Battlefield 2 Q&A

There's a Battlefield 2 Q&A on the Battlefield SinglePlayer Website (thanks Total Battlefield 2) talking with EA's Ben Smith about the upcoming military shooter sequel, keeping to their chosen focus of single-player action, though multiplayer is also touched upon: "This is correct, we will not be shipping with coop support in Battlefield 2. Since single-player in Battlefield 2 is focused on training players for full multiplayer matches (a gateway to multiplayer) we chose to focus on each of the modes separately and eliminate coop. There are no plans at this time to add coop support in a patch."
View : : :
44 Replies. 3 pages. Viewing page 1.
Newer [  1  2  3  ] Older
44.
 
No subject
Jun 3, 2005, 19:19
44.
No subject Jun 3, 2005, 19:19
Jun 3, 2005, 19:19
 
43.
 
Re: No subject
May 30, 2005, 11:45
43.
Re: No subject May 30, 2005, 11:45
May 30, 2005, 11:45
 
Yeah, BF is not CS. Anyway, I have had some really great BF games and some really shitty ones... At first I wasn't to excited about the player movement and the pace of the game but I gave it a chance and found it really rewarding. Especially when I figured out how to run and gun quake-style. It's almost like a lot of BF players never played quake DM because I mow them down left and right.

Far Cry MP can be fun at a LAN... Online it blows. Tribes really ruined me though...

050305 - [WITH_TEETH]
42.
 
Re: No subject
May 30, 2005, 11:04
42.
Re: No subject May 30, 2005, 11:04
May 30, 2005, 11:04
 
"Honestly, I haven't even bothered checking out far cry multiplayer"

Far Cry Multiplayer is the most fun ive ever had in a long while. Only Quakeworld and Doom 2 multi before that gave me
the same feeling.

41.
 
Re: No subject
May 30, 2005, 10:38
Beamer
 
41.
Re: No subject May 30, 2005, 10:38
May 30, 2005, 10:38
 Beamer
 
Honestly, I haven't even bothered checking out far cry multiplayer.


Battlefield just felt iffy. Control felt off, and I felt like I spent too much time running around with nothing to do, waiting to find someone to kill or waiting for a plane to respawn. Maybe if I played longer I would have found a groove, but I preferred CS:S. Sadly.

40.
 
No subject
May 30, 2005, 10:03
40.
No subject May 30, 2005, 10:03
May 30, 2005, 10:03
 
anyone looking for more realistic gameplay in BF'42 should check out the "Forgotten Hope" mod.


----------------------------------------------------------------------
Sacred cows make the tastiest hamburgers
This comment was edited on May 30, 10:03.
----------------------------------------------------------------------
"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."

- Jim Goad
Avatar 10137
39.
 
Re: never been about realism?
May 30, 2005, 09:13
39.
Re: never been about realism? May 30, 2005, 09:13
May 30, 2005, 09:13
 
Ya know... these days if a peep wants to continue to play he is literally forced to adopt exploits such as the side to side movement, or prone jumping, or dolphin diving and bunny hopping.

So strafing is now considered an exploit? Well that's news to me. I will agree that bunny hopping is lame.

But what if a gamer doesn`t want to do those things, and just play like he would in real life?

Then you just play how you want to. If you have "skillz" you don't need to jump around like it's a House of Pain video. In fact I love it when people start jumping around because it makes their movement pattern that much more predictable. You know where he's going to land, just line his ass up and fire. It is not that hard.

A.I. always plays in character. A.I. doesn`t smacktalk, they don`t whine, they don`t cheat, they don`t spam weaps, and they don`t bunnyhop. The list goes on.

I'll tell you another thing the A.I. always does and that's suck. Human opponents will ALWAYS provide a greater challenge. Always. A.I. is too predictable. I'm not saying there aren't games with some decent A.I., but even the best games still aren't as challenging as playing online. But I guess that's just my perspective. If smacktalking and whining really annoys you, then I have to ask why you bother reading these forums because it's THE SAME DAMN THING!

On PUB servers, it has been years since I have been able to have a consistently great playing experience against peeps on mp. Mark me. The more peeps strive to use any exploits possible to give them an edge, the more co op is going to become a more viable and attractive alternative to all the smacktards out there.

True, it is rare to find a good game. However, every once in a while you do get on a server where people are working together and it all comes together beautifully. I think the addition of VOIP in Battlefield2 will help this happen more often. (of course it could also be a bad thing in some cases) It's all about finding a few good, well-admin'd servers. They are out there, they do exist. Mark them as favorites and only play there.

I'm still not sure what you consider an exploit, but I don't think strafing and bunny hopping fall into that category. That sort of thing has been going on since the Quake days and the amount of co-op in games continues to dwindle. So basically, I wouldn't hold my breath if I were you. Because if co-op hasn't become more commonplace by now, I doubt it will.

38.
 
Re: never been about realism?
May 30, 2005, 09:02
38.
Re: never been about realism? May 30, 2005, 09:02
May 30, 2005, 09:02
 
Yeah since tribes is dead Battlefield rules right now... It's too bad that you couldn't get into it Beamer because it's a hell of a lot better than Far Cry multiplayer. WTF is up with the falling damage in Far Cry? Not to mention the weapon balance in single player is absurd... still I enjoyed it, somewhat.

