Anyone who plays one of those old demos at this point is either a new player just trying the game out or a veteran player who would never buy the game anyway.No new gamer is downloading the Halo or SOF2 demo these days.
I agree they mostly wouldn't have bought the game, anyway. But if you're a publisher, and you see a significant amount of people playing a demo of your game years after the game is released, you'd wonder why that's happening and how you can make certain they shift over to the full product.
rock climber, there clearly ARE a significant amount of cheapasses like me that don't always feel the need to buy a full game because they get enough fun from the dmeo. Having the demo this long has probably convinced me not to get BF2. The aircraft is boring, the tanks get kind of boring, I find most of the classes boring, infantry feels a bit weird, and it's sometimes too hard to find a hummer or buggy to run people over. The worst part is that squad members rarely listen to orders or even bother spawning near you when you're standing at a flag screaming "I need backup," watching them die and respawn at the damn airport.
I don't see the addition of new maps changing that.
As for getting a job, I've got more than enough play money.