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23.
 
Re: Influential but not best
Dec 30, 2005, 23:14
23.
Re: Influential but not best Dec 30, 2005, 23:14
Dec 30, 2005, 23:14
 
Q2 had a software mode still (that virtually nobody used) IIRC; Q3 required a 3D card.

22.
 
Re: 15 Most influential is BS
Dec 30, 2005, 20:10
22.
Re: 15 Most influential is BS Dec 30, 2005, 20:10
Dec 30, 2005, 20:10
 
Agree? Disagree? Did I miss something big?

Simulation - I'm probably dating myself here, but "Silent Service", by Sid Meier (that was before he started prefixing all of his video games with "Sid Meier's...").


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21.
 
Re: Influential but not best
Dec 30, 2005, 18:50
21.
Re: Influential but not best Dec 30, 2005, 18:50
Dec 30, 2005, 18:50
 
In terms of advancing hardware in gamer's machines, which Quake was it which required a 3D card? I want to say Q2, but I'm sure that had a software mode.

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20.
 
Re: Influential but not best
Dec 30, 2005, 13:15
20.
Re: Influential but not best Dec 30, 2005, 13:15
Dec 30, 2005, 13:15
 
Gamespot says that polygonal graphics weren't known to the masses before Virtua Racer? o rly?

PC games were using 3d faaaar before that.

PC games weren't really known to the masses back then, which did limit their influence. Arcades and consoles were well known to the masses at that time.

Still, the absence of either Wolf3D or Doom is suspect.

19.
 
Re: 15 Most influential is BS
Dec 30, 2005, 09:59
19.
Re: 15 Most influential is BS Dec 30, 2005, 09:59
Dec 30, 2005, 09:59
 
Agree? Disagree? Did I miss something big?

Yeah.

Adventure. Or it's descendant, Zork. All RPG games can thank them.

Empire is pretty much the precursor to all the strategy games as well (turn based, RTS, and 4X). Civ probably best expanded upon the idea. Populous was the first RTS that I can think of.

I'll agree that not mentioning either Wolf3D or Doom is silly -- they really did create a genre (although, I guess if you want to get down to it, the first FPS I can think of was BattleZone).

And Space War wins for multiplayer gaming. By a few decades.

Graphics – Myst

I'd actually disagree and vote for The 7th Guest -- not only was it a graphics revolution on the PC, but it also marked the start of moving from floppy disks to CD-ROM. Hooray.


I guess it's largely a question of whether you make a list showing the true roots of computer gaming (the later games are inevitably influenced by the originators), or the games that most changed public perception. They are certainly not the same.

18.
 
Re: Influential but not best
Dec 30, 2005, 08:42
18.
Re: Influential but not best Dec 30, 2005, 08:42
Dec 30, 2005, 08:42
 
When do we get the chance to slap the opinion givers?

Oh, I think people around here do that plenty.

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17.
 
Re: 15 Most influential is BS
Dec 30, 2005, 06:33
17.
Re: 15 Most influential is BS Dec 30, 2005, 06:33
Dec 30, 2005, 06:33
 
For Vehicles, Codename Eagle, BF1942 was its sequel :), had much more modern vehicle physics than tribes.
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16.
 
Re: Influential but not best
Dec 30, 2005, 06:27
16.
Re: Influential but not best Dec 30, 2005, 06:27
Dec 30, 2005, 06:27
 
I'm suprised so many people forget about the Amiga, it was the best computer around, miles ahead of anything in its day, and it did real multi-tasking! Not only that but some of the games for the Amiga were brilliant. King of Kung Fu was great with that poke in the eye move...... even Elf and Shadow of the Beast, not to mention Swiv.

Ah those days.

15.
 
Re: Influential but not best
Dec 30, 2005, 01:07
15.
Re: Influential but not best Dec 30, 2005, 01:07
Dec 30, 2005, 01:07
 
Gamespot says that polygonal graphics weren't known to the masses before Virtua Racer? o rly?

PC games were using 3d faaaar before that.


Everything else on the list makes sense. Too bad the entire list is pointless. Why wax poetic about it when it's been done to death, 5 or 10 years ago...

14.
 
Re: 15 Most influential is BS
Dec 30, 2005, 00:19
14.
Re: 15 Most influential is BS Dec 30, 2005, 00:19
Dec 30, 2005, 00:19
 
For God Game I really must say Populous over Civ.
And Merdian 59 for MMO

This comment was edited on Dec 30, 00:21.
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13.
 
Re: 15 Most influential is BS
Dec 29, 2005, 20:54
13.
Re: 15 Most influential is BS Dec 29, 2005, 20:54
Dec 29, 2005, 20:54
 
It's true that Tribes and Halo had vehicles first. I wonder which game has really created the explosion of vehicles in FPSs these days. Certainly BF42 implemented vehicles the best and showed their potential.

If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
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12.
 
Re: 15 Most influential is BS
Dec 29, 2005, 19:51
12.
Re: 15 Most influential is BS Dec 29, 2005, 19:51
Dec 29, 2005, 19:51
 
I'd put Tribes up there as an FPS with vehicles over BF1942.

Trevor
11.
 
