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Sins of a Solar Empire Announced

Ironclad Games announces development of Sins of a Solar Empire, a sci-fi real-time strategy game that puts the fate of the galaxy in players' hands. The Sins of a Solar Empire Website (including the first screenshots from the game) and Product Section are both online, and here's the announcement:

Independent developer Ironclad Games today unveiled its flagship real-time space strategy title, Sins of a Solar Empire.

Unfolding the fate of three unique factions, Sins of a Solar Empire is the first chapter in an epic science fiction saga:

"The independent Trader Worlds must unite to defend themselves against the return of their exiled brethren - 'The Advent' and the arrival of the desperate remnants of the ancient Vasari Empire."

With formidable fleets of starships, players will explore and conquer nearby planets and distant solar systems by applying brute force, cunning strategy, elegant diplomacy, economic mastery, and researched technology. Battle hardened capital ships advance in level, improving their core offensive and defensive systems, and unlocking their unique abilities. From research facilities to weapons platforms, planetary structures built on land and in orbit add to their planet's strategic and economic value.

Powered by Ironclad's proprietary Iron Engine™ and the Forge Tool Suite™, a galaxy of intriguing aliens, powerful starships, and colossal planets comes to life with stunning 3D graphics, unparalleled sense of scale, and a cinematic musical score. Up to ten players can battle for galactic supremacy on IroncladOnline™, the company's upcoming matchmaking, player ranking and statistics tracking service.

Sins of a Solar Empire is in its last stages of development and will soon be entering closed-beta. Ironclad Games is seeking a publishing and distribution partner for this near complete title.

For more information about Sins of a Solar Empire and Ironclad Games, please visit

7. Re: Meh Oct 9, 2005, 05:50 Chompy
after reading the features and game description, it seems a lot like a real-time MOO to me actually. could have promise

Previous Post Next Post Reply Quote Edit Delete Report
    Date Subject Author
  1. Oct 8, 16:53 Meh Moonbender
  2. Oct 8, 18:06  Re: Meh Zyrxil
  3. Oct 8, 18:33   Re: Meh  cliffski 
  5. Oct 9, 01:23  Re: Meh Raiz
  6. Oct 9, 02:03   Re: Meh Sixis
>> 7. Oct 9, 05:50    Re: Meh Chompy
  8. Oct 9, 08:45     Re: Meh Duc
  4. Oct 8, 20:26 Attention game developers! Vinquus
  9. Jun 5, 04:32 New Screenshots  Craig Fraser 


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