Interplay was infamous for releasing buggy games and then only producing one patch before dumping the game and leaving it in bad shape.
Klingon Academy using the latest patch is not in "bad shape" by any strech of the imagination. That post you quoted mentions that the developers would have liked to add "additional controller support," but the game worked fine with the joysticks I used to play it. The developer even states in that post "I believe, we still made a great game, despite its shortcomings." Even he knows the game was not left in bad shape.
We list examples, and they you change tactics and say "Oh, well that doesn't count." just like you did in post 73.
In post 70 I asked for some examples. However, the example provided in post 73, i.e. Messiah, demonstrates that the developer was most likely at fault given its history with producing a similarly crappy game for a different publisher
. I never wrote "it doesn't count." It is just not a good example if you are trying to blame Interplay for the poor quality of the game.
When proven wrong) You conveniently change the rules again and again
The problem is your examples and comments don't stand up to scrutiny, and you can't stand it when I point that out.This comment was edited on Sep 1, 11:33.