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1.
 
No subject
Oct 9, 2005, 11:05
1.
No subject Oct 9, 2005, 11:05
Oct 9, 2005, 11:05
 
Allard said that games such as the ones published by Electronic Arts’ won’t be playable with the Revolution controller.

Lol the guy has completely missed the point. He is so thinking inside the box.

The whole point of the controller is to get away from the derivative gameplay EA churns out, and go into unchartered territories, a place you'll never see EA in a month of Sundays. They won't make anything for it? GOOD!!!

2.
 
Re: No subject
Oct 9, 2005, 11:35
2.
Re: No subject Oct 9, 2005, 11:35
Oct 9, 2005, 11:35
 
I totally agree ; ) After years of playing games with thumbsticks and being frustrated, I am TOTALLY up for something new.

3.
 
Re: No subject
Oct 9, 2005, 11:40
3.
Re: No subject Oct 9, 2005, 11:40
Oct 9, 2005, 11:40
 
Exactly. I could'nt give a crap about racing and sports titles.

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4.
 
No subject
Oct 9, 2005, 12:00
4.
No subject Oct 9, 2005, 12:00
Oct 9, 2005, 12:00
 
Arm chair football??? Ha! Everyone thinks it's badass to make violent throwing movements from your couch....


I'm not knocking the controller at all. I'm just curious as hell how this is going to pull off.

5.
 
No subject
Oct 9, 2005, 13:02
5.
No subject Oct 9, 2005, 13:02
Oct 9, 2005, 13:02
 
I think arm fatigue is going to be a bigger issue than they realize.

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Sacred cows make the tastiest hamburgers
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"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."

- Jim Goad
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6.
 
Re: No subject
Oct 9, 2005, 13:31
6.
Re: No subject Oct 9, 2005, 13:31
Oct 9, 2005, 13:31
 
Remember however Hump their target audience is single young males.

This comment was edited on Oct 9, 13:32.
7.
 
Re: No subject
Oct 9, 2005, 13:34
7.
Re: No subject Oct 9, 2005, 13:34
Oct 9, 2005, 13:34
 
J. Allard = Quickly becoming the biggest ass in gaming.

Have you guys read his other interviews? One was at Gamespot and the other was at...Game-something. Game Industry?

I am paraphrasing, but he went on about how smart he is, how he actually invented the Revolution controller, and bragged about how "complete" Halo 2 was.
What an asshole.
Bowing before his ignorance,
Ray



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8.
 
Re: No subject
Oct 9, 2005, 13:51
8.
Re: No subject Oct 9, 2005, 13:51
Oct 9, 2005, 13:51
 
I think arm fatigue is going to be a bigger issue than they realize.

I'm not sure they're aiming for the people who spend hours on end sitting in front of the telly / PC playing games, though......

Freespace 2: Lost Souls
http://www.sectorgame.com/aldo/
9.
 
No subject
Oct 9, 2005, 14:16
9.
No subject Oct 9, 2005, 14:16
Oct 9, 2005, 14:16
 
He is so thinking inside the box.

That was pretty much was what I wanted to say. This "Revolution" wouldn't be a revolution if it just played the same old boring games the same old way.

Arm chair football???

The way I've heard it was that you did not have to move like the kid in those Nintendo Powerglove commercials. It's more like a flick of the wrist... so, more like it that you would tire out your wrist but that hasn't stopped many here from their pass time. D.J. knows all. Repent.
http://www.x-entertainment.com/articles/0909/commercial-powerglove.wmv


J. Allard = Quickly becoming the biggest ass in gaming.

And yeah, Allard did come off as conceded.


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This comment was edited on Oct 10, 00:02.
10.
 
Re: No subject
Oct 9, 2005, 14:53
10.
Re: No subject Oct 9, 2005, 14:53
Oct 9, 2005, 14:53
 
Arm fatigue???

You don't have to do BIG MOVEMENTS at all. You can use small movements just like the ones you use on your mouse. You don't get arm fatigue moving your mouse do you?

