Turok to be Unreal

Buena Vista Games makes an Unreal Engine 3 licensing announcement that reveals Epic's handiwork will power the upcoming return of Turok (story) on those "next-generation" consoles:
Epic’s Unreal Engine 3 to power BVG’s next generation content

Raleigh, NC and Burbank, CA – September 27, 2005 – Buena Vista Games, Inc. (BVG), the interactive entertainment arm of The Walt Disney Company (NYSE: DIS), and Epic Games, world-class developers of cutting-edge video games and pioneer of the award-winning Unreal® Engine, today announced an agreement to license Unreal Engine 3 for multiple next-generation BVG projects. The first game under the agreement is based on the popular “Turok” franchise, and will be developed by BVG’s new Propaganda Games studio in Vancouver, British Columbia.

“We have ambitious goals for the future and a strategy to enhance Buena Vista Games’ position as a major force in interactive entertainment. BVG’s intellectual properties, combined with Epic’s leadership in underlying technology, ensures the best game content for consumers,” said Michael Ryder, vice president of worldwide production, Buena Vista Games.

“Licensing Unreal Engine 3 is a strategic move to provide cost-effective and timely delivery of new content, allowing our development teams to leverage the enormous capabilities of emerging next-generation systems,” he concluded.
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38.
 
No subject
Sep 28, 2005, 07:35
38.
No subject Sep 28, 2005, 07:35
Sep 28, 2005, 07:35
 
Lol. Some of the boss fights and monsters/robots you fought were totally badass too. Each new area was a blast to explore and obliterate, discovering tight new weaps on the way..the green plasma gun kicked ass, not to mention the Tek bow. The 1st Turok's chain/mini-gun is still one of my all time favs. So many memorable moments. Also solid jungle beats..

Cranial Bore though: Best. Weapon. EVER.
Rofl. The best 4 player MP weap, good clean brain-splattering fun.

This comment was edited on Sep 28, 07:39.
37.
 
Re: No subject
Sep 28, 2005, 06:07
37.
Re: No subject Sep 28, 2005, 06:07
Sep 28, 2005, 06:07
 
Turok was ace. The weapons were worth the admission price alone. While I enjoy realistic shooters with real guns, it's been a while since a game has come out with enormous weapons. D3's BFG sucked. HL2's biggest gun was the phase rifle thing (which also sucked). I want something like UT's Redeemer

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36.
 
Re: No subject
Sep 28, 2005, 01:28
36.
Re: No subject Sep 28, 2005, 01:28
Sep 28, 2005, 01:28
 
have heard that developing a proprietary engine takes as long or longer than making your game. Why wouldn't a design team license an engine? The Unreal engine was designed from the ground up to be supremely modifiable, flexible, and adjustable - seems like an extremely logical choice for an engine for your game.

Again it really just depends on the type of game, IMO. It's better to have an engine built specifically from the ground up for a game such as, say Tribes for all the complex game dynamics. I also can't picture a new Metroid Prime being based on someone else's liscensed engine. I really think this might be the same if they are making the new Turok in the spirit of the very 1st game, which was def the best in the series and the engine (which was technically amazing at the time) was a considerable part of that reason. I'm sure though that this is a none issue now with engines getting more and more flexible as well as advanced.

Also matters what you do with the engine itself...

35.
 
Re: No subject
Sep 27, 2005, 23:33
35.
Re: No subject Sep 27, 2005, 23:33
Sep 27, 2005, 23:33
 
I wonder if they'll include a 'Nostalgic Fog' option...

hahahaha...

34.
 
Re: No subject
Sep 27, 2005, 21:30
34.
Re: No subject Sep 27, 2005, 21:30
Sep 27, 2005, 21:30
 
I have heard that developing a proprietary engine takes as long or longer than making your game. Why wouldn't a design team license an engine? The Unreal engine was designed from the ground up to be supremely modifiable, flexible, and adjustable - seems like an extremely logical choice for an engine for your game.

As to quality, the engine hardly matters if the game is good. A really good game will make you forget that it HAS an engine, or that you're even playing a game.

“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
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33.
 
Re: No subject
Sep 27, 2005, 20:25
33.
Re: No subject Sep 27, 2005, 20:25
Sep 27, 2005, 20:25
 
And Epic is offering something cheap
The Unreal 3 engine is not cheap at all at least not from a licensing perspective.


32.
 
Re: No subject
Sep 27, 2005, 20:23
32.
Re: No subject Sep 27, 2005, 20:23
Sep 27, 2005, 20:23
 
Extreme G Racing (N64 and GC)
Extreme G is also a PC game. It's too bad it won't run on Windows XP though (It looks like due to the copy-protection).


31.
 
Re: No subject
Sep 27, 2005, 20:22
31.
Re: No subject Sep 27, 2005, 20:22
Sep 27, 2005, 20:22
 
There's only a handful of memorable Unreal engine games outside UT2k4. Recently we've had the abysmal Unreal 2, Ut2k3, Devastation, Invisible War, Advent Rising, Pariah, Deadly Shadows, and some truly awful Harry Potter and other bullshit titles nobody cares about. You have to dig back several years for the good stuff like Deus Ex, Unreal 1, Return to Na Pali, Wheel of Time. I'm not counting America's Army. It's free and is boring as fuck. The Splinter Cell series went retarded after the first one. Postal 2 is the definition of shit. God dammit, I can keep going on...

In the next year or so there will be a huge influx of crappy Unreal based games. It probably won't be because of the UE3 engine, but the fact everybody is rushing to get something out on the Xbox360. And Epic is offering something cheap and easy for them to do just that.
This comment was edited on Sep 27, 20:25.
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30.
 
