EA UK (thanks
Chester) has posted notes from the upcoming version 1.03 update for Battlefield 2, saying the patch is in final QA. There are two screenshots of the
mentioned Wake Island 2007 map on
GBASE, and here's the
update:
Battlefield 2 1.03 Update Enters Final QA Pass
That's right, troops. Barring any last minute issues, the 1.03 Update is only a
few days from release now. We thought this occasion warranted a post covering
the major features and fixes coming in 1.03, so settle back and enjoy.
Wake Island 2007
That's right, the 1.03 update bundles the first Official map release from EA and
DICE. In this case the map is a modern-era update of one of the most popular
maps from Battlefield 1942 -- Wake Island. The People's Liberation Army has
invaded Wake to threaten American supply lines. In response the US Marine Corps
has been dispatched to reclaim the island.
The new Wake Island map comes to you free of charge thanks to Fileplanet’s new
Battlefield 2 Channel. Visit it at
http://www.fileplanet.com/battlefield2.shtml.
New Features
Stats compare - view the extended stats details for any other player in your
BFHQ simply by double-clicking on their name on the leader board or using the
new search feature
Server Favorites and History - find your favorite servers that much easier. No
more searching for them through the main server list
Nickname Prefix - Add and change your clan tag to your account name at will. No
more creating alternate account names to cover the changes in your competitive
lifestyle
Supply Drop Icons - Supply drops now appear on the main map and within the 3D
Map. Find that elusive supply drop much, much quicker
Points for Destroying Command Objects - players now receive points for
destroying the commander's toys. Special Forces players rejoice
Server Reserved Slots - Server Operators can now set aside slots for their
admins to join a full server at any time
Vehicle Passengers - the names of players in a vehicle with you are now
displayed when you enter or change seats
Countermeasures - a reload bar has been added for vehicle countermeasures.
You'll always know now when you can set off that next flare
Tweaks
Point Farming changes - DICE has implemented functionality that makes it
significantly harder to point farm on Ranked Servers
Mod Support - Mods now work properly with the Dedicated Server! Additionally,
the game will automatically switch mods when joining a server that is running a
mod you have installed but do not have activated
Map tweaks - Spawn menu map and Commander maps now scale based on the size of
the level being played (16, 32 or 64 players). Mini-map also scales
automatically based on the vehicle type you are using (manual changes to zoom
levels are remembered as well)
Commander scoring - No more TKs from Artillery
Vehicle tweaks - No more accidental kills from bumping a friend with your tank
(try to avoid hitting him at speed though) and no more struggling uphill in an
APC. Also no more improper TK allocation from vehicle explosions
Auto Team Balance tweaks - Commanders and Squad Leaders now immune to team
switch
Anti-Air Missiles - These are now much more effective against fast-movers
…and, of course, more. Look for the patch soon.