-Tony!!!;)

-Tony!!!;)
my 360 user name is Robo Pop
11.
 
Re: No subject
Oct 9, 2005, 15:17
11.
Re: No subject Oct 9, 2005, 15:17
Oct 9, 2005, 15:17
 
I am paraphrasing, but he went on about how smart he is, how he actually invented the Revolution controller, and bragged about how "complete" Halo 2 was.

Are you sure that was J. Allard? Sounds more like Al Gore.
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12.
 
Re: No subject
Oct 9, 2005, 15:17
12.
Re: No subject Oct 9, 2005, 15:17
Oct 9, 2005, 15:17
 
I'm just waiting for the video of all the old people in a rest home with revolution controllers swatting bugs on the TV, getting pissed off hobbling over to the TV and beating the TV with the controler I know my mom would lol.

While I will say the Nintendo controller is interesting, the biggest issue I can see with it is cross platform games. But then again Hardware wise I don't think that's going to be an issue.

But I would love for Nintendo to throw Microsoft/Sony money at a big bad console and get back into the console race.

http://www.gucomics.com/archives/view.php?cdate=20050916


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13.
 
Re: No subject
Oct 9, 2005, 15:43
13.
Re: No subject Oct 9, 2005, 15:43
Oct 9, 2005, 15:43
 
I am paraphrasing, but he went on about how smart he is, how he actually invented the Revolution controller, and bragged about how "complete" Halo 2 was.

Interesting, I got something totally different out of the Gamespot article.

http://www.gamespot.com/news/6135302.html

I didn't really see anywhere where he talked about how smart he was. (although, that comment might have been directed at another interview) His remark on the revolution controller wasn't anywhere near stating that he invented it. He merely said that he thought about putting an accelerometer in a controller and the people he talked didn't like the idea. He actually applauds Nintendo for doing it. You can take his comment about Halo2 completeness two ways. If you only look at the SP of it, yeah, it was quite incomplete. But if you look at the MP of it, you can see where he's coming from...over a year of in house MP testing went into that game, and they didn't release it until they felt MP was rock solid. And from my perspective, for a console FPS MP online game, it certainly was solid.
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14.
 
Re: No subject
Oct 9, 2005, 15:49
14.
Re: No subject Oct 9, 2005, 15:49
Oct 9, 2005, 15:49
 
Did Blue post this? I cannot remember:

http://lostgarden.com/2005/09/nintendo-genre-innovation-strategy.html

It's an interesting take on Nintendo philosophy, on how they have to innovate in order to survive. Kind of having to out evolve the lumbering T-Rex figures of Sony and Microsoft that hit, saturate, then gorge on genras. Nintendo gain revenue by finding virgin territories, and new ideas, grab as much as they can, then move on when the lumbering beasts arrive to graze there with their bottomless pockets.

15.
 
Re: No subject
Oct 9, 2005, 15:52
15.
Re: No subject Oct 9, 2005, 15:52
Oct 9, 2005, 15:52
 
It's actually regulatory issues with that that we have to be really cautious of. So, that's why we won't comment on the numbers. But manufacturing is going really well and, honestly, we decided, as a management team, that we'd rather take the heat on all territories saying, "We wish we had more," and we had to say, "Sold out," in too many places.

So are you aren't just trying to rush to market before the other two are? How is your launch line up doing?

You know, sometimes the right thing to do, the gutsy thing to do, is just the hard thing to do.

Right. Gutsy and hard decisions - things I completely associate with M$. It does not split the market? Is not just a cop out for M$?

No. What we learned with Halo [2] is you don't ship a game before it's ready. Not that we shipped a game before it's ready, but because we were very wise to wait until November. I put in the capabilities that we wanted.

Really? Halo 2 is not an incomplete game so you could have a Halo game out sooner on 360? And, wait, you have or have no shipped games early? Wow, you put in everything in Halo 2? I bow before you, Allard. Did you know those pricks at Bungie were taking credit for making the game?

http://www.gamespot.com/news/6135302.html

"Four years ago I wrote an email treaty and said, 'Why aren't accelerometers in remote controls? Why can't I scroll down my channel guide with a gesture instead of up, up, up, up?"" Allard revealed.

