Hmm, the game demo isn't too bad. I really like the second level/part with the trenches. Very cool. Almost, it felt like Terminator movies in the future war against Skynet!
I wonder if there is a lot of these types of environments? I wasn't impressed with the first level. It was like DOOM 3
There are a few more places where you get to fight outside, but nothing more in the way of trenches. TBH, the more of the game you play, the closer the graphics and environments get to D3 (pre Dig Site/Hell, anyway). They're better looking and more detailed than in D3, but there's not a whole lot to distinguish them..
That said, the game features
the coolest extendable bridges
EVER. There isn't a single other title on the shelves at the moment that can compete with Q4 in the field of animated extendable bridges.
but I do like how the Stroggs scared me breaking into the pipes. I was leaning on the wall walking, and bam! Scared me!
Yeah.. never happens again.
I do like the flashlight on the gun. How about the other guns?
The MG is by far the most useful/used weapon in the game thanks to the fact that it's also your flashlight and sniper rifle. Probably the most useful MG I've ever found in a game, actually.
Between it and the shotty you're covered for the entire game except where the odd mob is simply less annoying to kill with a rocket or something.
That's not to say the other weaps don't so their jobs (although I found the RG to be almost entirely useless until you get it upgraded, since it's weak, slow firing, and all the mobs charge you anyway). The upgraded NG is freakin' sweetness with the homing nails, for example. OTOH, I don't think I ever killed anything with the LG.. it's utterly pointless until upgraded, and even then didn't seem to be doing all that much. The GL is pretty dull as well..
Honestly though, with the AI being the way it is in Q4, 99.9% of the time you're just better using the scope and rapid-fire on the MG until whatever you're shooting at has closed to within shotty range.
I like the introduction. Nice umm gibbed bodies in space. Nice trick. I like the drop ship that reminded me of Aliens movie.
Yeah, if the starfield doesn't give you a seizure, that little sequence is very slick
As much as I hate this game, I do have to give Raven/id credit for putting some
really nice scripted set-pieces into the game. Some of the best I've seen anywhere, actually, which is why it's such a shame they're always bracketed by the abysmal gameplay, or marred by the lame dialogue, etc.
One near the end of the game is just plain flippin' incredible though. Definite kudos to Raven for that.. they should just stop trying to make games and shop themselves out as the World's premier scripting house instead, IMO.
Does the game even support co-operative play like Quake2 and original DOOM games?
Neh. Perhaps a mod will show up, but I wouldn't expect a full play-through to be possible; there are more than a few on-rails segments where you're just rooted in place firing, and I don't see those taking too kindly to a second player..
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GW: Tashen Boke [R/Me]; Rosti The Ninja [Mo/R]; Gort Grimley [W/Ne]
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I'm not even angry. I'm being so sincere right now, even though you broke my heart and killed me.