All this exchange of AC2 closing (good) and WoW being mediocre ...just came across this at Filefront :
China Reducing MMOGs
How big a problem is MMOG addiction in East Asia? Big enough that China is trying to control the amount of time citizens spend playing MMOGs. All Chinese companies operating MMOGs will have to take part in a centralized (natch) system that penalizes players’ characters if they’re online for more than three hours. Way to ruin the fun, China.
Communism ftw!
Edit: Speaking of which, this wouldn't include Blizzard's foray into the Chinese market with WoW would it?
This comment was edited on Aug 26, 19:27.