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Serious Sam 2 Dated - Coop Support Announced

Take 2 Germany has posted a release date for Serious Sam 2, listing October 14 as when to expect the upcoming follow-up to Croteam's rapid-fire shooter. Thanks SeriousSamFr. Also, publisher 2K Games reveals that the game will feature the oft-requested support for cooperative multiplayer action. There are new multiplayer screenshots on ToTheGame, and here's word:

2K Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), today announced the exciting multiplayer features of Serious Sam II. The multiplayer features in Serious Sam II will allow for full co-operative gameplay on both PC and the Xbox® video game and entertainment system from Microsoft. The PC version will allow up to eight gamers to fight their way through the complete game via LAN and online, with the Xbox version allowing up to four players via Xbox Live or system link.

38. Re: Excellent! Aug 9, 2005, 16:23 SquirrelZero
That is why you make the progression dependent on either a single player or a majority of players, e.g. if 3 of 4 are in the map exit zone, you exit anyway or call a vote to exit where >=50% progresses.

We had that down as a possible feature, but decided it was still too detrimental to gameplay. Nobody wants to have to have a vote to move onto the next area. Nobody wants to be outvoted, or be in the middle of purchasing items at a shop when the other 3 out of 4 guys decides they want to leave. It is not a viable solution for the problem.

The point of an FPS/RPG is to take time to explore your surroundings and experience things on a slower pace than in a standard FPS. I guarantee you, if you decided to play through an entire FPS/RPG, you would end up getting pissed off on at least several occasions at such a system. Not only that, it doesn't address the issue of saving games, item distribution, quest distribution, etc. What happens when you get a story quest from an NPC, but someone else is buying items from a shop elsewhere in the map, or talking to another NPC? Should it just interrupt them and warp them to the quest NPC? Or should the NPC give the same quest out multiple times? Neither is desireable. It works in an MMORPG, but not in a story-based game like this. These are all issues that had to be dealt with and in the end, they just made coop inpractical.
This comment was edited on Aug 9, 16:29.
Previous Post Next Post Reply Quote Edit Delete Report
    Date Subject Author
  1. Aug 9, 11:22 No subject NHS7000
  2. Aug 9, 11:30  Re: No subject MMORPGHoD
  3. Aug 9, 11:31 No subject Xero
  4. Aug 9, 11:31 Excellent! Quboid
  5. Aug 9, 11:40  Re: Excellent! Fantaz
  6. Aug 9, 11:42   Re: Excellent! Elf Shot The Food
  8. Aug 9, 11:53    Re: Excellent! Hellbinder
  12. Aug 9, 12:12     Re: Fine...I read the damn thing. trashcan
  13. Aug 9, 12:30      Re: Fine...I read the damn thing. Orogogus
  15. Aug 9, 12:39       Re: Fine...I read the damn thing. trashcan
  16. Aug 9, 12:42        Re: Fine...I read the damn thing. XEON
  18. Aug 9, 12:47        Re: Fine...I read the damn thing. CptRanger
  14. Aug 9, 12:32      Re: Fine...I read the damn thing. MMORPGHoD
  19. Aug 9, 12:49      Re: Fine...I read the damn thing. Tango
  21. Aug 9, 13:15       Re: Fine...I read the damn thing. trashcan
  22. Aug 9, 13:23        Re: Fine...I read the damn thing. Kobalt
  29. Aug 9, 14:32         Re: Fine...I read the damn thing. Orogogus
  35. Aug 9, 14:56          No subject 7.62WorldOrder
  43. Aug 9, 18:41         Re: Fine...I read the damn thing. DDI
  9. Aug 9, 11:58    Re: Excellent! SALvation
  11. Aug 9, 12:12     Re: Excellent! Prez
  32. Aug 9, 14:48     Re: Excellent! Creston
  33. Aug 9, 14:49      Re: Excellent! SquirrelZero
  36. Aug 9, 15:19       Re: Excellent! Riley Pizt
  37. Aug 9, 16:22        Re: Excellent! MindTrigger
>> 38. Aug 9, 16:23        Re: Excellent! SquirrelZero
  39. Aug 9, 16:42         Re: Excellent! Tango
  42. Aug 9, 18:25         Re: Excellent! Riley Pizt
  45. Aug 9, 18:47          Re: Excellent! DDI
  47. Aug 9, 19:05           Re: Excellent! Orogogus
  48. Aug 9, 19:11            Re: Excellent! SquirrelZero
  46. Aug 9, 18:56          Re: Excellent! SquirrelZero
  49. Aug 10, 06:13           Re: Excellent! Riley Pizt
  50. Aug 10, 08:06            Re: Excellent! Tango
  51. Aug 10, 08:41  Re: Excellent! TorTorden
  7. Aug 9, 11:53 No subject Capella
  10. Aug 9, 12:10 No subject aldo_14
  17. Aug 9, 12:44 More Co-Op Orgy!! Rosco
  20. Aug 9, 13:15 No subject Hellbinder
  23. Aug 9, 13:24  Re: No subject Zathrus
  44. Aug 9, 18:43   Re: No subject DDI
  25. Aug 9, 13:29  Re: Fine...I read the damn thing. trashcan
  41. Aug 9, 18:17  Re: No subject Warrax
  24. Aug 9, 13:27 No subject Hump
  26. Aug 9, 13:53  Re: No subject MMORPGHoD
  27. Aug 9, 14:19 No subject Silicon Avatar
  28. Aug 9, 14:25  Re: No subject Beamer
  30. Aug 9, 14:34 No subject Orogogus
  31. Aug 9, 14:43  Re: No subject DrEvil
  34. Aug 9, 14:49 Hell yeah. killrig
  40. Aug 9, 17:49 My $$ goes to coop Skoll
  52. Aug 10, 09:02 Co-op is Love Icewind
  53. Aug 10, 14:35  Re: Co-op is Love SquirrelZero
  54. Aug 10, 19:49   Re: Co-op is Love Riley Pizt
  55. Aug 10, 20:42    Re: Co-op is Love SquirrelZero
  56. Aug 10, 22:40     Re: Co-op is Love random.thought


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