement as you will find on this board. Which is saying a lot, because about 90% of the posts here are clueless and infantile.
for a second i had a heart attack ...
i thought the tv show cancelled not the game lol
thank god
Suggesting that "Good games don’t get cancelled" is as about a Clueless and infantile statement as you will find on this board. Which is saying a lot, because about 90% of the posts here are clueless and infantile.
Suggesting that "Good games don’t get cancelled" is as about a Clueless and infantile statement as you will find on this board. Which is saying a lot, because about 90% of the posts here are clueless and infantile.
Products that the publisher thinks can earn a profit get publishedAlthough this is true, inferring that the quality of the product is the primary factor in determining if a product is cancelled and/or not picked up is VERY naïve, especially in today’s climate. Making a shooter a success in today’s market takes far more than a good product, it takes tremendous brute force marketing, strong advertising and media support, strong relationship with retailers, basically things that very few publishers can pull off now (and Jowood clearly can’t do it). To make matters worse, a product like this may not see a profit until the 2nd or 3rd installment in a franchise, and there’s certainly no indication that whoever picks the title up has rights to more than one game (and there may be many other contractual limitations at play). Licensed properties are typically only profitable at the height of the property’s popularity, and only if it’s very popular (like LoTR, King Kong, Matrix, that sort of thing), a property like StarGate is a decent property, but only if you can leverage it for much more than one game, otherwise you’re likely sacrificing too much for it (Sega’s NFL loss is a good example of the dangers of investing in a property you don’t completely own). I’m not vouching for the quality of the product, I’ve seen no indication it’s particularly special, but assuming that it’s demise is due to a lack of quality shows a limited understanding of business, and an extreme lack of understanding about the game industry.