Wow, lucky us. Only now did you realize how smart you are and, after the fact, that you already invented the Revolution controller.

He went on to praise Nintendo for its innovation, suggesting that Microsoft might also consider producing a simplified controller in the future.

Wait, you spent all the previous part of the article saying it was dumb and pointless. WTF?

"Remote control, that's great," Allard said. "Let's take it one step further and do a simple controller. We've talked about it. I like the idea."

Ok, now it is a good idea? And you have not already invented it? Wait, what?

Allard hit back at critics of Microsoft's decision to offer two versions of the Xbox 360 in a separate interview with Edge Online, claiming that the move will be welcomed by consumers.

"Consumers like choice, and it's a very pro-consumer move on our part," he told the website.

It is not really choice, though, is it? To be screwed or not to be screwed? The numbers do not come anywhere close to lining up. Only M$ thinks screwing over consumers makes them pro-consumer.

"There isn't a game on 360 that you can't play without a hard drive, so I think that's a good thing for consumers. We've made a commitment to broadening the audience," Allard stated.

What about FFXI? MMOGs? Online-delivered games? What, because they do not "officially" exist yet, you are not "officially" screwing over those without it? And broadening the audience? By splitting the hardware? Not having it standard? Asking most developers to do what they can to have it not require one? Having games that do require it, screwing over those that do not have it? Umm...yeah.

"We can either ask the gamer to pay for it, pay for it ourselves, or prove that there's enough value in it and have the gamer say 'I want to pay for it'," he said, adding: "I think that's the right model."

So, wait, now we do need to get the HD? And we need it, but you will now prove that we need it, totally p\/\/nin6 those that did not get it? I am so confused there, Allard.

"But I think it's very pro-consumer and very pro-developer, and I think that in five years everybody will look back and say that this was a very, very good move on our part to launch worldwide and to have the flexibility for consumers to decide on their products."

Oh man, does this one even need a comment?

http://www.gamesindustry.biz/content_page.php?aid=12101

Thinking the DVD remote comments are classic as well,
Ray Do you not wish you lived in a magical world like Allard's?

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I love you, mom.
Everything is awesome!!!
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16.
 
Re: No subject
Oct 9, 2005, 16:08
16.
Re: No subject Oct 9, 2005, 16:08
Oct 9, 2005, 16:08
 
Wow, lucky us. Only now did you realize how smart you are and, after the fact, that you already invented the Revolution controller.

Oh, so the fact that he merely mentions that he thought about putting an accelerometer in a controller is BOTH showing how smart he is, and saying he invented the Rev controller? Dang, you are reading what you want into that.

Wait, you spent all the previous part of the article saying it was dumb and pointless. WTF?

No, he didn't! He said, quote "We did a lot of research on gamers and talked to a lot of game developers and said, 'Should we put an accelerometer in there?' And there wasn't that much enthusiasm around it. "

That, in no way, is saying he thought it was dumb and pointless.

What about FFXI? MMOGs? Online-delivered games? What, because they do not "officially" exist yet, you are not "officially" screwing over those without it? And broadening the audience? By splitting the hardware? Not having it standard? Asking most developers to do what they can to have it not require one? Having games that do require it, screwing over those that do not have it? Umm...yeah.

It would be screwing them over if they never had the option to buy the hard drive when, and if they want it. Most devs admitted that they would rather have more RAM than a harddrive if given the choice. If you want those things, then get the hard drive. It isn't a hard choice. Most devs aren't even complaining about this. It's the forumites that are. This is an old argument.

"But I think it's very pro-consumer and very pro-developer, and I think that in five years everybody will look back and say that this was a very, very good move on our part to launch worldwide and to have the flexibility for consumers to decide on their products."

Oh man, does this one even need a comment?