Anyway, I'm hoping that BF2 will have me hooked like Tribes2, BF42, and BFV have...

050305 - [WITH_TEETH]
37.
 
Re: never been about realism?
May 30, 2005, 03:03
PHJF
 
37.
Re: never been about realism? May 30, 2005, 03:03
May 30, 2005, 03:03
 PHJF
 
Well I happen to love Battlefield. The huge maps are quite a step up from anything else (Gazala anyone) so 32v32 really gets fun. And I like conquest more than any other variant out there.

Then there's Desert Combat... Dammit all if dc_lostvillage (no para) isn't the most joy to be had with a computer. It just *feels* so damn cool flying in a squad of blackhawks and littlebirds under ridiculous fire and dropping hot, then pulling out and strafing the rooftops etc etc... so fun.

------
“The closer you get to being a pro, the closer you can get to the client. The knife, for example, is the last thing you learn. Ok?"
Steam + PSN: PHJF
Avatar 17251
36.
 
Re: never been about realism?
May 30, 2005, 02:09
Beamer
 
36.
Re: never been about realism? May 30, 2005, 02:09
May 30, 2005, 02:09
 Beamer
 
I hated Battlefield. I finally bought it about 4 months ago, played it for about a day, uninstalled. I was terribly bored by it. Nothing felt right, everything looked poor, and online felt like chaos. Way overblown.

Meanwhile, last Wednesday I bought Far Cry, another game purported as "better than HL2" by the denizens of Bluesnews.com. I'll save my comments on it for a HL2 thread, where it always seems to come up, but yeah... the game has some flaws and glitches, but about 3/4 of the way through I'm having a blast. A huge blast.

35.
 
Re: never been about realism?
May 30, 2005, 01:27
35.
Re: never been about realism? May 30, 2005, 01:27
May 30, 2005, 01:27
 
The more peeps strive to use any exploits possible to give them an edge, the more co op is going to become a more viable and attractive alternative to all the smacktards out there.
Sounds more like multiplayer vs. singleplayer to me. I thought co-op was when two people can play together against the NPC's. Has it evolved into meaning that you can have bots in your LAN multiplayer?
BTW, I got the impression that co-op (in my original sense) was relatively more common in console games.

listening to http://www.progulus.com/ a mountain stream of progressive, rock and metal
34.
 
Re: never been about realism?
May 30, 2005, 00:36
34.
Re: never been about realism? May 30, 2005, 00:36
May 30, 2005, 00:36
 
i guess what i meant by realism is what im pretty sure he was refering to.. bunny hopping,damage modeling,ballistics, all common critisisms of BF 'cause they're true. and the answer to your probs with player physics/exploits is,i repeat,mods.personally i really dig BF1918- and luckily for me i dont live in a huge place like the states-a small community with a shared interest in the historical mood means no-one would be seen dead 'dolphin diveing'. and for me,ive never played against AI that gave me the slightest feeling of challenge..yeah sure,great shots etc but stupid and forgetful(though i hold out a little hope for COD2- ive played the original with a patch to beef up target aquisition and response-pretty cool.add more open mission structures and it could be flash.)

33.
 
never been about realism?
May 29, 2005, 22:56
33.
never been about realism? May 29, 2005, 22:56
May 29, 2005, 22:56
 
Gods dudes like you use the above term like it is something written in a bible. lol BF 2 is RIPE full of realism in certain areas, such as visuals. Animations, motion capture, and sound effects. But these areas of realism in the game is used to catch sales. After that, realism goes out the door. Devs these days use realism where it suits them. Which is why we are gonna see dudes in full combat gear bunnyhopping their bodies 6 feet in the air.

"Why are so many people bitching about coop - not just for this game? Is it because they are originally console gamers? Christ, it's not like it's the end of the world."

Ya know... these days if a peep wants to continue to play he is literally forced to adopt exploits such as the side to side movement, or prone jumping, or dolphin diving and bunny hopping. But what if a gamer doesn`t want to do those things, and just play like he would in real life?

The stuff I see exploited now used to be looked down upon by the majority. Now this stuff is considered SKILLZ. I refuse to adopt that kind of crap. lol So if I don`t wanna adopt what is literally "the way to play" these days, wtf options are peeps like me left with??? Co op against the A.I..

A.I. always plays in character. A.I. doesn`t smacktalk, they don`t whine, they don`t cheat, they don`t spam weaps, and they don`t bunnyhop. The list goes on. In short, A.I. gives players a way more satisfactory game experience EVERY TIME..... if the game has decent A.I. that is. Vietcong, and Flashpoints A.I. are great examples.

On PUB servers, it has been years since I have been able to have a consistently great playing experience against peeps on mp. Mark me. The more peeps strive to use any exploits possible to give them an edge, the more co op is going to become a more viable and attractive alternative to all the smacktards out there.





32.
 
