UC: A World Apart Patch Glitch

3000AD sends along word on a glitch with the initial release of the version 1.00.03 auto-update for Universal Combat: A World Apart. Here's word on the problem, and the updated update, which does not iterate the game's version number:
Yesterday we released the v1.00.03 patch to the public via the in-game patch Updater. We have since discovered that an incorrect character asset was included in the original game distribution. This would cause one of the Instant Action scenarios (IA0113) which uses that asset, to fail upon loading.

To this end, we have re-issued this patch today and corrected this problem.

For those who have not yet updated their version, running the in-game Updater will download the new version.

For those who have already updated their version, the steps described in the v1.00.03 section of the recently updated version control file show how to force the Updater to re-download and re-apply the patch.

We apologize for this error. Hope you are enjoying the game as much as we enjoyed developing it.
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Sep 1, 2005, 08:15
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Re: No Subject Sep 1, 2005, 08:15
Sep 1, 2005, 08:15
 
#27

I'm an artist for a north american west coast game developer. I've been in the industry for 6 years. Due to my inflammatory nature on these boards, however, i must decline to name the company -- because, unlike some people who are much bigger assholes than me, i care about how my personal views tend to reflect on the company and those i work with.

So my contribution is right here, buddy. Where's yours? Now fuck off.

Ah yes, the power of anonymity. I was once special aid to Mahatma Ghandi; I just assumed the DS alias because I am scared of retribution.

Stupid clown. Artist for the game industry my ass. As if.

#30

Couldn't have said it better myself. You see, thats it right there. These wankers come online, spout all manner of crap, character assassinate and libel others, while hiding. As if that wasn't bad enough, they are quick to point out other people's flaws and missteps while hiding behind anonymity. Wankers.

#31

Do you think anyone actually considers that, or do you think that they associate Derek's actions directly with the games he takes part in creating? It's not commendable that Derek acts like a giant fuckwad with no regard for others. It's disgusting that he is as selfish as he is. Perhaps, if he acted in a different manner, his games might sell more copies, and his development associates might be more well off. Are there people out there who will never buy a(nother) DS game due to how he's treated them in the past? Yes. I guarantee you, there are a lot. Perhaps thousands. Derek hasn't exactly made a lot of friends throughout his career in development. An excellent example of this is right here, in this thread.

This excerpt alone proves how stupid - and uninformed - you are. I needn't even bother pointing out the flaws in those statements; since they speak volumes all on their own.

#34

I found that 75% of your posts so far involve abrasiveness, inflammatory remarks, and rudeness. So my question: Are you really that ANGRY, or is that just your 'style'?

You noticed that too huh? Him, spacecaptain, camaro76, MichaelBoltonsButt and a few others are quite easy to spot. In fact, when I see a post from soneone I don't recognize, I immediately look up their profile. That is exactly what I did with this random.thought guy last night.
He is angry alright. Not only that, you can tell from his posts that he doesn't have *one* iota of talent whatsoever. For an artist (I have no less than 11 working for me at any one time), he comes off as a dimwitted jackass without a clue. IF - and thats a big IF - he is an artist for game developer/publisher, he's probably the guy they stick in a corner to do post-process cleanup work.

This comment was edited on Sep 1, 08:16.
Game developers are just human beings who happen to make games for a living. If you want to hold us up to higher standards of conduct, then go ahead
...but don't be surprised if we don't uphold them
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