Elder Scrolls IV: Oblivion There's an
Elder Scrolls
IV: Oblivion Q&A on DailyGame
(thanks Frans) discussing the next installment in Bethesda Softworks' RPG
series with Pete Hines: "We really identify the kinds of things we want to
do with our game and then put it out on as many platforms that can support
that kind of game. For us, the consumer’s decision of one version over
another is really two-fold. One, where do you prefer to play this type of
game? For example, some folks prefer playing shooters on a PC at a desk, but
other types of games on a console while sitting on a couch. It’s whatever
you’re most comfortable with. That’s really the most important decision.
Second to that is, what have you got to play the game on? If you don’t want
to compromise on a single thing, then you’ll need a high end PC with one of
the latest video cards. If that’s not something you have, or can afford,
then you may look at getting the 360 simply because it makes more economic
sense. Are PCs and consoles about the same in terms of hardware? Probably.
It really depends on what kind of PC you have as to how a game console
compares."
Prince Of Persia The Two Thrones A
brief Q&A on news0r
discusses the music score in Prince Of Persia The Two Thrones, while
Gamecloud's
Prince Of Persia The Two Thrones Q&A talks with Ben Mattes of Ubisoft
about the next installment in the PoP series: "We’re bringing some really
interesting enemies in the game. The introduction of the Speed Kill System
made us redo all the AI of the enemies. The enemies are now able to see the
Prince coming from afar, hear him as the closes by or when he disturbs a
volley of pigeons, for example, in which case, they will turn to an
awareness behavior and investigate the issue further. If a real threat turns
out to be found, they can trigger the alarm and call for reinforcements
using the Sand Gate system. Moreover, let’s not forget the quantity and
variety of completely new enemies and bosses we are putting forward in
POPT2T, each featuring particular Speed Kill action sequences as well as
unique fight behavior."
Gameshadow Gamecloud's
Gameshadow 2.0 Q&A chats with Tony Treadwell about Gameshadow, their
software that can automatically patch games: "Well we knew we pretty much
had patching nailed. So we wanted to make it easier to use, provide other
gaming content more pro-actively and give people a new UI that would be cool
to use! So we created V2.00 as a platform to deliver lots of new stuff,
including bonus content such as movies, mods and cool stuff to buy. We also
wanted to make the product more intuitive and easy to use, and we think that
we have done that."
Consoles have a negative effect on PC development, especially titles that are co-developed for both platforms. Consoles are like the retarded kid who slows the whole class down.