Brothers in Arms: Earned in Blood Demo

The demo for Brothers in Arms: Earned in Blood is now available, offering the chance to sample Gearbox Software's World War II shooter sequel. The demo offers one single player mission as well as a skirmish map with solo and multiplayer support. The 615 MB download is available on 3D Downloads, 3D Gamers, 4players.de, Boomtown (registration required), ActionTrip, Boomtown (registration required), Computer Games (Romaina), FileFront, Filerush (torrent), FileShack, Fragland.net, Gameguru Mania, Gamer's Hell, GameSpot DLX (registration required), PC Gameworld, Strategy Informer, VGPro, and Worthplaying.
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Re: No subject
Sep 21, 2005, 15:29
26.
Re: No subject Sep 21, 2005, 15:29
Sep 21, 2005, 15:29
 
First off -- it's StarForce. First game was too IIRC.



Sadly, while this one looks better and runs better than the first game, they haven't done ANYTHING to address my only real beef with that game.

Namely, I hate the fact that once you've got the Germans suppressed, they don't do anything about changing that.

Apparently, they haven't discovered the magic of an Assault Team/Fire Team combination for themselves, so you NEVER have to worry that once you've got one group of baddies suppressed, they're sneakily sending another squad around behind you or anything.

It makes the battles extremely one-dimensional, as once you've accomplished stage one (suppress), you're free to spend as long as you want figuring out how to accomplish stage two (flank)..

Beyond that, there are still all of the same squad AI problems from the first game:

- Germans rushing cover that you're already occupying the other side of merely because that's what they're scripted to do

- My own soldiers insisting on standing IN FRONT of cover merely because everyone's a little bunched up and they can't find a perfect place to stand back there. THEN complaining that a)they can't hit anything, and b)they're taking fire.

- Germans taking up firing positions in the exact same location their allies just got obliterated in, even if that location is still being suppressed

The list goes on, sadly, and just tells me that Gearbox really wasn't listening to the critiques of the first game at all.

What I see improved here: load times are shorter. The game runs better. Graphics are a *bit* more detailed. 3D sound works OOTB.

That's it, and I really don't give a rat's ass about seeing improvements to ANY of those things when there are basic problems with THE GAMEPLAY.

*shrug* oh well, I had hoped they'd work out the kinks, but even with co-op I'm not buying this.

Glad they release demos of these things, because there's not a part of me now that thinks the third one they've just announced will behave any differently..


Yo, DuvalMagic: What gives???

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GW: Tashen Boke [R/Me]; Rosti The Ninja [Mo/R]; Gort Grimley [W/Ne]
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I'm not even angry. I'm being so sincere right now, even though you broke my heart and killed me.
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    lol
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     Re: lol
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   Starforce
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