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Ships Ahoy - Call of Duty 2

Call of Duty 2 Storms Retail Shelves (thanks Frans) announces that Infinity Ward's World War II shooter sequel is deploying to stores today:

SANTA MONICA, Calif., Oct. 25 /PRNewswire-FirstCall/ -- Soldiers ... strap up those boots, tighten that buckle and grab your helmet, it's time to return to battle as Activision, Inc. (Nasdaq: ATVI - News) has shipped Call of Duty® 2 to retail outlets nationwide. Powered by Infinity Ward's proprietary new engine, the sequel delivers an unparalleled portrayal of the chaos and intensity of war with life-like authenticity, amazing special effects, advanced A.I. technology, the most realistic squad combat and explosive action. Call of Duty 2 for Windows® PC is rated "T" (TEEN -- blood, mild language and violence) by the ESRB and carries a suggested retail price of $49.99.

"The original Call of Duty set a new benchmark for epic intensity. Our team was committed to raising the bar once again with Call of Duty 2 by delivering an experience that immerses players in the action and takes them on a journey that's as close to war as they will ever want to get," states Grant Collier, president, Infinity Ward. "We've brought the action to life by creating a context-sensitive dynamic battle chatter system, unparalleled smoke effects, adding non-linear gameplay, open mission objectives and the most alert A.I. ever. Gamers will feel like they're playing their own epic war movie."

26. Cool Oct 25, 2005, 14:12 chili pepper
I'm looking forward to playing the full game.

I played the demo on hardest difficulty, which wasn't very hard at all. Though I'm sure the difficulty will get much tougher as you advance, just like it did in the original CoD, where several levels became impossible to complete without going through a dozen or more replays.

I don't mind the difficulty, but hopefully things won't be so scripted this time. For example, it would be nice to have enemies spawn in a different/random location on your next replay/reload, or at least have an option to play the game that way. It would go a long way towards getting away from the heavily scripted/deja vu feel of the original.

The demo ran smoothly for me on the highest settings with all effects turned on (athlon64 3200, radeon x800xl, 1gb ram). Graphics look stunning as well.

This comment was edited on Oct 25, 14:14.
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  39. Oct 25, 19:34        Re: Money? Fantaz
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  41. Oct 25, 22:36          Re: Money? Zephalephelah
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  14. Oct 25, 11:49  Re: No subject Ray Marden
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  11. Oct 25, 11:37 Reviews by IGN and 1up SFLUFAN
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  19. Oct 25, 12:47    Too many games.... Pedle Zelnip
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  22. Oct 25, 13:32       Re: Too many games.... Fantaz
>> 26. Oct 25, 14:12 Cool chili pepper
  37. Oct 25, 18:47  Re: Cool Parallax Abstraction
  29. Oct 25, 15:51 Any sales? Ant
  31. Oct 25, 16:38 No subject Elf Shot The Food
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