Sam & Max Rescued

Telltale Games secures rights to Sam & Max (thanks Mike Martinez) announces the welcome news for adventure game fans that Sam & Max are to hit the road once more, as the rights to create a new game based on the dog and rabbit heroes of the LucasArts classic are now in the hands of Telltale Games. Here's a bit explaining what's known so far:
The deal was inked only days ago, and few details are available as of now. Telltale stresses that the game will not be Sam & Max: Freelance Police, the LucasArts title whose highly-publicized 2004 cancellation was widely mourned by fans. New content will be developed, and the game will be implemented in an episodic format similar to that of Telltale's Bone games. Purcell, who works at Pixar, says he will be as involved with the Sam & Max project as he can be.

"If there's a better match, I don't know who it is… I trust them," Purcell said, when asked why he chose to work with Telltale. Purcell knows the Telltale team from their LucasArts days and is comfortable with their handling of the upcoming first Bone game, which is adapted from the well-known comic by Jeff Smith. When LucasArts' hold on the Sam & Max rights ran out this spring, Purcell and Telltale had the freedom to move forward.
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Re: You know what?
Sep 15, 2005, 13:50
nin
12.
Re: You know what? Sep 15, 2005, 13:50
Sep 15, 2005, 13:50
nin
 
Also, it's probably an absolute BITCH to try to get it to work on current day machinery. It was one of those "needs expanded memory , and xxxxxxx of conventional memory, and so many files, and so many buffers" etc.

They released a version that runs under 2k/XP, but the only place I found it was in the UK...came w/ The Dig, Grim Fandango, and Full Throttle, all designed to run under current OSs...


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GW: Nilaar Madalla, lvl 20 R/Mo / Xylos Gath, lvl 10 W/Mo

Don't look at me that way. It was An Honest Mistake. http://www.thebravery.com/
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