Groove Games
announces World War II Combat: Road to Berlin, an Unreal-engine World War II
first-person shooter for the PC and Xbox in development at Direct Action Games
that's dues for release on September 27, 2005. The
game's product page
is already online (thanks
Frans) though the screenshots are only available as
thumbnails. This is an unrelated project to Battlestrike: The Road to Berlin, as
the WW2 shooter genre has apparently become crowded to the point that there
aren't enough subtitles to go around. Here's a bit on the game, which touches on
the now-familiar secret weapons theme:
World War II Combat: Road to
Berlin™ takes place at the close of WWII, where there was a dramatic race
between U.S. and Russian forces to capture German prototypes, research and top
scientists. The spoils of this race altered the direction of the Cold War and
the world at large for decades to come.
All of the German weapons research and systems featured in World War II Combat:
Road to Berlin™ are based on actual designs, prototypes and wind tunnel models
that were completed before the war ended. Several of the advanced weapon systems
featured in the game were actually produced and saw combat against the allies.
Much of what was captured remains classified to this day, 60 years after the end
of the war.