No, of course not, because it seems like a plausible statement.
Spread the O&A Virus on XM Radio Channel 202
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17.
 
Re: No subject
Oct 9, 2005, 16:48
17.
Re: No subject Oct 9, 2005, 16:48
Oct 9, 2005, 16:48
 
Ok Ray, calm down..... breathe..... think happy thoughts, go to your happy place....... have a beer... or 12.

Also if I remember correctly, True Fantasy Live which was being developed for the XBOX, is being revived for the 360. They said they want pretty much to have all their bases covered for each genre, and this would cover the MMO genre. That being said it would have to require the hard drive.

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18.
 
Re: No subject
Oct 9, 2005, 17:14
18.
Re: No subject Oct 9, 2005, 17:14
Oct 9, 2005, 17:14
 
Arm fatigue???

You don't have to do BIG MOVEMENTS at all. You can use small movements just like the ones you use on your mouse. You don't get arm fatigue moving your mouse do you?

Have you ever tried those presentation/3d mice? ( http://tinyurl.com/am2l7 )

I have. I've also tried those VR hand things as well. In both cases your arm gets fatigued after a short period which is why both are of limited use. The hand thing was $100 originally and is now discontinued going for a song on eBay http://tinyurl.com/7swz9 .

RE: mouse. Its pretty obvious you don't get fatigued using a mouse because you don't need to hold it up in the air.

hey, I'm all for a cool controller like Nintendo's. All I'm saying is it isn't a slam-dunk idea lke they seem to be promoting. There are real design issues that need to be addressed.

----------------------------------------------------------------------
Sacred cows make the tastiest hamburgers
----------------------------------------------------------------------
"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."

- Jim Goad
Avatar 10137
19.
 
Re: No subject
Oct 9, 2005, 17:19
19.
Re: No subject Oct 9, 2005, 17:19
Oct 9, 2005, 17:19
 
This is my favourite one lately:
http://xbox.1up.com/do/newsStory?cId=3144428


"You go and buy a TV, I guess it's confusing but I like the choice. You buy a cellphone, it could be confusing but I like the choice. Consumers like choice, and it's a very pro-consumer move on our part to say, 'We've got two configurations of system that'll be launching in Europe and if they're not right, we have the flexibility to go and change it'. You buy a TV and it's not progressive scan, you're screwed--you made the choice and you can't upgrade. You buy an iPod Shuffle and you want an iPod Photo, you're screwed--you can't upgrade. You bought a Mini Cooper and you want the Turbo, you're screwed. You buy the Xbox 360 Core system, you can build up to the premium system and you won't be left out of anything along the way. You can pace into this however you want, unlike any of the traditional categories."

So there you have it. Choices are good. Unless you happen to be screwed by them.


HEEHEEEE! You can just hear the author's fingers fly across their keyboard in anticipation of that last zinger!


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This comment was edited on Oct 9, 17:22.
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20.
 
Re: No subject
Oct 9, 2005, 17:37
20.
Re: No subject Oct 9, 2005, 17:37
Oct 9, 2005, 17:37
 
I think the gameindustry article sort of blew Allards comments out of proportion. He didn't reject the whole thing out of hand (so to speak), he just said he couldn't see how one would be able to play Sports and Racing games, two very basic and neccessary genres for a console system. This sort of goes in hand with what I said in my last post about the controller having to address obvious design issues.

I do think his reasoning on the HD issue is idiotic though. What he should do is just fess up and tell the REAL reason for the two SKU's. The had to choose between the extra video memory or the HD in order to meet their sub-$300 target for a retail unit. The memory won out. Sony can get away with a higher retail price because of the branding alone. FWIW the original XBox had no real use for the HD. yeah the custome MP3's and whatnot were sweet but it wasn't absolutely neccessary.

----------------------------------------------------------------------
Sacred cows make the tastiest hamburgers
----------------------------------------------------------------------
"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."

- Jim Goad
Avatar 10137
35 Replies. 2 pages. Viewing page 1.
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