Usually SF just stops you at the IDE CD drives, I won't go further.
This all goes along with music/movies, etc. Make something worth the price tag you put, and more people will buy it. Make something that isn't worth a 1/5 of pricetag...don't blame it on piracy.
Most of these "big evil companies" make the best selling games because: a) they can get the best developers on reputation/salary and b)more money for marketing. Is that really a piracy problem?
BTW, name a "must-have" starforce game, or even 2-3 highly profitable ones...