Christmas Day Q&A

NWVault NWN2 Obsidian Visit - Part Three on Neverwinter Nights Vault wraps up their three-part conversation about the upcoming D&D RPG sequel by chatting with Obsidian Community Manager Shane DeFreest: "This is hard because NWN is so many things to so many different people. Overall, speaking in general terms, what I think the gaming community will be most impressed with is how OE took NWN, which was an already great pioneering game and made it better. How everything has so many more choices and so much more depth. Be that the single player experience, the module building experience, or the multi-player community experience. I really can't overstate how much is going into giving the gamer more choices and options. Like they said in Spinal Tap, on a scale of 1 to 10 ours go to 11! "
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Re: kotor 1 & 2
Dec 25, 2005, 22:42
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Re: kotor 1 & 2 Dec 25, 2005, 22:42
Dec 25, 2005, 22:42
 
Like Troika's Vampire: Bloodlines, it was an ambitious effort that was affected by time constraints,


I hadn't read much about Bloodlines when I got back to the US, but I found it heavily marked down (though it seemed to me like it had just been released). I liked the first one and a second based on the Source would seem like a pretty cool winner...jeez, some places were downright awesome, other it made me wonder where the hell the point was.

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  Re: kotor 1 & 2
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