15 Most influential is BS
Dec 29, 2005, 19:07
11.
15 Most influential is BS Dec 29, 2005, 19:07
Dec 29, 2005, 19:07
 
How do you determine the "most influential" games? I'd say look at game design today (console & pc) and see which early games designs and components still exist in current games.
FPS - MUST mention Wolf3D here. FPS games are endemic. An argument for DOOM could be made, too, as being more influential, like .
Western RPGs - Ultima series (although an argument might be made for Wizardry)
Eastern RPGs - Dragon Quest is probably on the mark.
RTS - Dune II (or maybe Herzog Zwei, but D2 really brought it all together).
God Sim - Civ
Combat Flight Sim - Falcon (or maybe F-15 Strike Eagle. LOVED following those harpoon missiles to their targets)
FPS with Vehicles - BF42 (There were earlier examples, but BF42 started the trend. Now EVERY FPS has vehicles)
Fighting games – prolly on target with Double Dragon (never was into fighting games)
Racing games – on target with Pole Position
Sim Games – Simcity
4 x games – Master of Orion
Puzzle games – Tetris on the mark here. It's sheer popularity continues to sustain the puzzle genre to this day.
Graphics – Myst. The amazing (for the time) graphics and the amazing sales that followed (15m copies sold!!!) showed the rest of the industry that graphics DO matter. Graphics are probably the largest part of any game's budget.
Sports – Bird v Dr J? Any ideas?
platformers – Hands down, Mario.
Space Sim – Wing Commander

Many of the games in the article, while popular, aren't influencing current game design.

Agree? Disagree? Did I miss something big?

UPDATE: I almost forgot these two:
Action RPG - Diablo
MMOG - Ultima Online


This comment was edited on Dec 29, 19:17.
If Russia stops fighting, the war ends. If Ukraine stops fighting, Ukraine ends. Slava Ukraini!
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10.
 
Graffiti ads
Dec 29, 2005, 18:52
10.
Graffiti ads Dec 29, 2005, 18:52
Dec 29, 2005, 18:52
 
Just another way for marketing to get to us.

I noticed this last summer when I saw "NiN" and "Gorillaz" ads painted everywhere, must have been with a non permanent paint or something because they were everywhere, walls, sidewalks, everything; didn't even think that I was looking at an ad for awhile, very sneaky.

9.
 
Re: Influential but not best
Dec 29, 2005, 18:46
9.
Re: Influential but not best Dec 29, 2005, 18:46
Dec 29, 2005, 18:46
 
No point having Double Dragon (hated it) as the first beat'em up and SF2 as the first good one.
I gotta disagree, I remember back in the day sitting around watching people play Double Dragon and thinking it was freaking awesome. Keep in mind that it and SF2 are two different genres; one being a gang beat 'em up and the other is a 2D fighter.

Like the man said no point having Mario64 (good but been there) and Super Mario (good and original).
Been there how? From what I can remember Mario 64 was the first platformer to successfully go 3D which inspired pretty much everything after it.

~~Crim~~
8.
 
Top 15 most influential...
Dec 29, 2005, 18:24
8.
Top 15 most influential... Dec 29, 2005, 18:24
Dec 29, 2005, 18:24
 
arcade and console games of all time, maybe.
It looks like PC and computer gaming in general was entirely ignored.

Dragon Quest more influential than Ultima or Wizardry? No F'in way...


7.
 
Re: Influential but not best
Dec 29, 2005, 16:42
7.
Re: Influential but not best Dec 29, 2005, 16:42
Dec 29, 2005, 16:42
 
No point having Double Dragon (hated it) as the first beat'em up and SF2 as the first good one. EDIT: I checked dates just to be sure BUT the first good beat'em up was Way Of The Exploding Fist from Melbourne House back in 1985. And there were others before that. Like the man said no point having Mario64 (good but been there) and Super Mario (good and original).

This was a list put together by a 20 year old looking at a book about classic games.

No Elite (precursor to an entire genre)? No Frogger (precursor to ALL platform games)? No Asteroids? No dance games? No no no?

The free press gave people the chance to state an opinion. The internet gave everyone the chance to state an opinion. When do we get the chance to slap the opinion givers?



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This comment was edited on Dec 29, 16:51.
6.
 
Re: Influential but not best
Dec 29, 2005, 15:50
6.
Re: Influential but not best Dec 29, 2005, 15:50
Dec 29, 2005, 15:50
 
OMG, when can people making these kinds of lists ever get a clue?
listening to http://www.progulus.com/ a mountain stream of progressive, rock and metal
5.
 
Re: Re-Launch Crappola
Dec 29, 2005, 15:01
nin
5.
Re: Re-Launch Crappola Dec 29, 2005, 15:01
Dec 29, 2005, 15:01
nin
 

Ah, Herzog Zwei...still have my cart somewhere...no idea why that one was never remade.

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4.
 
Re: Re-Launch Crappola
Dec 29, 2005, 14:45
4.
Re: Re-Launch Crappola Dec 29, 2005, 14:45
Dec 29, 2005, 14:45
 
No Doom or Wolfenstein?
No Early RTS like Dune II or even Herzog Zwei off the old Sega?
No Civ or Simcity?

These were all genre starters, yeah?

Were they only including console type crap?

23 Replies. 2 pages. Viewing page 1.
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