Re: No subject
Sep 27, 2005, 20:21
30.
Re: No subject Sep 27, 2005, 20:21
Sep 27, 2005, 20:21
 
My question is.... what crazy crap are they gonna do for promotion this game? Offer a million bucks to a grandmother who legally changes her name to Turok for a year like previous games?
Acclaim is dead. BVG (Disney) is publishing the game now so at least the stupid stunts are history even if the post-release support is probably worse or no better.


29.
 
No subject
Sep 27, 2005, 18:22
29.
No subject Sep 27, 2005, 18:22
Sep 27, 2005, 18:22
 
Crytech's new stuff is probably no more than a tech demo at the moment, seeing as how DirectX10 is still a couple years away. You won't see that engine for another 2 or 3 years I'd guess. Besides, the fact that the video footage is using DX10 hasn't really been confirmed as far as I've heard.

"Ok, so that's officially....what...the 5 billionth sucky Unreal engine game to come out?"

A huge chunk of the game developer community can't be wrong. Also, just because it's using Unreal tech doesn't mean it'll be a crappy game. I've played more good Unreal-based games than crappy Unreal-based games. Also, I've played several crappy Source and Doom/Quake based games. Whether a game is crappy or not, has nothing to do with the engine it uses.

This comment was edited on Sep 27, 18:24.
28.
 
Re: how cool was it...
Sep 27, 2005, 17:42
28.
Re: how cool was it... Sep 27, 2005, 17:42
Sep 27, 2005, 17:42
 
Thank god Acclaim doesn't have the license anymore. Or doesn't exist anymore. What a turd of a company.

Hmmm... a missed opportunity for a nausea-inducing "Turok Gets UNREAL" headline!

“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
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27.
 
Re: Unreal Punnage
Sep 27, 2005, 17:41
27.
Re: Unreal Punnage Sep 27, 2005, 17:41
Sep 27, 2005, 17:41
 
Ok, so that's officially....what...the 5 billionth sucky Unreal engine game to come out?
Last I checked not a single U3 game has come out yet.

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26.
 
how cool was it...
Sep 27, 2005, 17:39
26.
how cool was it... Sep 27, 2005, 17:39
Sep 27, 2005, 17:39
 
When that T-Rex swallowed Turok whole , then burped out the feather fom his headress ! ?

"Her left leg was Christmas , and her right leg was Easter...I want to see her more between holidays"
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25.
 
Re: Unreal Punnage
Sep 27, 2005, 17:36
25.
Re: Unreal Punnage Sep 27, 2005, 17:36
Sep 27, 2005, 17:36
 
Ok, so that's officially....what...the 5 billionth sucky Unreal engine game to come out?

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24.
 
Unreal Punnage
Sep 27, 2005, 17:22
Fum
24.
Unreal Punnage Sep 27, 2005, 17:22
Sep 27, 2005, 17:22
Fum
 
Just for the record Blue, this is the ninth time you've started a news post using some variation of "X to be Unreal" as the title. I'd say that qualifies as excessive punnage. You may want to think of using some alternate phrasing before you hit the double-digits.

23.
 
Re: Wait...
Sep 27, 2005, 17:15
23.
Re: Wait... Sep 27, 2005, 17:15
Sep 27, 2005, 17:15
 
Dude, they will just release another expansion that has memory, a GPU, and a new CPU on it and then...
STOFU BURGER!
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22.
 
Wait...
Sep 27, 2005, 17:13
22.
Wait... Sep 27, 2005, 17:13
Sep 27, 2005, 17:13
 
...how am they going to get this to run on a Nintendo 64?
21.
 
Re: No subject
Sep 27, 2005, 15:50
21.
Re: No subject Sep 27, 2005, 15:50
Sep 27, 2005, 15:50
 
My question is.... what crazy crap are they gonna do for promotion this game? Offer a million bucks to a grandmother who legally changes her name to Turok for a year like previous games?

That was the brilliance of Acclaim who are, thankfully, nothing but a memory now. They did make a few good games though. Forsaken, Extreme G Racing (N64 and GC), That RC racing game, first 2 Turoks, ummm...a few others I can't remember ATM.

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20.
 
No subject
Sep 27, 2005, 15:45
20.
No subject Sep 27, 2005, 15:45
Sep 27, 2005, 15:45
 
I wonder if they'll include a 'Nostalgic Fog' option...

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19.
 
Re: No subject
Sep 27, 2005, 15:33
19.
Re: No subject Sep 27, 2005, 15:33
Sep 27, 2005, 15:33
 
The new Far Cry engine? HELL YES!


Agreed.

Unless the U3 engine can simply do Far Cry-esque levels without batting an eye (and maybe it can, I really don't know), I have to wonder if that wouldn't have been a better choice. Oh man, the light filtering through the jungle canopy in the Crytech2 tech demo was so friggin' SWEEEET! First thing I said to my buddy as we watched it was "Turok, anyone?"

OTOH, I'm willing to bet they're going to go for more dinos-in-the-city crap, and are turned on by all the pretty pictures of torn-up urban areas.. And I do see a lot more distance-fogging in the U3 previews than you get in FC, so perhaps they felt the need to bring back the signature pea-soup atmosphere of the old games

Best thing they could do really would be to simply re-build the first game using Crytech2.. the franchise took a definite nosedive after Turok, and I really don't have any confidence that they'll turn that trend around, sadly.

Cranial Bore though: Best. Weapon. EVER.

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