Morning Q&As

  • Serious Sam II
    Gamecloud's Serious Sam II Q&A talks with Dinko Pavicic and Petar Ivancek of Croteam about their upcoming shooter sequel: "Our primary goal was to take the well-known, frantic, fast paced gameplay of Serious Sam to the next level. This time there will be more enemies, more guns, more shooting and more everything...all that wrapped around a brand new Serious Engine to provide the best action experience ever. Other than that, we wanted to expand the gameplay in some other areas, so now you will find yourself driving vehicles through hordes of enemies, fighting side by side with NPCs, blowing apart whole villages, cities and similar stuff just to maintain peace in the universe. I would like to say more, but that would ruin the surprise."
  • Indigo Prophecy
    Adventure Gamers' Quantic Dream Q&A talks with David Cage and Guillaume de Fondaumiere of Quantic about their upcoming adventure game known as both Fahrenheit and Indigo Prophecy: "It is relatively difficult to sell this type of game. You must know that Indigo Prophecy probably is one of the only adventure games that will be published in the United States for the PS2. Generally, for various reasons, Sony does not publish adventure games. They believe that adventure games are not suitable for the target audience. So, we really had to show them that Quantic's work was totally different from any other game that was out there. We also made them understand that we could totally change the controls and still have an experience that was worth playing and could still appeal to adventure gamers."
  • Movies
    Gamecloud's House Of The Dead 2 Movie Q&A chats with scriptwriter Mark Altman about the upcoming game adaptation sequel: "When we developed the property, there hadn't been a major zombie film since Day of the Dead. Ironically, by the time the film got made and released, we came at the tail end of a wave of big-budget zombie films which was ironic. I will say this, that one of the reasons the story of the game was changed from a genetic mutation by Dr. Curien was because at the time the film was being planned, everyone was concerned about not being too close to Resident Evil and we were trying to stay away from what they were doing at the time."
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Aug 4, 2005, 14:06
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Re: Aug 4, 2005, 14:06
Aug 4, 2005, 14:06
 
Creston... this is BluesNews, have you forgotten. PC! PC! PC!

Well, with all the talk we do lately about the 360 and PS3, it's easy to get confused.

This sentence also threw me off a little, "It is relatively difficult to sell this type of game. You must know that Indigo Prophecy probably is one of the only adventure games that will be published in the United States for the PS2"

So excuse my lapse

Creston


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