AdventureDot has word that
Silver Style Entertainment has
acquired the rights to Simon the Sorcerer, and have plans for a fourth
installment in the adventure series. Here's word from Carsten Strehse:
Yes, we bought the right to develop StS4 and to release it worldwide. We
also have options to develop more sequels for PC and consoles.
The game will be completly in 3D, but without any action parts. StS4 will be a
classical adventure like Simon 1+2 or Monkey Island. Mike Woodroffe will give
input regarding the story and will be informed about the whole development
process. The release of StS4 will be in Q3 06.
the original Simon the Sorcerer (did they take the name from this?) Acts 8:9-10 "But there was a certain man called Simon, who previously practiced sorcery in the city and astonished the people of Samaria, claiming that he was someone great, to whom they all gave heed, from the least to the greatest, saying, "This man is The Great Power of God."
To be more precise: All of their other games were buggy, horrible and unfinished at release date. Quite enjoyable after a year and a dozen patches. So, if there is one day a Simon 4 from SilverStyle: Wait, wait, wait a little bit longer, wait just another month ... and then prehaps you can buy it as budget and with the majority of the bugs fixed.
I wouldn't get your hopes up for this being a good game. I'm guessing they are just doing this in hoping of scoring easy sales because of the popularity of Harry Potter. None of their other games have been any good.
"We're not the same, I'm an American, you're a sick a--hole." - William 'D-Fens' Foster
I actually loved Broken Sword 3. I thought it worked beautifully on the PC (probably the first all 3D adventure to accomplish this feat), and was quite charming overall. Broken Sword 4 has recently been announced - can't wait.
We also have options to develop more sequels for PC and consoles.
Now that puts doubts into my mind. If i recall Broken Sword 3 which was a PC and Console game, i remember that it was too short, the controls were a bit wierd (not the classic point and click as i had gotten used to) and the puzzles weren't exactly on the same standard as the previous in the series.
I hope it doesnt end up that way, but hell these days when something says "Console" anywhere it does immediately set off alarms in my mind.