Psychonauts Patch & New Demo

A new patch for Psychonauts is now available, updating Double Fine's wacky action game to version 1.02. The various fixes and improvements from the new version are also now available in an updated version of the game's demo. The patch and demo can be found on the Psychonauts Website and mirrored on 3D Gamers, Gameguru Mania, and Worthplaying.
View : : :
25 Replies. 2 pages. Viewing page 1.
Older [  1  2  ] Newer
1.
 
No subject
May 30, 2005, 14:04
1.
No subject May 30, 2005, 14:04
May 30, 2005, 14:04
 
I had not had much time to play this game yet, but as far as I have played, this is one of the most original, refreshing and funny games in a very long time.

Psychonauts is weird, crazy and incredible at the same time.

2.
 
Re: No subject
May 30, 2005, 14:33
2.
Re: No subject May 30, 2005, 14:33
May 30, 2005, 14:33
 
key board + mouse does not suit platformer game. atleast i am not having blast but game is different, in a good way.

3.
 
Re: No subject
May 30, 2005, 14:40
3.
Re: No subject May 30, 2005, 14:40
May 30, 2005, 14:40
 
This game is awesome! Just get a gamepad and it plays great.

Avatar 571
4.
 
No subject
May 30, 2005, 15:56
4.
No subject May 30, 2005, 15:56
May 30, 2005, 15:56
 
I'm a huge Schaeffer fan, and love all his Lucasarts stuff, but I just couldn't get into this. I love the character design, the game runs great at 1280 with every single graphical feature maxed, and the controls are fine too (even though you have to invert EVERYTHING upon startup)...

But it just wasn't exciting or original enough for me in the gameplay department. And it wasn't particularly funny (except for the short green kid). I guess this is a genre that has never really appealled to me (3rd person platformer), but I was really expecting something amazing based on reviews and reactions...maybe if someone could explain specifically what they enjoy about the game...then maybe I could retry the demo...because the gameplay is clearly nothing special.

I wish he was still making adventure games!!

This comment was edited on May 30, 15:57.
5.
 
Re: No subject
May 30, 2005, 16:01
5.
Re: No subject May 30, 2005, 16:01
May 30, 2005, 16:01
 
I just finished this title and definitely think it was one of the best platformers I've played in years. It was just soaked in style and originality that you just don't see anymore. That and they had the same kick-ass composer who did Grim Fandango!

Parallax Abstraction
Founder of StateOfGaming.org - Coming Soon
Commentary & Discussion About the Video Game Industry and Its Future
Parallax Abstraction
Twitch | YouTube | Podcast
Avatar 13614
6.
 
Re: No subject
May 30, 2005, 16:39
6.
Re: No subject May 30, 2005, 16:39
May 30, 2005, 16:39
 
I've been playing this game for a while now, and initially thought I was gonna be dissappointed. The first level (coach) is a total linear drag.
Fortunately, everything takes off from there. The powers are great, but it's really the level design and sense of humor that dominates.
It has tongue in cheek humor / satire and great levels. High production values help too. Definitely one of the best I've played this year.

7.
 
Re: No subject
May 30, 2005, 16:52
7.
Re: No subject May 30, 2005, 16:52
May 30, 2005, 16:52
 
key board + mouse does not suit platformer game. atleast i am not having blast but game is different, in a good way.

They did not take the time to implement support for gamepads? I don't own the game but it's 2005 and companies like gravis have been making gamepads for the PC for at least 10 years now probably more plus they can be bought for less than $20! It's like making a space sim without any joystick support, just a bad move!

I'll never understand these companies, when they decide to make a sequel they'll say the sales on the PC where to low to justify releasing it on that platform bla bla bla...

This comment was edited on May 30, 16:55.
Avatar 19242
8.
 
Re: No subject
May 30, 2005, 17:30
8.
Re: No subject May 30, 2005, 17:30
May 30, 2005, 17:30
 
Nah it works fine with gamepads, I used an Xbox controler and XBCD. Some people just like to use a keyboard and mouse, fortunatly it seems this patch fixed the troubles with that.

Also, Arkay, the demo is really not a good example of the gameplay as it is just the very begining of the game. Once you start gaining psychic ablities the gameplay really takes off.

This comment was edited on May 30, 17:31.
9.
 
No subject
May 30, 2005, 18:01
9.
No subject May 30, 2005, 18:01
May 30, 2005, 18:01
 
greatest game i played in a long time. very original, suprising and the best of it: it's loads and loads of fun.

i played it with a ps-dual shock gamepad with a usb converter on my pc.

10.
 
