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Guild Wars: Factions Announced

NCsoft announces Guild Wars: Factions, the next chapter in their MMORPG that will feature expanded PVP options, among other things:

Bellevue, Wash., Jan. 10, 2006— NCsoft®, the world’s leading developer and publisher of online computer games, announces Guild Wars®: Factions™, the next chapter in the critically acclaimed Guild Wars franchise from ArenaNet® studios. The Factions campaign will release in the second quarter of 2006. It offers players an incredible gameplay experience with many new choices, including new regions, professions, skills, missions, and monsters, along with expanded options for both Cooperative and Player-versus-Player (PvP) play, and enhanced features for guilds.

Players will get their first chance to experience the new campaign when ArenaNet opens its servers to everyone for the Guild Wars: Factions Global Free-for-All PvP Weekend. This worldwide event—scheduled for January 20 through 22—is open to both existing Guild Wars players and to those who do not have a Guild Wars account. ArenaNet is distributing free access keys to the event at http://www.guildwars.com.

The event will enable players to experience two new professions being introduced in the campaign, the Assassin and the Ritualist. Participants will also be able to try out a number of the skills added to Guild Wars: Factions, including some of the deadly skills of the Assassin and the arcane spells of the spiritual Ritualist. They will also be able to get familiar with the new PvP continent, Battle Isles. Battle Isles will introduce players to new PvP experiences, new and expanded arenas, new quests, and a new explorable area as well.

Another feature available during the Guild Wars: Factions Global Free-for-All PvP Weekend is Observer Mode, where players who aren’t participating in a battle can view the proceedings and check out the strategies and tactics used by top-ranked guilds as they fight for supremacy.

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54. Re: No subject Jan 11, 2006, 16:46 random.thought
 

Whatever the Tomb of the Primeval Kings had, 8v8 then. Even less than I remember when I played a level 20 char in beta. That's great for 8 player guilds. How about taking over a town to have some sort of impact on the world instead of playing what amounts to be ladder games all day? What's the point of it being online if you can't affect the game itself.

Bleh. You're just reinforcing what he's saying, because you truly don't know anything about GW. The game is divided in actual real-world regions: Korea, Europe, and America. If a guild from a specific region manages to win 4 times in the Hall of Heroes, you open up areas in the game that are not accessible if you don't hold the HoH. That has a very large effect on the game, because those areas are the most difficult and offer up the best loot. If you don't control them, you can't enter them and you miss out on quite a bit of nice stuff. Factions is also adding more of these types of "capture" challenges.

The HoH is also somewhat persistent. Once you win, you can "hold" it, fighting off anyone who tries to take control. Having played in a couple HoH battles, i can tell you that there is plenty of fear involved.

 
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    Date Subject Author
  1. Jan 10, 11:52 No subject nin
  2. Jan 10, 11:54 No subject MindTrigger
  3. Jan 10, 11:57  Re: No subject Tumbler
  4. Jan 10, 12:13 GW:F FFA Tr0n
  5. Jan 10, 12:34  Re: GW:F FFA SquirrelZero
  7. Jan 10, 12:41   Re: GW:F FFA Burrito of Peace
  9. Jan 10, 12:46    Re: GW:F FFA Grasman
  11. Jan 10, 12:51     Re: GW:F FFA Burrito of Peace
  13. Jan 10, 12:56      Re: GW:F FFA Gandhi
  6. Jan 10, 12:39  Re: GW:F FFA asrof
  8. Jan 10, 12:44   Re: GW:F FFA nin
  10. Jan 10, 12:46    Re: GW:F FFA nin
  12. Jan 10, 12:55     Re: GW:F FFA MindTrigger
  14. Jan 10, 13:04      Re: GW:F FFA nin
  17. Jan 10, 13:30       Re: GW:F FFA MindTrigger
  18. Jan 10, 13:49        Re: GW:F FFA Xenopulse
  19. Jan 10, 13:59         Re: GW:F FFA Hornet303
  20. Jan 10, 14:19          Re: GW:F FFA MindTrigger
  21. Jan 10, 14:29       Re: GW:F FFA Dan =0)
  22. Jan 10, 14:42        Re: GW:F FFA Kevlar
  23. Jan 10, 14:44        Re: GW:F FFA nin
  29. Jan 10, 17:24         Re: GW:F FFA Dan =0)
  15. Jan 10, 13:10 more slots rik0
  16. Jan 10, 13:13  Re: more slots Tr0n
  24. Jan 10, 16:00 No subject Malakai
  25. Jan 10, 16:24  Re: No subject nin
  26. Jan 10, 16:35   Re: No subject DavidM
  27. Jan 10, 16:46    Re: No subject MindTrigger
  28. Jan 10, 17:05 No subject Malakai
  30. Jan 10, 17:27  Re: No subject Bucky
  32. Jan 10, 17:41   Re: No subject Grasman
  33. Jan 10, 17:48    Re: No subject Bucky
  34. Jan 10, 17:52     Re: No subject nin
  35. Jan 10, 18:46      Re: No subject Bucky
  36. Jan 10, 18:50       Re: No subject complicity
  31. Jan 10, 17:31  Re: No subject Hezekiah
  37. Jan 10, 21:05 Heh Creston
  40. Jan 10, 23:25  Re: Heh complicity
  48. Jan 11, 12:33   Re: Heh zen313
  38. Jan 10, 21:41 No subject Xero
  39. Jan 10, 22:16  Re: No subject random.thought
  41. Jan 10, 23:35   Re: No subject Xero
  42. Jan 10, 23:53    Re: No subject nin
  43. Jan 11, 00:56     Re: No subject Assassin
  45. Jan 11, 04:14     Re: No subject Malakai
  46. Jan 11, 11:23      Re: No subject MMORPGHoD
  47. Jan 11, 11:36       Re: No subject Assassin
  49. Jan 11, 12:35        Re: No subject MMORPGHoD
  50. Jan 11, 13:49         Re: No subject random.thought
  51. Jan 11, 14:30          Re: No subject MMORPGHoD
  52. Jan 11, 14:48         Re: No subject Assassin
  53. Jan 11, 15:14          Re: No subject MMORPGHoD
>> 54. Jan 11, 16:46           Re: No subject random.thought
  55. Jan 11, 17:30           Re: No subject Assassin
  56. Jan 11, 18:30            Re: No subject MMORPGHoD
  58. Jan 12, 00:14     Re: No subject MacD
  59. Jan 12, 10:51      Re: No subject Gandhi
  60. Jan 12, 11:04       Re: No subject nin
  61. Jan 12, 11:10        Re: No subject Gandhi
  44. Jan 11, 03:45 No subject Fillem
  57. Jan 12, 00:13 No subject MacD


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