Morning Q&As

  • Auto Assault
    Auto Assault Hazard Mode & Skills Q&A on Boomtown transcribes an IRC session about the upcoming MMORPG with NetDevil's Ryan Seabury: "We wanted each archetype class to fulfill the same combat roles, but achieve them through mechanically different ways...for each race, the skills are flavored based on the culture of survival for that race to illustrate, using the healer classes. Human Engineers will employ beams and energy based repairing, since Human tech is highly based on light and shielding etc. Mutant Shaman will manipulate the Contamination to create phase-formed vegetation that replenishes nearby allies and Biomek Constructors deploy nanobot technology and automated mini-mechs and bots to help their friends. And of course, there are many other skills that each of those classes has beyond just repairs that are different from each other."
  • Warhammer 40,000: Dawn Of War: Winter Assault
    Gamecloud's Warhammer 40,000: Dawn Of War: Winter Assault Q&A talks with Relic's Andrew Chambers about their upcoming RTS expansion: "The Imperial Guard are the brand new, fully playable race we are adding to the game in Winter Assault. They are really fun to play with because they present the player with a whole new gameplay experience that they can’t find in the existing Dawn of War races. They are a very defensive, very ranged focused race, which opens up a gamut of new and interesting strategies to explore and play with."
  • Gridwerx Australia
    Bigluke.net's Gridwerx Australia Q&A talks with Peter Jarrett from this start-up developer about Gridwerx Genesis, their upcoming independent project: "We represent the underdog, the rebel. We embrace the future, to connect the real and the virtual - and exploring the challenges that humanity face in coming to terms with our evolving world. We've got a fantastic bunch of guys (check them out on our web site www.gridwerx.com.au) who are all working part time after hours when they aren't studying, or working on their day jobs to make this dream a reality. We all met for the first time on 30 January after I had interviewed 80+ people. We hit it off, and have come a long way in the last few short months."
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Re: W00000000T! Aug 12, 2005, 16:07
Aug 12, 2005, 16:07
 
I agree, Dawn of War is one of the more memorable RTS campaigns since StarCraft. My only complaint is that it was so short (only get to play 1 side in single player). But really well done in all the ways already mentioned. I'm really looking forward to winter assault

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