My 2 cents on Coop
May 29, 2005, 22:44
Prez
 
32.
My 2 cents on Coop May 29, 2005, 22:44
May 29, 2005, 22:44
 Prez
 
I have set up a wireless network in my house. Now my son and I have found how many hours of fun can be had in working together. Anything that gets my 12 year old and myself working towards a common goal is a beautiful thing in my eyes! Coop rocks!

This comment was edited on May 29, 22:45.
"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far."

"Universal compassion is the only guarantee of morality."
Avatar 17185
31.
 
Re: No coop?
May 29, 2005, 21:59
31.
Re: No coop? May 29, 2005, 21:59
May 29, 2005, 21:59
 
battlefield has never been, or puported to be a 'realistic' game- 'arcade style' is its official description.ok, not UT or quake-type arcade..but still.. the best thing will be the mods. plenty of realism to come,+ cool graphics, vehicles, commander/squads.

30.
 
Re: No coop?
May 29, 2005, 21:52
PHJF
 
30.
Re: No coop? May 29, 2005, 21:52
May 29, 2005, 21:52
 PHJF
 
Excuse me? I'm an idiot because I like games where i can strafe an enemy aircraft carrier in a Zero while artillery is shelling it and shermans are trying to blast me out of the sky?

------
“The closer you get to being a pro, the closer you can get to the client. The knife, for example, is the last thing you learn. Ok?"
Steam + PSN: PHJF
Avatar 17251
29.
 
Re: No coop?
May 29, 2005, 21:34
29.
Re: No coop? May 29, 2005, 21:34
May 29, 2005, 21:34
 
I am not looking forward to this... at all. BF1942 sucked. BFVietnam sucked harder. From the sounds of it BF2 will be more of the same shit. Originally there was full destructable environments, which sounded pretty cool, but they ditched that and went for another quick total conversion rather than a full blown game. The graphics are better, but the gameplay is still a joke. I'm sick of so called realistic games where a rocket launcher hardly scratches an enemy soldier. We're beyond that shit now.

People will still eat it up because they're idiots.

Avatar 15920
28.
 
Re: No coop?
May 29, 2005, 20:58
28.
Re: No coop? May 29, 2005, 20:58
May 29, 2005, 20:58
 
The sad thing about BF1942 and presumably its successor are that the games are harcoded, and a server could only run either CTF or C&H but no mixes. After playing OFP1 for a while where you can play a coop, then a ctf, then a c&h then a race or whatever the mission maker came up with, everything else sort of pales in comparison. I made a mission where each team has to hijack the other teams cars for points. I've also made an RTS mission where you build bases, build vehicles, etc. and try to destroy the other team's base. Heck, someone even scripted a battlefield clone for OFP1.

Unless a game offers that kind of flexibility, I'm not really interested in it unless it has a great SP portion.

With HL2 I played through the SP and enjoyed the train ride, but after that there was really no more enjoyment unless I wish to play all CQB DM or CS.

This comment was edited on May 29, 21:02.
27.
 
Re: No coop?
May 29, 2005, 19:31
27.
Re: No coop? May 29, 2005, 19:31
May 29, 2005, 19:31
 
Is it because they are originally console gamers?

Not sure why that really matters...but depending on age, I would suspect a lot of folks were possibly console gamers first. Anyone who had an Atari 2600 or a Sears Brand Pong machine before they had a PC (which could be a lot of people) would be console gamers before home computer gamers. My first electronic gaming was done on a home built (by my father) computer that ran CP/M operating system back in 1974 - playing games like SuperZap, Hunt the Wumpus and Colossal Cave, so I guess that makes me a home computer gamer, originally. But again, not sure why that really matters.

For the record...I loved playing BF1942 co-op. Same reason as most others...fun for LAN parties. Too bad I'm still holding fast to my EA boycott.


Spread the O&A Virus on XM Radio!
http://www.opieandanthony.com
http://www.xmradio.com
This comment was edited on May 29, 19:35.
Spread the O&A Virus on XM Radio Channel 202
http://www.opieandanthony.com
http://www.xmradio.com
26.
 
Damn Right People Will Be Pissed!
May 29, 2005, 19:13
26.
Damn Right People Will Be Pissed! May 29, 2005, 19:13
May 29, 2005, 19:13
 
I am slightly pissed now... after hearing that sad news.

Avatar 11537
25.
 
No subject
May 29, 2005, 17:16
25.
No subject May 29, 2005, 17:16
May 29, 2005, 17:16
 
i just watched the video - if you listen closely at the moment he talks about it, the exec producer says to the gamespot guy "you will have an exclusive PERIOD on that"... right about 00:03:56

so its obviously a time limited thing, but it sounds like a definate thing that will happen too - he say you would have to go to gamecenter to get it... in mid-june

quite possibly they will be the only people that get to play the demo before the actual game is released... its not stopping you from trying the demo that comes out a week later at the same time the full game does

probably piss people off tho


________________________
music from space captain:
http://www.soundclick.com/bands/6/errantways_music.htm
http://www.soundclick.com/bands/4/invisibleacropolis_music.htm
44 Replies. 3 pages. Viewing page 1.
Newer [  1  2  3  ] Older