Re: No subject
May 30, 2005, 18:04
Tim
10.
Re: No subject May 30, 2005, 18:04
May 30, 2005, 18:04
Tim
 
I know nothing about XBOX and its controllers are they USB?
___________________
I'll sell your memories for fifty pounds per year.
11.
 
Re: No subject
May 30, 2005, 18:20
11.
Re: No subject May 30, 2005, 18:20
May 30, 2005, 18:20
 
Nope, proprietary connector.

Parallax Abstraction
Founder of StateOfGaming.org - Coming Soon
Commentary & Discussion About the Video Game Industry and Its Future
Parallax Abstraction
Twitch | YouTube | Podcast
Avatar 13614
12.
 
Not bad...
May 30, 2005, 18:23
Ant
 
12.
Not bad... May 30, 2005, 18:23
May 30, 2005, 18:23
 Ant
 
I just played the demo. I got stuck up to the machien gun part which I gave up and uninstalled the demo. Interesting idea. I didn't find the game funny, but it's nice for kids.
Avatar 1957
13.
 
Re: No subject
May 30, 2005, 18:28
13.
Re: No subject May 30, 2005, 18:28
May 30, 2005, 18:28
 
Yeah the connector is proprietary but you can crack that open and the wires match right up by color with a standard USB cable like what you might cut off an old mouse. Just a bit of soddering, download the XBCD drivers and go.

14.
 
Re: No subject
May 30, 2005, 18:41
14.
Re: No subject May 30, 2005, 18:41
May 30, 2005, 18:41
 
I am close to the end of this game and I have given up. Sometimes the controls are too frustrating - especially in timed situations (fortunately there are few). But that Butcher level is pissing me off.

ANd who was the genius that came up with the brilliant idea of not allowing game-saves after a certain point?! Stupid, stupid, stupid.

Oh well, I have moved on to Guild Wars.

But Psychonauts is a fun game with TONS of originality and unique level design.

You cannot make anything fool-proof. The fools are too inventive
You cannot make anything fool-proof. The fools are too inventive

GW: Tr Gandhi (Ra), Shiva Sung (Mo), Mangal Pandey (Ne), Rana Pratap Singh (Wa), Boddhi Satwa (Ri), Bhagat Singh (De), Bahadur Shastri (Pa)
Avatar 11944
15.
 
Re: No subject
May 30, 2005, 18:53
15.
Re: No subject May 30, 2005, 18:53
May 30, 2005, 18:53
 
ANd who was the genius that came up with the brilliant idea of not allowing game-saves after a certain point?! Stupid, stupid, stupid.


That's because of consoles and the lack of developing time.
This comment was edited on May 30, 18:54.
16.
 
Re: No subject
May 30, 2005, 19:18
16.
Re: No subject May 30, 2005, 19:18
May 30, 2005, 19:18
 
"I'll never understand these companies, when they decide to make a sequel they'll say the sales on the PC where to low to justify releasing it on that platform bla bla bla..."

lol Agreed. I don`t know who the supposed geniuses are making up this kinda crap, but they don`t know sh*t. They say the same thing about sims. That there is no market. There is a HUGE market. The sim community is alive and well.

What they do now... is just go for the easy money. The game devs have basicly turned into `hos. And as their integrity took a vacation, the cooler ideas in our gaming went along with it. We are now gonna see really awesome visuals, and shallower gameplay. Aaaah well. It was good while it lasted.

17.
 
Re: No subject
May 30, 2005, 19:40
17.
Re: No subject May 30, 2005, 19:40
May 30, 2005, 19:40
 
I've been pondering on getting a gamepad too, but Xbox pads just don't cut it for me. Is there a GameCube pad adaptater?

18.
 
Re: No subject
May 30, 2005, 20:24
18.
Re: No subject May 30, 2005, 20:24
May 30, 2005, 20:24
 
Yeah, get a GameCube to USB converter from a HK import webshop. I'm using a PS dualshock to USB joy adapter just fine.

Avatar 571
19.
 
Re: No subject
May 30, 2005, 21:01
Tim
19.
Re: No subject May 30, 2005, 21:01
May 30, 2005, 21:01
Tim
 
fantaz does the pressure sensitive x button function?
___________________
I'll sell your memories for fifty pounds per year.
20.
 
Re: No subject
May 30, 2005, 21:47
20.
Re: No subject May 30, 2005, 21:47
May 30, 2005, 21:47
 
Does the Psychonauts game play become less linear than the demo level? One thing I like about the 3D Mario platformers is that the levels are fairly open, and Mario has plenty of moves to let you solve the objectives in your own way.

The Psychonauts demo, and games like Prince of Persia:SOT and
Tomb Raider usually have one sequence of moves that will let you complete the level.

25 Replies. 2 pages. Viewing page 1.
Older [  1  2  ] Newer