Quake II as an MMOG

alphaWorks OptimalGrid Overview has middleware code to operate Quake II as an MMOG, the latest fruits of efforts at IBM to facilitate games, in this case Quake II, on a grid of servers (story). Here's what they sent along about this:
OptimalGrid is a self-contained middleware designed for developers to create grid-enabled parallel applications without themselves becoming experts in grid or high-performance computing (article). The Linux compatible middleware now includes automatic distribution and provisioning on to Grid nodes. See how the first release of Quake II was made massively multi-player by running on a Grid. Get modified Quake II from Sourceforge to run with OptimalGrid and let the massive Grid games begin.
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Re: Holy shit
Sep 17, 2005, 02:56
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Re: Holy shit Sep 17, 2005, 02:56
Sep 17, 2005, 02:56
 
I sure as hell am down for some massively multiplayer Lithium.
Puzzled as to how this actually works in-game.

Edit: Nm, it's on the PDF. Solid.
This comment was edited on Sep 17, 03:00.
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Re: Holy shit
Sep 17, 2005, 01:51
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Re: Holy shit Sep 17, 2005, 01:51
Sep 17, 2005, 01:51
 
Interesting, I guess I need to find my quake2 CD.

I don't play video games... I play murder simulators.
http://bf2tracker.com/bf2_userprofile.php?bf2id=43526450
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Holy shit
Sep 17, 2005, 01:13
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Holy shit Sep 17, 2005, 01:13
Sep 17, 2005, 01:13
 
This is awesome!!!

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