The part that isn't in the news about the new SWG changes is how many people QUIT because their professions were marginalized, or melted together into 9 new professions. Of course when they combined professions, they completely left out the things that made them fun. The official marketing verbage I have read on this suggests there are 9 NEW, as in "additional", professions. Not that they have been boiled down to 9 from 36 or whatever it was. Typical shady BS.
For example, my favorite SWG profession: Ranger, was now combined with some other crap to make the "spy" class. What Rangers like about being Rangers was the outdoors, hunting, survivalist aspect of it. We had camps, traps, tracking ability to help people find mobs (and other people), group camoflage for protection from dangerous mobs, etc. I can't really do it justice here without telling stories, but the point is, we loved it and it was our "home" within the game. SOE simply eliminated us along with other professions after promising WHILE THIS NEW UPDATE WAS IN DEVELOPMENT IN SECRECY, that they would be revamping the Ranger class along with the others that needed work.
You could argue that this Ranger profession was not "Star Warsy" in the first place, but then you could say that about 3/4+ of the game. They had to make Star Wars fit the MMORPG mold, and to do that they had to bring in elements of the expanded universe (books), along with a little creative license. If you read any of the myriad of Star Wars books, you can find all kinds of content that is not a part of the movies.
Something else that is important to note here is that SOE set up "In Concept", "In Development" and "In Live" forums for feedback from the community a loooong time ago. Each profession had a representative on the corresponding forum area. These correspondents had direct access to people within SOE for passing community feedback, bug reports, and suggestions. SOE has made a big deal out of being in touch with the community for SWG. This was THEIR idea, and people used it. They also created "Test Center" servers where everyone could go and help out with beta testing new features. It made the comunity feel like a real part of the game's future.
It seems this latest "revamp" developed in complete secrecy, behind the backs of the current SWG community. There were no "In Concept" posts from the devs, no "In Testing" posts, or Test Center access to the new features. No community feedback (and so no uproar), etc. They pretty much burned their hardcore base right out of the game this time. A short visit to the SWG boards will illustrate how betrayed and pissed off most people are. Oh, and I almost forgot... they JUST released the Trials of Obi-Wan expansion. Everyone went out and bought it, then they dropped this revamp bomb. How fucked up is that? This is more than the simple alienation of players who will miss their obsolete professions, it was a complete fucking BURN.
I'm curious to see how the revamp turns out. I think SOE stuck it to their base by handling it this way. I will watch for reviews as no doubt this will be reported on quit a bit. I believe the game will be dead, unless by some miracle this update works the magic of bringing the current base back to the table, and entices lots of new players.
BF2 Player Name: "MindTrigger"
"Sometimes I think I'd be better off dead. No, wait, not me, you."
He cut the possum's face off then cut around the eye socket. In the center of the belt buckle, where the possum's eye would be, he has placed a small piece of wood from his old '52 Ford's home made railroad tie bumper. Damn, he misses that truck.